Player Matchup

Kuzenbo
Kuzenbo
CaptainRillette
Kuzenbo
Level 32
God Stats
2W - 4L
1,429 SR
Queue Stats
7W - 15L
1,015 Elo+
Party 2
Chaac
Chaac
ToinouStein
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
975 Elo+
Party 2
Kukulkan
Kukulkan
mars140
Kukulkan
Level 17
God Stats
1W - 0L
1,238 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,389 SR
1,164 Elo+

VS

Team Averages
Level 22
1,346 SR
1,240 Elo+
Neith
Neith
Juddgi
Neith
Level 32
God Stats
4W - 13L
1,168 SR
Queue Stats
4W - 13L
1,133 Elo+
Party 1
Ao Kuang
Ao Kuang
Mohamedkamel
Ao Kuang
Level 18
God Stats
2W - 4L
1,702 SR
Queue Stats
3W - 16L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Terwez
Morgan Le Fay
Level 17
God Stats
3W - 18L
1,168 SR
Queue Stats
3W - 20L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
12,577
786
8,899
15,745
24,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 2 / 13
12,131
758
9,927
14,565
10,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
mars140
Kukulkan
17
11 / 1 / 5
14,068
879
23,320
8,250
3,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juddgi
Neith
13
0 / 7 / 4
10,800
675
9,405
15,052
5,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Mohamedkamel
Ao Kuang
13
4 / 3 / 1
11,507
719
8,746
21,030
23,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Terwez
Morgan Le Fay
13
1 / 7 / 4
11,067
692
13,433
14,637
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
5
5
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Neith
Juddgi
Neith
0
7
4
0.29
L
Ao Kuang
Mohamedkamel
Ao Kuang
4
3
1
1.5
L
Morgan Le Fay
Terwez
Morgan Le Fay
1
7
4
0.43
W
2
2
13
4.25
W
Kukulkan
mars140
Kukulkan
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,146
Damage
31,584
38,560
Taken
50,719
38,245
Mitigated
33,453
9,107
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,899
4,227
0
1,272
15,745
24,463
146
8,801
6,944
29,323
0
L
Neith
Juddgi
Neith
9,405
5,098
0
1,384
15,052
5,269
1,738
9,894
5,158
0
37,713
L
Ao Kuang
Mohamedkamel
Ao Kuang
8,746
3,720
0
2,012
21,030
23,022
0
12,396
8,634
36,119
0
L
Morgan Le Fay
Terwez
Morgan Le Fay
13,433
2,682
0
559
14,637
5,162
0
10,326
4,311
53,671
0
W
9,927
3,063
0
6,104
14,565
10,116
1,457
9,304
5,261
0
52,622
W
Kukulkan
mars140
Kukulkan
23,320
2,769
0
1,731
8,250
3,666
1,415
5,161
3,089
80,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
33,374
177
Minions Killed
156
0
Camps Cleared
0
901,034
Distance Traveled
833,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,577
786
25
2
0
307,957
0
L
Neith
10,800
675
43
3
0
248,286
0
L
Ao Kuang
11,507
719
49
3
0
312,447
0
L
Morgan Le Fay
11,067
692
64
4
0
273,168
0
W
Chaac
12,131
758
60
4
0
309,876
0
W
Kukulkan
14,068
879
92
6
0
283,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role