Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MightyxVo
Ix Chel
Level 152
God Stats
6W - 2L
1,797 SR
Queue Stats
886W - 885L
1,409 Elo+
Solo
Heimdallr
Heimdallr
Roman_Empire_PR
Heimdallr
Level 87
God Stats
3W - 3L
1,386 SR
Queue Stats
264W - 271L
1,470 Elo+
Solo
Lancelot
Lancelot
Taunrii
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Zeus
Zeus
VapourSnuff
Zeus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,453 Elo+
Solo
Team Averages
Level 97
1,537 SR
1,467 Elo+

VS

Team Averages
Level 86
1,425 SR
1,412 Elo+
Fafnir
Fafnir
CrysisRX
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,422 Elo+
Party 1
Horus
Horus
Lilith6367
Horus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,386 Elo+
Solo
Scylla
Scylla
Youwont
Scylla
Level 49
God Stats
0W - 4L
1,197 SR
Queue Stats
167W - 237L
1,370 Elo+
Solo
Anhur
Anhur
Yungblood21
Anhur
Level 81
God Stats
1W - 1L
1,714 SR
Queue Stats
41W - 44L
1,435 Elo+
Party 1
Freya
Freya
le0n4rd0r
Freya
Level 143
God Stats
0W - 3L
1,214 SR
Queue Stats
83W - 97L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 1 / 4
5,516
1,103
3,175
3,488
1,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ix Chel
MightyxVo
Ix Chel
13
4 / 0 / 2
5,799
1,160
3,555
3,418
1,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Roman_Empire_PR
Heimdallr
5
0 / 0 / 0
4,344
869
0
0
0
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Taunrii
Lancelot
5
0 / 1 / 0
4,400
880
385
1,383
375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 2 / 3
5,955
1,191
7,527
4,121
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CrysisRX
Fafnir
11
1 / 2 / 2
6,175
1,235
2,022
6,746
6,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Horus
9
0 / 3 / 2
5,322
1,064
1,384
6,409
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Youwont
Scylla
10
0 / 1 / 2
5,403
1,081
3,428
4,313
1,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 0 / 0
5,474
1,095
1,435
2,056
976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
le0n4rd0r
Freya
10
1 / 2 / 2
5,666
1,133
2,318
5,667
2,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
4
4
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
4
3
L
Fafnir
CrysisRX
Fafnir
1
2
2
1
L
Horus
0
3
2
0.33
W
Ix Chel
MightyxVo
Ix Chel
4
0
2
5
W
Heimdallr
Roman_Empire_PR
Heimdallr
0
0
0
0
W
Lancelot
Taunrii
Lancelot
0
1
0
0
W
3
2
3
2.25
L
Scylla
Youwont
Scylla
0
1
2
1
L
2
0
0
2
L
Freya
le0n4rd0r
Freya
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,642
Damage
10,587
12,410
Taken
25,191
5,053
Mitigated
17,481
4,754
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,175
262
59
343
3,488
1,627
0
2,388
1,100
9,638
0
L
Fafnir
CrysisRX
Fafnir
2,022
327
1,484
1,455
6,746
6,844
24
3,193
3,553
5,688
0
L
Horus
1,384
733
828
1,155
6,409
5,268
18
3,751
2,658
0
2,861
W
Ix Chel
MightyxVo
Ix Chel
3,555
735
1,686
1,887
3,418
1,437
0
2,186
1,232
5,877
0
W
Heimdallr
Roman_Empire_PR
Heimdallr
0
0
139
0
0
0
0
0
0
0
0
W
Lancelot
Taunrii
Lancelot
385
0
0
156
1,383
375
0
344
1,039
0
790
W
7,527
692
277
207
4,121
1,614
0
2,850
1,271
16,639
0
L
Scylla
Youwont
Scylla
3,428
202
0
1,188
4,313
1,873
0
2,588
1,725
11,999
0
L
1,435
564
154
679
2,056
976
0
1,637
419
0
3,217
L
Freya
le0n4rd0r
Freya
2,318
615
1,272
2,084
5,667
2,520
275
3,088
2,579
7,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
28,040
35
Minions Killed
46
0
Camps Cleared
0
332,564
Distance Traveled
511,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,516
1,103
10
2
0
121,350
0
L
Fafnir
6,175
1,235
6
1
0
106,377
0
L
Horus
5,322
1,064
1
0
0
110,566
0
W
Ix Chel
5,799
1,160
4
1
0
70,907
0
W
Heimdallr
4,344
869
0
0
0
22,634
0
W
Lancelot
4,400
880
0
0
0
18,045
0
W
Zeus
5,955
1,191
21
4
0
99,628
0
L
Scylla
5,403
1,081
15
3
0
106,868
0
L
Anhur
5,474
1,095
6
1
0
63,768
0
L
Freya
5,666
1,133
18
4
0
124,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role