Player Matchup

Atlas
Atlas
A Woeful Bucket
Atlas
Level 104
God Stats
4W - 2L
1,582 SR
Queue Stats
159W - 172L
1,516 Elo+
Solo
Hun Batz
Hun Batz
ForTheRepublic
Hun Batz
Level 119
God Stats
1W - 2L
1,184 SR
Queue Stats
71W - 56L
1,530 Elo+
Solo
Charybdis
Charybdis
TonyPlaysLeague
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,618 Elo+
Party 1
Bellona
Bellona
YogertGod
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 30L
1,501 Elo+
Party 1
Fafnir
Fafnir
sackmuncher22
Fafnir
Level 88
God Stats
4W - 0L
1,717 SR
Queue Stats
69W - 46L
1,449 Elo+
Party 1
Team Averages
Level 87
1,497 SR
1,523 Elo+

VS

Team Averages
Level 105
1,448 SR
1,493 Elo+
Nox
Nox
Billy B da best
Nox
Level 125
God Stats
6W - 9L
1,397 SR
Queue Stats
195W - 219L
1,528 Elo+
Solo
Lancelot
Lancelot
Harvell
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,525 Elo+
Solo
Fafnir
Fafnir
MissPsychotic31
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Romanun
Heimdallr
Level 109
God Stats
5W - 6L
1,377 SR
Queue Stats
366W - 338L
1,463 Elo+
Solo
Hera
Hera
royalt04
Hera
Level 123
God Stats
2W - 3L
1,463 SR
Queue Stats
83W - 78L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
9,373
852
9,432
9,125
9,926
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
16
4 / 4 / 12
9,472
861
9,244
9,027
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
TonyPlaysLeague
Charybdis
17
5 / 1 / 14
9,842
895
10,908
6,997
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
YogertGod
Bellona
16
8 / 2 / 12
9,662
878
8,961
11,692
13,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 19
9,252
841
3,309
10,730
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
9,899
900
8,423
8,651
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
Harvell
Lancelot
11
3 / 6 / 2
7,409
674
7,619
12,641
8,501
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 2
6,516
592
539
5,322
4,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Romanun
Heimdallr
16
4 / 4 / 6
9,221
838
9,632
10,885
5,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
15
0 / 4 / 5
8,278
753
9,416
8,257
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
21
Kills
11
11
Deaths
21
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
4
4
4
1.5
W
Hun Batz
4
4
12
2.5
L
Lancelot
Harvell
Lancelot
3
6
2
0.67
L
0
3
2
0.33
L
Heimdallr
Romanun
Heimdallr
4
4
6
1.75
W
Charybdis
TonyPlaysLeague
Charybdis
5
1
14
12
W
Bellona
YogertGod
Bellona
8
2
12
7
L
Hera
0
4
5
0.63
W
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
35,629
47,571
Taken
45,756
48,484
Mitigated
26,577
15,806
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,432
2,970
746
1,267
9,125
9,926
292
2,813
6,312
16,225
0
L
8,423
451
658
1,460
8,651
4,360
0
1,719
6,738
22,826
0
W
Hun Batz
9,244
1,071
422
898
9,027
5,184
0
3,739
5,288
0
21,425
L
Lancelot
Harvell
Lancelot
7,619
872
1,018
1,666
12,641
8,501
0
3,559
8,805
0
10,049
L
539
149
348
161
5,322
4,574
0
611
4,545
1,342
0
L
Heimdallr
Romanun
Heimdallr
9,632
4,953
299
1,812
10,885
5,763
0
4,324
6,375
0
20,824
W
Charybdis
TonyPlaysLeague
Charybdis
10,908
5,845
1,364
2,283
6,997
3,484
1,253
2,779
4,218
0
26,662
W
Bellona
YogertGod
Bellona
8,961
2,592
165
2,117
11,692
13,891
70
4,706
6,986
0
18,496
L
Hera
9,416
1,951
151
1,284
8,257
3,379
0
2,528
5,602
26,773
0
W
3,309
668
2,296
4,248
10,730
15,999
50
4,341
6,389
12,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
41,323
120
Minions Killed
113
0
Camps Cleared
0
1,128,300
Distance Traveled
819,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,373
852
18
2
0
208,626
0
L
Nox
9,899
900
45
4
0
193,983
0
W
Hun Batz
9,472
861
20
2
0
226,674
0
L
Lancelot
7,409
674
3
0
0
178,497
0
L
Fafnir
6,516
592
1
0
0
73,644
0
L
Heimdallr
9,221
838
23
2
0
178,850
0
W
Charybdis
9,842
895
54
5
0
216,050
0
W
Bellona
9,662
878
18
2
0
241,930
0
L
Hera
8,278
753
41
4
0
194,939
0
W
Fafnir
9,252
841
10
1
0
235,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role