Player Matchup

Danzaburou
Danzaburou
JudgementalDuck
Danzaburou
Level 148
God Stats
0W - 1L
1,909 SR
Queue Stats
53W - 76L
1,437 Elo+
Party 2
King Arthur
King Arthur
Love2Spoodge
King Arthur
Level 128
God Stats
1W - 6L
1,332 SR
Queue Stats
52W - 76L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
Pizza Z0mbie
Sylvanus
Level 106
God Stats
16W - 26L
1,413 SR
Queue Stats
26W - 44L
1,398 Elo+
Party 2
Arachne
Arachne
Tinorage
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 79L
1,422 Elo+
Party 2
Zeus
Zeus
beltway21
Zeus
Level 69
God Stats
0W - 4L
1,308 SR
Queue Stats
61W - 65L
1,424 Elo+
Solo
Team Averages
Level 122
1,492 SR
1,423 Elo+

VS

Team Averages
Level 98
1,481 SR
1,498 Elo+
Anubis
Anubis
Ace2828
Anubis
Level 88
God Stats
49W - 38L
1,562 SR
Queue Stats
232W - 219L
1,521 Elo+
Party 1
Ra
Ra
AnneFlankk
Ra
Level 112
God Stats
10W - 8L
1,539 SR
Queue Stats
270W - 253L
1,485 Elo+
Party 1
Thor
Thor
Matty1703
Thor
Level 101
God Stats
1W - 1L
1,256 SR
Queue Stats
85W - 75L
1,485 Elo+
Solo
Geb
Geb
Mnsr_Lantz
Geb
Level 68
God Stats
23W - 15L
1,662 SR
Queue Stats
192W - 181L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
Sparkycgd
Xbalanque
Level 122
God Stats
1W - 2L
1,386 SR
Queue Stats
46W - 41L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JudgementalDuck
Danzaburou
13
1 / 6 / 1
8,378
465
10,023
17,848
7,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Love2Spoodge
King Arthur
14
0 / 3 / 1
8,174
454
7,621
18,904
16,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Pizza Z0mbie
Sylvanus
11
0 / 8 / 3
7,826
435
6,808
22,725
18,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Tinorage
Arachne
14
2 / 6 / 3
9,195
511
8,931
17,290
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
15
5 / 5 / 1
9,987
555
17,570
12,120
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ace2828
Anubis
17
7 / 2 / 8
10,912
606
15,243
12,128
7,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 6
10,910
606
14,662
14,943
11,314
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
16
4 / 4 / 11
9,867
548
8,608
18,235
7,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 11
10,280
571
7,836
14,621
17,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Sparkycgd
Xbalanque
18
10 / 1 / 6
11,378
632
19,773
14,945
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
28
28
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ace2828
Anubis
7
2
8
5.5
W
3
1
6
6
L
Danzaburou
JudgementalDuck
Danzaburou
1
6
1
0.25
L
King Arthur
Love2Spoodge
King Arthur
0
3
1
0.17
W
Thor
4
4
11
2.38
W
4
0
11
9.5
L
Sylvanus
Pizza Z0mbie
Sylvanus
0
8
3
0.19
W
Xbalanque
Sparkycgd
Xbalanque
10
1
6
13
L
Arachne
Tinorage
Arachne
2
6
3
0.58
L
Zeus
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,953
Damage
66,122
88,887
Taken
74,872
52,372
Mitigated
50,749
17,566
Healing
30,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ace2828
Anubis
15,243
1,175
0
6,425
12,128
7,809
1,040
7,884
4,244
92,843
0
W
14,662
2,123
2,034
9,857
14,943
11,314
666
3,090
11,853
100,604
0
L
Danzaburou
JudgementalDuck
Danzaburou
10,023
3,186
0
3,122
17,848
7,201
847
6,290
11,558
0
66,511
L
King Arthur
Love2Spoodge
King Arthur
7,621
440
0
3,675
18,904
16,753
0
8,085
10,712
0
72,214
W
Thor
8,608
2,272
0
3,110
18,235
7,830
0
5,527
12,708
0
67,500
W
7,836
875
0
2,172
14,621
17,320
416
5,022
9,599
32,081
0
L
Sylvanus
Pizza Z0mbie
Sylvanus
6,808
1,328
3,239
3,081
22,725
18,071
243
8,519
14,206
22,365
0
W
Xbalanque
Sparkycgd
Xbalanque
19,773
10,272
0
6,762
14,945
6,476
4,376
3,623
11,322
0
104,913
L
Arachne
Tinorage
Arachne
8,931
4,485
0
3,735
17,290
6,028
461
8,065
9,225
0
49,611
L
Zeus
17,570
2,653
0
714
12,120
4,319
438
6,592
5,445
83,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
53,347
435
Minions Killed
597
0
Camps Cleared
0
1,618,360
Distance Traveled
1,847,409
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,912
606
153
9
0
313,670
0
W
Ra
10,910
606
167
9
0
386,211
0
L
Danzaburou
8,378
465
125
7
0
317,201
0
L
King Arthur
8,174
454
90
5
0
363,508
0
W
Thor
9,867
548
90
5
0
384,906
0
W
Geb
10,280
571
39
2
0
408,500
0
L
Sylvanus
7,826
435
26
1
0
274,651
3
W
Xbalanque
11,378
632
148
8
0
354,122
6
L
Arachne
9,195
511
64
4
0
383,451
0
L
Zeus
9,987
555
130
7
0
279,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role