Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Decapitare9
King Arthur
Level 89
God Stats
0W - 3L
1,380 SR
Queue Stats
14W - 24L
1,358 Elo+
Party 2
Xing Tian
Xing Tian
Dip king 187789
Xing Tian
Level 156
God Stats
0W - 1L
1,313 SR
Queue Stats
57W - 63L
1,513 Elo+
Solo
Discordia
Discordia
TAXJAXVE16
Discordia
Level 145
God Stats
4W - 1L
1,667 SR
Queue Stats
175W - 165L
1,531 Elo+
Solo
Apollo
Apollo
Yubchumsjr
Apollo
Level 119
God Stats
0W - 1L
1,668 SR
Queue Stats
21W - 31L
1,432 Elo+
Party 2
Team Averages
Level 115
1,506 SR
1,467 Elo+

VS

Team Averages
Level 119
1,615 SR
1,509 Elo+
Cerberus
Cerberus
 
Cerberus
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Adameau
Anubis
Level 75
God Stats
29W - 9L
1,758 SR
Queue Stats
201W - 171L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
Marthyeu
Danzaburou
Level 120
God Stats
12W - 5L
1,693 SR
Queue Stats
90W - 103L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
NicoOB19
Kumbhakarna
Level 32
God Stats
2W - 0L
1,731 SR
Queue Stats
140W - 122L
1,525 Elo+
Party 1
Arachne
Arachne
ZuckFeus24
Arachne
Level 85
God Stats
6W - 5L
1,393 SR
Queue Stats
250W - 226L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 1
6,596
412
2,399
6,599
2,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Decapitare9
King Arthur
13
1 / 5 / 1
8,030
502
7,807
16,148
14,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
Dip king 187789
Xing Tian
11
0 / 3 / 6
7,570
473
6,410
17,232
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
TAXJAXVE16
Discordia
13
1 / 5 / 2
8,012
501
8,159
9,996
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Yubchumsjr
Apollo
15
6 / 2 / 0
9,315
582
10,749
10,505
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 2 / 6
9,239
577
5,868
15,041
11,190
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Adameau
Anubis
17
11 / 1 / 4
11,226
702
14,933
12,074
6,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Marthyeu
Danzaburou
13
0 / 3 / 0
8,424
527
3,864
9,084
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
NicoOB19
Kumbhakarna
13
1 / 1 / 8
8,912
557
3,718
12,336
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ZuckFeus24
Arachne
16
5 / 2 / 7
10,115
632
13,220
13,870
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
19
19
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
1
0.38
W
Cerberus
 
Cerberus
2
2
6
2.5
W
Anubis
Adameau
Anubis
11
1
4
13
L
King Arthur
Decapitare9
King Arthur
1
5
1
0.3
L
Xing Tian
Dip king 187789
Xing Tian
0
3
6
1
W
Danzaburou
Marthyeu
Danzaburou
0
3
0
0
W
Kumbhakarna
NicoOB19
Kumbhakarna
1
1
8
5
L
Discordia
TAXJAXVE16
Discordia
1
5
2
0.4
L
Apollo
Yubchumsjr
Apollo
6
2
0
3
W
Arachne
ZuckFeus24
Arachne
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
41,603
60,480
Taken
62,405
40,415
Mitigated
38,315
10,103
Healing
26,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,399
216
0
2,176
6,599
2,371
0
1,348
5,251
39,538
0
W
Cerberus
 
Cerberus
5,868
292
0
5,724
15,041
11,190
42
1,090
13,951
61,345
0
W
Anubis
Adameau
Anubis
14,933
521
0
8,260
12,074
6,448
240
5,737
6,337
115,963
0
L
King Arthur
Decapitare9
King Arthur
7,807
1,234
0
1,342
16,148
14,326
0
9,105
7,043
0
54,212
L
Xing Tian
Dip king 187789
Xing Tian
6,410
422
0
3,279
17,232
17,405
0
4,854
12,378
21,985
0
W
Danzaburou
Marthyeu
Danzaburou
3,864
1,887
0
3,016
9,084
3,309
981
2,766
6,318
0
65,800
W
Kumbhakarna
NicoOB19
Kumbhakarna
3,718
584
498
4,255
12,336
11,685
446
3,935
8,401
20,987
0
L
Discordia
TAXJAXVE16
Discordia
8,159
218
0
500
9,996
2,429
11
5,929
4,067
58,104
0
L
Apollo
Yubchumsjr
Apollo
10,749
6,537
0
2,806
10,505
3,884
700
3,283
7,222
0
77,102
W
Arachne
ZuckFeus24
Arachne
13,220
8,205
0
4,933
13,870
5,683
468
4,034
9,836
0
81,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
47,916
436
Minions Killed
512
0
Camps Cleared
0
1,406,077
Distance Traveled
1,541,394
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,596
412
66
4
0
183,970
1
W
Cerberus
9,239
577
108
7
0
293,803
12
W
Anubis
11,226
702
158
10
0
313,033
0
L
King Arthur
8,030
502
85
5
0
297,793
2
L
Xing Tian
7,570
473
26
2
0
310,396
2
W
Danzaburou
8,424
527
114
7
0
272,529
5
W
Kumbhakarna
8,912
557
21
1
0
312,796
0
L
Discordia
8,012
501
117
7
0
305,161
7
L
Apollo
9,315
582
142
9
0
308,757
1
W
Arachne
10,115
632
111
7
0
349,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role