Player Matchup

Maman Brigitte
Maman Brigitte
AznDragonHeart
Maman Brigitte
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 34L
1,375 Elo+
Party 1
Ullr
Ullr
Funkyfresh1
Ullr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Himot0
Kuzenbo
Level 139
God Stats
2W - 2L
1,208 SR
Queue Stats
217W - 246L
1,483 Elo+
Solo
Fenrir
Fenrir
Jenana
Fenrir
Level 92
God Stats
3W - 0L
1,733 SR
Queue Stats
129W - 137L
1,409 Elo+
Solo
Artemis
Artemis
oLegendo
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,386 Elo+
Party 1
Team Averages
Level 116
1,488 SR
1,431 Elo+

VS

Team Averages
Level 125
1,395 SR
1,441 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Baphomet
Vamana
Level 127
God Stats
0W - 3L
1,174 SR
Queue Stats
157W - 163L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Qusarr
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,210 Elo+
Solo
Bellona
Bellona
struncis
Bellona
Level 124
God Stats
0W - 2L
1,301 SR
Queue Stats
391W - 371L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AznDragonHeart
Maman Brigitte
14
6 / 3 / 6
8,523
947
7,598
5,666
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 13
8,517
946
11,957
5,654
2,426
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Himot0
Kuzenbo
16
5 / 2 / 11
8,657
962
9,240
21,735
22,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Jenana
Fenrir
14
5 / 4 / 8
8,638
960
7,929
11,141
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
oLegendo
Artemis
14
1 / 2 / 12
8,239
915
8,157
6,497
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 4 / 7
8,367
930
11,253
13,825
25,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
 
Arachne
14
6 / 3 / 2
7,703
856
6,304
9,438
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vamana
Baphomet
Vamana
5
0 / 0 / 0
5,256
584
0
0
0
Jormungandr
Qusarr
Jormungandr
13
1 / 5 / 5
6,952
772
8,256
12,142
15,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
struncis
Bellona
13
2 / 7 / 5
6,827
759
6,258
14,805
17,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
19
Kills
12
13
Deaths
19
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
7
1.63
L
Arachne
 
Arachne
6
3
2
2.33
W
Maman Brigitte
AznDragonHeart
Maman Brigitte
6
3
6
3
L
Vamana
Baphomet
Vamana
0
0
0
0
W
2
2
13
4.25
W
Kuzenbo
Himot0
Kuzenbo
5
2
11
5.25
W
Fenrir
Jenana
Fenrir
5
4
8
2.25
L
Jormungandr
Qusarr
Jormungandr
1
5
5
0.7
W
Artemis
oLegendo
Artemis
1
2
12
3.5
L
Bellona
struncis
Bellona
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,881
Damage
32,071
50,693
Taken
50,210
37,931
Mitigated
68,437
17,768
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,253
2,672
911
2,001
13,825
25,870
0
4,491
8,788
19,147
0
L
Arachne
 
Arachne
6,304
3,947
838
1,780
9,438
9,722
364
3,373
5,787
0
9,596
W
Maman Brigitte
AznDragonHeart
Maman Brigitte
7,598
680
540
98
5,666
2,420
404
2,578
2,824
18,134
0
L
Vamana
Baphomet
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
11,957
9,612
143
1,301
5,654
2,426
1,572
3,307
2,134
0
23,206
W
Kuzenbo
Himot0
Kuzenbo
9,240
3,483
1,246
10,347
21,735
22,989
138
6,113
14,965
16,592
0
W
Fenrir
Jenana
Fenrir
7,929
1,776
244
2,295
11,141
7,199
464
3,593
7,157
0
14,525
L
Jormungandr
Qusarr
Jormungandr
8,256
1,155
124
1,209
12,142
15,001
110
3,487
8,260
22,509
0
W
Artemis
oLegendo
Artemis
8,157
2,869
578
976
6,497
2,897
1,498
2,937
3,379
0
23,708
L
Bellona
struncis
Bellona
6,258
1,162
439
1,062
14,805
17,844
0
4,203
9,783
0
10,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
35,105
140
Minions Killed
54
0
Camps Cleared
0
831,176
Distance Traveled
622,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,367
930
14
2
0
180,523
0
L
Arachne
7,703
856
12
1
0
145,545
0
W
Maman Brigitte
8,523
947
36
4
0
150,228
0
L
Vamana
5,256
584
0
0
0
0
0
W
Ullr
8,517
946
31
3
0
145,055
0
W
Kuzenbo
8,657
962
14
2
0
185,883
0
W
Fenrir
8,638
960
20
2
0
191,118
0
L
Jormungandr
6,952
772
19
2
0
156,158
0
W
Artemis
8,239
915
39
4
0
158,892
0
L
Bellona
6,827
759
9
1
0
140,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role