Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Tahnished
Merlin
Level 118
God Stats
1W - 1L
1,587 SR
Queue Stats
19W - 25L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
Woodster23
Cernunnos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 2
Team Averages
Level 101
1,529 SR
1,434 Elo+

VS

Team Averages
Level 70
1,539 SR
1,455 Elo+
Heimdallr
Heimdallr
Fumsy
Heimdallr
Level 44
God Stats
0W - 2L
1,307 SR
Queue Stats
37W - 45L
1,431 Elo+
Party 1
Charon
Charon
Slaynor42
Charon
Level 40
God Stats
1W - 1L
1,760 SR
Queue Stats
25W - 21L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
scruffytheninja
Baron Samedi
Level 125
God Stats
4W - 8L
1,551 SR
Queue Stats
55W - 61L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 9
8,144
814
4,219
9,721
7,780
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
Tahnished
Merlin
12
6 / 0 / 8
8,871
887
10,261
4,994
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Woodster23
Cernunnos
12
6 / 0 / 9
9,206
921
8,123
8,444
3,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fumsy
Heimdallr
8
1 / 6 / 0
6,702
670
6,000
9,663
2,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon
Slaynor42
Charon
8
0 / 4 / 1
6,473
647
5,728
9,587
4,687
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
scruffytheninja
Baron Samedi
9
0 / 5 / 1
6,820
682
5,374
8,099
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
9
7.5
L
Heimdallr
Fumsy
Heimdallr
1
6
0
0.17
L
Charon
Slaynor42
Charon
0
4
1
0.13
W
Merlin
Tahnished
Merlin
6
0
8
10
W
Cernunnos
Woodster23
Cernunnos
6
0
9
10.5
L
Baron Samedi
scruffytheninja
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
17,102
23,159
Taken
27,349
13,439
Mitigated
11,735
11,026
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,219
574
2,581
4,688
9,721
7,780
218
5,246
4,475
11,168
0
L
Heimdallr
Fumsy
Heimdallr
6,000
3,794
0
250
9,663
2,952
0
4,622
5,041
0
18,728
L
Charon
Slaynor42
Charon
5,728
1,956
0
620
9,587
4,687
0
5,306
4,281
14,720
0
W
Merlin
Tahnished
Merlin
10,261
589
0
189
4,994
2,050
456
2,896
2,098
40,932
0
W
Cernunnos
Woodster23
Cernunnos
8,123
4,619
0
3,568
8,444
3,609
983
3,861
4,583
0
47,738
L
Baron Samedi
scruffytheninja
Baron Samedi
5,374
150
1,104
1,677
8,099
4,096
0
4,759
3,340
28,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
19,995
129
Minions Killed
85
0
Camps Cleared
0
542,641
Distance Traveled
501,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,144
814
17
2
0
164,913
0
L
Heimdallr
6,702
670
29
3
0
170,490
0
L
Charon
6,473
647
18
2
0
159,572
0
W
Merlin
8,871
887
44
4
0
181,192
0
W
Cernunnos
9,206
921
68
7
0
196,536
0
L
Baron Samedi
6,820
682
38
4
0
171,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role