Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KOAAxZane
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,428 Elo+
Party 1
Odin
Odin
Shwra
Odin
Level 129
God Stats
4W - 2L
1,641 SR
Queue Stats
246W - 222L
1,585 Elo+
Solo
Sylvanus
Sylvanus
TruGoDofWaR567
Sylvanus
Level 157
God Stats
1W - 1L
1,699 SR
Queue Stats
345W - 325L
1,587 Elo+
Party 1
Chiron
Chiron
sd_yoshi
Chiron
Level 167
God Stats
4W - 3L
1,735 SR
Queue Stats
340W - 337L
1,556 Elo+
Party 1
Team Averages
Level 127
1,615 SR
1,531 Elo+

VS

Team Averages
Level 127
1,551 SR
1,498 Elo+
Chaac
Chaac
BooootyBooooty
Chaac
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
GettinTail
Baba Yaga
Level 113
God Stats
1W - 0L
1,306 SR
Queue Stats
24W - 32L
1,473 Elo+
Party 2
Chang'e
Chang'e
Scoophall
Chang'e
Level 147
God Stats
6W - 1L
1,813 SR
Queue Stats
512W - 434L
1,541 Elo+
Solo
Heimdallr
Heimdallr
TanksVicious
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
blood888
Sun Wukong
Level 140
God Stats
5W - 3L
1,638 SR
Queue Stats
508W - 422L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 2 / 4
9,669
806
17,870
12,417
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
KOAAxZane
Freya
14
1 / 3 / 4
7,653
638
6,617
16,183
7,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
Shwra
Odin
14
1 / 4 / 7
7,988
666
5,329
14,807
15,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
3 / 2 / 8
9,222
769
5,139
15,616
8,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
sd_yoshi
Chiron
14
0 / 3 / 10
8,266
689
11,343
13,719
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
8,822
735
5,952
13,293
13,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
GettinTail
Baba Yaga
16
2 / 2 / 7
9,784
815
18,493
10,198
4,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Scoophall
Chang'e
16
3 / 1 / 9
9,910
826
15,374
12,681
7,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TanksVicious
Heimdallr
17
8 / 4 / 6
10,301
858
15,358
12,938
6,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
blood888
Sun Wukong
16
0 / 1 / 10
9,511
793
11,438
15,485
15,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
11
Kills
14
14
Deaths
11
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
2
4
4
W
1
3
10
2
W
Baba Yaga
GettinTail
Baba Yaga
2
2
7
2.75
L
Freya
KOAAxZane
Freya
1
3
4
1
W
Chang'e
Scoophall
Chang'e
3
1
9
7.5
L
Odin
Shwra
Odin
1
4
7
1.13
W
Heimdallr
TanksVicious
Heimdallr
8
4
6
2.75
L
Sylvanus
3
2
8
3.5
W
Sun Wukong
blood888
Sun Wukong
0
1
10
5
L
Chiron
sd_yoshi
Chiron
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,298
Damage
66,615
72,742
Taken
64,595
43,620
Mitigated
47,338
35,750
Healing
33,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,870
6,227
0
2,670
12,417
5,997
0
6,583
5,834
0
47,007
W
5,952
192
122
2,972
13,293
13,653
6
1,420
11,873
0
9,051
W
Baba Yaga
GettinTail
Baba Yaga
18,493
863
1,042
2,267
10,198
4,619
1,400
3,148
7,050
42,548
0
L
Freya
KOAAxZane
Freya
6,617
1,709
995
5,130
16,183
7,031
0
4,947
11,236
9,702
0
W
Chang'e
Scoophall
Chang'e
15,374
606
10,814
7,196
12,681
7,311
1,133
2,213
10,468
23,694
0
L
Odin
Shwra
Odin
5,329
789
460
3,043
14,807
15,970
0
7,498
7,309
2,216
7,207
W
Heimdallr
TanksVicious
Heimdallr
15,358
3,196
1,108
3,181
12,938
6,159
1,952
3,546
9,392
0
25,365
L
Sylvanus
5,139
642
11,967
7,348
15,616
8,605
0
9,092
6,524
9,305
0
W
Sun Wukong
blood888
Sun Wukong
11,438
762
697
3,819
15,485
15,596
0
2,919
12,566
0
27,490
L
Chiron
sd_yoshi
Chiron
11,343
2,971
1,619
2,518
13,719
6,017
0
5,688
7,972
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
48,328
131
Minions Killed
161
0
Camps Cleared
0
1,185,811
Distance Traveled
1,218,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,669
806
60
5
0
203,295
0
W
Chaac
8,822
735
2
0
0
220,272
0
W
Baba Yaga
9,784
815
60
5
0
241,560
0
L
Freya
7,653
638
3
0
0
276,739
0
W
Chang'e
9,910
826
23
2
0
250,136
0
L
Odin
7,988
666
9
1
0
246,897
0
W
Heimdallr
10,301
858
30
3
0
222,843
0
L
Sylvanus
9,222
769
17
1
0
206,959
0
W
Sun Wukong
9,511
793
46
4
0
284,140
0
L
Chiron
8,266
689
42
4
0
251,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role