Player Matchup

Aphrodite
Aphrodite
Almightychin983
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,395 Elo+
Party 1
Poseidon
Poseidon
DayyZero
Poseidon
Level 181
God Stats
2W - 0L
1,432 SR
Queue Stats
74W - 111L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
HappyKitten4827
Kukulkan
Level 147
God Stats
2W - 0L
1,557 SR
Queue Stats
42W - 67L
1,458 Elo+
Party 1
Thor
Thor
KamiNoYoma
Thor
Level 143
God Stats
1W - 1L
1,511 SR
Queue Stats
22W - 39L
1,399 Elo+
Party 1
Shiva
Shiva
Zaan24
Shiva
Level 153
God Stats
4W - 0L
1,299 SR
Queue Stats
102W - 118L
1,356 Elo+
Party 1
Team Averages
Level 130
1,460 SR
1,420 Elo+

VS

Team Averages
Level 138
1,519 SR
1,479 Elo+
Raijin
Raijin
DaBahBuhYoda
Raijin
Level 180
God Stats
8W - 3L
1,649 SR
Queue Stats
206W - 244L
1,460 Elo+
Party 2
Hel
Hel
Duc Hue
Hel
Level 116
God Stats
4W - 6L
1,424 SR
Queue Stats
522W - 524L
1,530 Elo+
Solo
Pele
Pele
LexlicaL
Pele
Level 159
God Stats
2W - 2L
1,609 SR
Queue Stats
186W - 199L
1,501 Elo+
Party 2
Chernobog
Chernobog
LinkinPark3
Chernobog
Level 108
God Stats
2W - 2L
1,698 SR
Queue Stats
62W - 74L
1,451 Elo+
Party 3
Hera
Hera
TRUSTGAMING123
Hera
Level 126
God Stats
1W - 2L
1,215 SR
Queue Stats
28W - 38L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Almightychin983
Aphrodite
15
2 / 4 / 8
9,611
641
1,323
14,710
12,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
DayyZero
Poseidon
20
11 / 4 / 7
13,241
883
17,272
13,585
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
19
2 / 3 / 11
11,450
763
15,232
12,715
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 4 / 13
11,242
749
14,239
18,582
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Zaan24
Shiva
19
6 / 4 / 13
11,636
776
18,872
21,763
31,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
6 / 7 / 7
11,625
775
18,736
15,374
6,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
18
5 / 5 / 5
10,189
679
7,464
21,508
22,051
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
15
5 / 4 / 6
9,904
660
13,999
13,749
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
LinkinPark3
Chernobog
17
0 / 4 / 11
9,323
622
8,042
14,929
7,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 4 / 12
10,041
669
11,610
11,322
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
59
24
Kills
18
19
Deaths
24
52
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Almightychin983
Aphrodite
2
4
8
1.5
L
Raijin
6
7
7
1.36
W
Poseidon
DayyZero
Poseidon
11
4
7
3.63
L
Hel
5
5
5
1.5
W
Kukulkan
2
3
11
2.5
W
3
4
13
2.38
L
Pele
5
4
6
2
L
Chernobog
LinkinPark3
Chernobog
0
4
11
1.38
L
2
4
12
2
W
Shiva
Zaan24
Shiva
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,938
Damage
59,851
81,355
Taken
76,882
65,754
Mitigated
47,477
29,959
Healing
28,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Almightychin983
Aphrodite
1,323
295
6,224
5,343
14,710
12,420
497
6,009
8,407
3,249
0
L
Raijin
18,736
748
1,100
695
15,374
6,877
210
7,127
7,652
35,506
0
W
Poseidon
DayyZero
Poseidon
17,272
2,902
658
1,267
13,585
6,510
889
5,992
7,395
38,356
0
L
Hel
7,464
556
7,950
8,661
21,508
22,051
41
8,399
12,127
22,912
0
W
Kukulkan
15,232
114
2,097
1,900
12,715
6,643
1,401
8,984
3,349
42,206
0
W
14,239
924
3,389
4,017
18,582
8,680
712
7,055
11,292
0
34,642
L
Pele
13,999
1,718
0
2,224
13,749
5,824
0
5,732
7,498
0
26,213
L
Chernobog
LinkinPark3
Chernobog
8,042
3,414
1,622
2,527
14,929
7,515
640
4,685
9,553
0
20,329
L
11,610
2,156
1,479
2,246
11,322
5,210
0
6,386
4,643
20,344
0
W
Shiva
Zaan24
Shiva
18,872
1,186
1,869
3,195
21,763
31,501
55
8,244
13,102
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,180
Gold Earned
51,082
189
Minions Killed
153
0
Camps Cleared
0
1,414,930
Distance Traveled
1,235,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,611
641
7
0
0
258,072
0
L
Raijin
11,625
775
49
3
0
233,602
0
W
Poseidon
13,241
883
68
5
0
296,054
0
L
Hel
10,189
679
32
2
0
268,151
0
W
Kukulkan
11,450
763
61
4
0
283,156
0
W
Thor
11,242
749
37
2
0
306,136
0
L
Pele
9,904
660
26
2
0
170,542
0
L
Chernobog
9,323
622
25
2
0
266,628
0
L
Hera
10,041
669
21
1
0
297,071
0
W
Shiva
11,636
776
16
1
0
271,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role