Player Matchup

Surtr
Surtr
GoGo_Broly
Surtr
Level 146
God Stats
4W - 2L
1,563 SR
Queue Stats
192W - 215L
1,471 Elo+
Party 2
Vulcan
Vulcan
Zyzk0
Vulcan
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 104L
1,452 Elo+
Party 2
Medusa
Medusa
abes7
Medusa
Level 87
God Stats
5W - 8L
1,432 SR
Queue Stats
6W - 10L
1,289 Elo+
Solo
Artio
Artio
iosiif_
Artio
Level 155
God Stats
5W - 2L
1,645 SR
Queue Stats
267W - 267L
1,444 Elo+
Party 2
Serqet
Serqet
itsNotCristy_
Serqet
Level 134
God Stats
16W - 25L
1,323 SR
Queue Stats
216W - 238L
1,416 Elo+
Party 2
Team Averages
Level 124
1,493 SR
1,414 Elo+

VS

Team Averages
Level 76
1,318 SR
1,382 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItsMask-_-Maker
Ah Muzen Cab
Level 128
God Stats
3W - 5L
1,490 SR
Queue Stats
195W - 185L
1,399 Elo+
Solo
Nox
Nox
Kyoubee23
Nox
Level 122
God Stats
1W - 3L
1,180 SR
Queue Stats
196W - 185L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Mansbridge11
Jormungandr
Level 59
God Stats
8W - 12L
1,348 SR
Queue Stats
104W - 97L
1,286 Elo+
Solo
Maman Brigitte
Maman Brigitte
NailikCool
Maman Brigitte
Level 63
God Stats
21W - 25L
1,386 SR
Queue Stats
121W - 129L
1,410 Elo+
Solo
Ymir
Ymir
TransObliterater
Ymir
Level 9
God Stats
3W - 4L
1,188 SR
Queue Stats
7W - 10L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
18
6 / 2 / 5
11,959
598
8,292
16,930
17,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Zyzk0
Vulcan
18
6 / 4 / 11
11,619
581
23,366
13,535
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
abes7
Medusa
16
2 / 3 / 8
10,155
508
9,470
17,810
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
iosiif_
Artio
14
2 / 5 / 8
9,388
469
7,397
25,535
27,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 2 / 7
12,203
610
12,270
20,405
9,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsMask-_-Maker
Ah Muzen Cab
13
0 / 3 / 2
8,305
415
13,652
16,692
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 5 / 4
10,058
503
14,864
15,566
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Mansbridge11
Jormungandr
15
0 / 3 / 1
9,234
462
6,794
13,224
14,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maman Brigitte
NailikCool
Maman Brigitte
17
6 / 6 / 5
10,708
535
15,789
21,389
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 8 / 1
8,586
429
8,698
18,331
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
24
Kills
16
16
Deaths
25
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
6
2
5
4.25
L
Ah Muzen Cab
ItsMask-_-Maker
Ah Muzen Cab
0
3
2
0.33
L
6
5
4
1.6
L
Jormungandr
Mansbridge11
Jormungandr
0
3
1
0.17
L
Maman Brigitte
NailikCool
Maman Brigitte
6
6
5
1.42
L
4
8
1
0.56
W
Vulcan
Zyzk0
Vulcan
6
4
11
2.88
W
Medusa
abes7
Medusa
2
3
8
2
W
Artio
iosiif_
Artio
2
5
8
1.2
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,795
Damage
59,797
94,215
Taken
85,202
65,980
Mitigated
53,879
22,278
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
8,292
2,339
0
3,161
16,930
17,390
172
9,359
7,571
1,846
79,210
L
Ah Muzen Cab
ItsMask-_-Maker
Ah Muzen Cab
13,652
3,914
0
2,977
16,692
6,346
0
4,126
12,222
0
77,818
L
14,864
1,573
0
2,170
15,566
6,483
0
8,853
6,184
75,714
0
L
Jormungandr
Mansbridge11
Jormungandr
6,794
1,008
0
395
13,224
14,792
234
3,677
9,547
76,738
0
L
Maman Brigitte
NailikCool
Maman Brigitte
15,789
1,129
0
8,288
21,389
9,054
707
6,260
14,825
97,831
2,688
L
8,698
1,686
273
2,145
18,331
17,204
0
8,116
9,671
26,583
0
W
Vulcan
Zyzk0
Vulcan
23,366
8,177
0
2,243
13,535
5,631
566
9,534
4,001
90,704
0
W
Medusa
abes7
Medusa
9,470
3,352
99
4,330
17,810
6,562
5,236
6,225
11,585
0
76,386
W
Artio
iosiif_
Artio
7,397
1,438
2,477
4,430
25,535
27,288
233
13,084
12,451
26,534
0
W
12,270
4,105
0
5,538
20,405
9,109
0
7,379
13,026
0
121,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,324
Gold Earned
46,891
578
Minions Killed
536
0
Camps Cleared
0
1,951,137
Distance Traveled
1,893,610
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,959
598
128
6
0
354,067
7
L
Ah Muzen Cab
8,305
415
110
6
0
371,390
0
L
Nox
10,058
503
135
7
0
380,474
0
L
Jormungandr
9,234
462
131
7
0
360,274
0
L
Maman Brigitte
10,708
535
127
6
0
411,883
1
L
Ymir
8,586
429
33
2
0
369,589
0
W
Vulcan
11,619
581
137
7
0
401,570
0
W
Medusa
10,155
508
147
7
0
356,535
4
W
Artio
9,388
469
28
1
0
368,162
0
W
Serqet
12,203
610
138
7
0
470,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role