Player Matchup

Cthulhu
Cthulhu
CagaNoBalde
Cthulhu
Level 131
God Stats
12W - 16L
1,526 SR
Queue Stats
115W - 136L
1,487 Elo+
Party 1
Set
Set
CoenSamadhi
Set
Level 76
God Stats
14W - 11L
1,630 SR
Queue Stats
453W - 401L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
ColdHearted93
Zhong Kui
Level 217
God Stats
0W - 2L
1,348 SR
Queue Stats
107W - 135L
1,463 Elo+
Party 1
Hachiman
Hachiman
caganasaquinha
Hachiman
Level 149
God Stats
9W - 17L
1,455 SR
Queue Stats
227W - 240L
1,475 Elo+
Party 1
Kali
Kali
tractor2217
Kali
Level 124
God Stats
2W - 3L
1,411 SR
Queue Stats
38W - 65L
1,399 Elo+
Party 1
Team Averages
Level 139
1,474 SR
1,464 Elo+

VS

Team Averages
Level 104
1,628 SR
1,537 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ElPabloIglesias
Mulan
Level 84
God Stats
1W - 0L
1,798 SR
Queue Stats
15W - 12L
1,559 Elo+
Party 2
Maman Brigitte
Maman Brigitte
GinebraBellucci
Maman Brigitte
Level 138
God Stats
3W - 0L
1,712 SR
Queue Stats
65W - 55L
1,535 Elo+
Party 2
Janus
Janus
LiQU1DiCE
Janus
Level 104
God Stats
17W - 16L
1,547 SR
Queue Stats
155W - 157L
1,550 Elo+
Solo
Fenrir
Fenrir
genjo shimurder
Fenrir
Level 84
God Stats
149W - 114L
1,582 SR
Queue Stats
149W - 115L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CagaNoBalde
Cthulhu
8
0 / 3 / 0
5,154
515
3,535
8,142
6,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 0
5,942
594
4,439
7,525
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
ColdHearted93
Zhong Kui
9
0 / 4 / 2
5,299
530
6,637
9,495
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
9
0 / 0 / 0
5,013
501
3,219
4,589
1,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 4 / 1
4,664
466
1,761
8,664
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 0
5,436
544
4,369
5,749
2,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 2
6,180
618
6,735
10,386
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maman Brigitte
GinebraBellucci
Maman Brigitte
11
4 / 1 / 6
6,561
656
5,814
7,956
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
LiQU1DiCE
Janus
12
3 / 0 / 2
7,069
707
4,584
4,003
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 2
5,898
590
2,434
6,561
4,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
13
13
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
0
1
L
Cthulhu
CagaNoBalde
Cthulhu
0
3
0
0
L
2
2
0
1
L
Zhong Kui
ColdHearted93
Zhong Kui
0
4
2
0.25
W
3
1
2
4
W
Maman Brigitte
GinebraBellucci
Maman Brigitte
4
1
6
7
W
Janus
LiQU1DiCE
Janus
3
0
2
4
L
Hachiman
0
0
0
0
W
2
0
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
23,936
38,415
Taken
34,655
22,400
Mitigated
15,958
8,178
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,369
2,468
0
2,704
5,749
2,206
0
1,349
4,400
0
45,909
L
Cthulhu
CagaNoBalde
Cthulhu
3,535
441
0
1,287
8,142
6,467
0
2,110
6,018
23,342
0
L
4,439
1,731
0
1,101
7,525
3,447
0
3,595
3,798
0
46,398
L
Zhong Kui
ColdHearted93
Zhong Kui
6,637
794
0
3,098
9,495
7,846
0
2,395
7,100
33,475
0
W
6,735
1,274
0
3,305
10,386
5,591
0
4,791
5,053
0
34,393
W
Maman Brigitte
GinebraBellucci
Maman Brigitte
5,814
557
0
4,083
7,956
2,602
0
1,192
6,683
38,649
0
W
Janus
LiQU1DiCE
Janus
4,584
632
0
500
4,003
1,426
112
387
3,616
57,118
0
L
Hachiman
3,219
1,358
0
1,835
4,589
1,427
0
0
4,589
0
38,140
W
2,434
433
0
3,462
6,561
4,133
0
1,830
4,731
0
14,813
L
1,761
668
0
857
8,664
3,213
0
2,070
6,512
0
25,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
31,144
299
Minions Killed
332
0
Camps Cleared
0
1,022,728
Distance Traveled
1,002,497
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,436
544
87
9
0
161,326
0
L
Cthulhu
5,154
515
34
3
0
201,327
4
L
Set
5,942
594
85
9
0
215,847
2
L
Zhong Kui
5,299
530
60
6
0
164,653
6
W
Mulan
6,180
618
54
5
0
199,156
0
W
Maman Brigitte
6,561
656
67
7
0
213,511
0
W
Janus
7,069
707
111
11
0
218,064
1
L
Hachiman
5,013
501
77
8
0
219,783
1
W
Fenrir
5,898
590
13
1
0
210,440
0
L
Kali
4,664
466
43
4
0
221,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role