Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PhoenixEater
Ymir
Level 126
God Stats
4W - 1L
1,542 SR
Queue Stats
50W - 51L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
oDivinations
Ne Zha
Level 138
God Stats
16W - 17L
1,532 SR
Queue Stats
300W - 299L
1,521 Elo+
Party 1
Team Averages
Level 141
1,525 SR
1,504 Elo+

VS

Team Averages
Level 114
1,552 SR
1,507 Elo+
Ra
Ra
LiveBRAGA
Ra
Level 129
God Stats
0W - 1L
1,587 SR
Queue Stats
22W - 18L
1,510 Elo+
Solo
Charon
Charon
VibeCityChis
Charon
Level 127
God Stats
27W - 19L
1,569 SR
Queue Stats
328W - 309L
1,530 Elo+
Party 2
Hachiman
Hachiman
WhalesWrld
Hachiman
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 79L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
5 / 2 / 4
8,687
869
13,716
7,567
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 10
7,491
749
3,267
8,939
7,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
12
6 / 1 / 4
8,725
873
12,739
6,937
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,951
695
4,886
10,243
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
10
2 / 1 / 1
7,673
767
9,093
13,013
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
WhalesWrld
Hachiman
10
1 / 4 / 2
7,305
731
4,574
9,050
2,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
4
3.5
L
0
6
2
0.17
W
0
0
10
5
L
Charon
2
1
1
2.5
L
Hachiman
WhalesWrld
Hachiman
1
4
2
0.5
W
Ne Zha
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
18,553
23,443
Taken
32,306
14,058
Mitigated
15,193
4,203
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,716
2,667
0
1,056
7,567
2,967
311
4,466
2,611
41,863
0
L
4,886
442
367
2,244
10,243
3,373
0
4,325
5,658
24,557
0
W
3,267
1,214
0
2,022
8,939
7,811
0
4,591
4,018
13,278
0
L
Charon
9,093
1,476
0
3,335
13,013
9,327
0
7,708
4,975
22,763
0
L
Hachiman
WhalesWrld
Hachiman
4,574
2,206
0
2,147
9,050
2,493
0
4,229
4,549
0
19,291
W
Ne Zha
12,739
2,857
0
1,125
6,937
3,280
0
4,009
2,535
0
37,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
21,929
124
Minions Killed
90
0
Camps Cleared
0
552,667
Distance Traveled
490,169
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,687
869
58
6
0
160,634
2
L
Ra
6,951
695
40
4
0
143,678
0
W
Ymir
7,491
749
15
2
0
188,940
0
L
Charon
7,673
767
25
3
0
179,342
3
L
Hachiman
7,305
731
25
3
0
167,149
1
W
Ne Zha
8,725
873
51
5
0
203,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role