Player Matchup

Yu Huang
Yu Huang
Banjos_
Yu Huang
Level 126
God Stats
5W - 5L
1,539 SR
Queue Stats
595W - 608L
1,510 Elo+
Party 1
Cliodhna
Cliodhna
BeEasy83
Cliodhna
Level 149
God Stats
2W - 1L
1,534 SR
Queue Stats
306W - 307L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Cherry_l3omb
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 1
Xing Tian
Xing Tian
TerpsRecon
Xing Tian
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,602 Elo+
Solo
Arachne
Arachne
lCherryl3ombl
Arachne
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 155L
1,480 Elo+
Party 1
Team Averages
Level 107
1,515 SR
1,524 Elo+

VS

Team Averages
Level 133
1,345 SR
1,499 Elo+
Kuzenbo
Kuzenbo
BrandyBoy1994
Kuzenbo
Level 173
God Stats
8W - 9L
1,450 SR
Queue Stats
667W - 698L
1,460 Elo+
Solo
Lancelot
Lancelot
JoeyStax_
Lancelot
Level 154
God Stats
0W - 1L
1,190 SR
Queue Stats
114W - 116L
1,543 Elo+
Solo
Persephone
Persephone
Kream1of1
Persephone
Level 142
God Stats
13W - 17L
1,487 SR
Queue Stats
555W - 585L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Shumerman51
Sun Wukong
Level 122
God Stats
0W - 6L
1,099 SR
Queue Stats
375W - 317L
1,478 Elo+
Solo
Arachne
Arachne
horsegirl69
Arachne
Level 75
God Stats
3W - 9L
1,500 SR
Queue Stats
264W - 248L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Banjos_
Yu Huang
20
3 / 3 / 14
12,997
722
14,750
14,496
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
BeEasy83
Cliodhna
17
3 / 9 / 12
11,974
665
19,191
23,017
9,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Cherry_l3omb
Cthulhu
20
4 / 3 / 16
14,235
791
14,059
22,936
26,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
TerpsRecon
Xing Tian
20
6 / 3 / 16
15,043
836
17,236
27,732
32,730
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
20
8 / 5 / 11
13,013
723
21,785
21,667
21,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
6 / 2 / 13
13,226
735
18,857
28,340
47,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
JoeyStax_
Lancelot
18
3 / 8 / 10
10,476
582
22,324
27,268
24,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Kream1of1
Persephone
20
9 / 7 / 10
13,473
749
28,571
22,991
12,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Shumerman51
Sun Wukong
1
0 / 0 / 0
4,404
245
0
0
0
Arachne
horsegirl69
Arachne
19
5 / 8 / 11
11,585
644
11,119
20,904
16,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
67
24
Kills
23
23
Deaths
25
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Banjos_
Yu Huang
3
3
14
3.33
W
Cliodhna
BeEasy83
Cliodhna
3
9
12
1
L
Kuzenbo
6
2
13
6.25
W
Cthulhu
Cherry_l3omb
Cthulhu
4
3
16
4
L
Lancelot
JoeyStax_
Lancelot
3
8
10
1
L
Persephone
Kream1of1
Persephone
9
7
10
2
L
Sun Wukong
Shumerman51
Sun Wukong
0
0
0
0
W
Xing Tian
TerpsRecon
Xing Tian
6
3
16
4.67
L
Arachne
horsegirl69
Arachne
5
8
11
1.31
W
Arachne
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,021
Damage
80,871
109,848
Taken
99,503
97,644
Mitigated
100,570
37,793
Healing
27,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Banjos_
Yu Huang
14,750
759
3,773
4,133
14,496
6,240
2,461
7,497
6,999
48,788
0
W
Cliodhna
BeEasy83
Cliodhna
19,191
1,658
1,165
4,459
23,017
9,975
2,178
8,375
14,595
0
45,799
L
Kuzenbo
18,857
5,364
898
9,792
28,340
47,066
0
14,032
14,308
45,840
0
W
Cthulhu
Cherry_l3omb
Cthulhu
14,059
1,147
1,510
3,956
22,936
26,788
1,003
11,726
11,020
38,083
1,748
L
Lancelot
JoeyStax_
Lancelot
22,324
2,178
695
6,100
27,268
24,515
0
10,409
16,859
0
52,385
L
Persephone
Kream1of1
Persephone
28,571
2,268
2,214
4,477
22,991
12,396
46
10,710
12,066
57,796
0
L
Sun Wukong
Shumerman51
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
TerpsRecon
Xing Tian
17,236
934
4,995
6,412
27,732
32,730
780
11,234
16,142
33,180
1,502
L
Arachne
horsegirl69
Arachne
11,119
6,182
760
3,037
20,904
16,593
0
7,545
13,359
0
17,842
W
Arachne
21,785
14,923
1,817
5,573
21,667
21,911
2,211
8,596
12,872
0
35,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,262
Gold Earned
53,164
270
Minions Killed
196
0
Camps Cleared
0
1,660,977
Distance Traveled
1,255,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,997
722
78
4
0
342,475
0
W
Cliodhna
11,974
665
69
4
0
293,125
0
L
Kuzenbo
13,226
735
40
2
0
345,324
0
W
Cthulhu
14,235
791
50
3
0
353,268
0
L
Lancelot
10,476
582
59
3
0
320,992
0
L
Persephone
13,473
749
77
4
0
281,179
0
L
Sun Wukong
4,404
245
0
0
0
0
0
W
Xing Tian
15,043
836
39
2
0
338,659
0
L
Arachne
11,585
644
20
1
0
308,168
0
W
Arachne
13,013
723
34
2
0
333,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role