Player Matchup

Anubis
Anubis
BoogaDad7540
Anubis
Level 101
God Stats
1W - 5L
1,460 SR
Queue Stats
531W - 551L
1,357 Elo+
Solo
Geb
Geb
kt67855
Geb
Level 63
God Stats
2W - 3L
1,487 SR
Queue Stats
28W - 22L
1,626 Elo+
Solo
Chaac
Chaac
mattyslice91
Chaac
Level 68
God Stats
2W - 3L
1,490 SR
Queue Stats
244W - 397L
1,274 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,419 Elo+

VS

Team Averages
Level 91
1,574 SR
1,248 Elo+
Surtr
Surtr
ABM-JuggDaPsycho
Surtr
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 65L
1,233 Elo+
Party 1
Charybdis
Charybdis
TheKavManKilla
Charybdis
Level 148
God Stats
8W - 2L
1,723 SR
Queue Stats
111W - 118L
1,334 Elo+
Party 1
Agni
Agni
hortrix
Agni
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 5 / 3
12,182
761
14,101
17,084
10,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
14
2 / 5 / 5
11,300
706
7,763
30,186
28,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 6 / 5
11,791
737
8,567
20,942
29,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 12
13,024
814
14,538
21,496
14,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
TheKavManKilla
Charybdis
19
14 / 1 / 2
15,599
975
40,718
11,947
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
hortrix
Agni
8
0 / 3 / 3
9,805
613
4,631
4,172
1,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
16
16
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
L
Anubis
5
5
3
1.3
W
Charybdis
TheKavManKilla
Charybdis
14
1
2
15
W
Agni
hortrix
Agni
0
3
3
0.5
L
Geb
2
5
5
0.9
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
59,887
68,212
Taken
37,615
68,699
Mitigated
21,102
13,488
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,538
7,282
0
2,848
21,496
14,112
126
13,194
8,302
846
35,145
L
Anubis
14,101
440
0
5,156
17,084
10,979
737
1,947
15,137
56,455
0
W
Charybdis
TheKavManKilla
Charybdis
40,718
22,382
0
3,903
11,947
5,789
2,837
6,707
5,240
0
115,080
W
Agni
hortrix
Agni
4,631
685
0
0
4,172
1,201
0
2,384
1,788
13,117
0
L
Geb
7,763
1,346
582
4,925
30,186
28,606
120
1,483
28,703
27,321
0
L
8,567
740
0
2,825
20,942
29,114
308
1,910
19,032
0
40,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
38,428
160
Minions Killed
174
0
Camps Cleared
0
777,710
Distance Traveled
643,087
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
13,024
814
26
2
0
276,283
0
L
Anubis
12,182
761
76
5
0
224,105
6
W
Charybdis
15,599
975
128
8
0
234,424
2
W
Agni
9,805
613
20
1
0
132,380
0
L
Geb
11,300
706
26
2
0
286,416
0
L
Chaac
11,791
737
58
4
0
267,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role