Player Matchup

Guan Yu
Guan Yu
Dark-_-lsHere
Guan Yu
Level 153
God Stats
11W - 10L
1,533 SR
Queue Stats
666W - 685L
1,467 Elo+
Party 1
Cerberus
Cerberus
Kek-_-IsHere
Cerberus
Level 127
God Stats
1W - 1L
1,526 SR
Queue Stats
348W - 359L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
SavannahJadeB
Nu Wa
Level 62
God Stats
5W - 0L
1,976 SR
Queue Stats
108W - 125L
1,462 Elo+
Solo
Thor
Thor
chez-ta_seum59
Thor
Level 147
God Stats
56W - 41L
1,592 SR
Queue Stats
125W - 132L
1,412 Elo+
Solo
Cupid
Cupid
dantej1
Cupid
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,705 Elo+
Solo
Team Averages
Level 130
1,625 SR
1,515 Elo+

VS

Team Averages
Level 134
1,550 SR
1,599 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
S1lXx
Chang'e
Level 176
God Stats
2W - 3L
1,580 SR
Queue Stats
101W - 87L
1,640 Elo+
Party 2
Erlang Shen
Erlang Shen
SmailBoy
Erlang Shen
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 28L
1,806 Elo+
Solo
Ne Zha
Ne Zha
kiwei
Ne Zha
Level 65
God Stats
4W - 3L
1,623 SR
Queue Stats
52W - 43L
1,575 Elo+
Solo
Rama
Rama
lGelAl
Rama
Level 157
God Stats
8W - 5L
1,546 SR
Queue Stats
320W - 325L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
5 / 1 / 5
9,285
663
11,670
16,919
15,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cerberus
Kek-_-IsHere
Cerberus
13
4 / 1 / 10
8,824
630
9,138
13,371
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 2 / 5
7,490
535
9,464
5,804
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 0 / 3
8,205
586
6,896
12,032
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
dantej1
Cupid
16
6 / 1 / 2
9,829
702
9,560
9,909
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 5 / 1
6,570
469
8,045
11,472
3,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
S1lXx
Chang'e
11
0 / 2 / 1
6,535
467
5,046
12,581
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
SmailBoy
Erlang Shen
12
1 / 4 / 1
6,884
492
8,297
18,803
10,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
kiwei
Ne Zha
11
2 / 5 / 2
6,735
481
9,470
14,265
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
lGelAl
Rama
13
1 / 6 / 0
7,711
551
3,582
12,209
4,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
5
5
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
W
Guan Yu
5
1
5
7.5
W
Cerberus
Kek-_-IsHere
Cerberus
4
1
10
9
L
Chang'e
S1lXx
Chang'e
0
2
1
0.25
W
1
2
5
1.75
L
Erlang Shen
SmailBoy
Erlang Shen
1
4
1
0.38
W
5
0
3
6.5
W
Cupid
dantej1
Cupid
6
1
2
7
L
Ne Zha
kiwei
Ne Zha
2
5
2
0.6
L
Rama
lGelAl
Rama
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,728
Damage
34,440
58,035
Taken
69,330
39,510
Mitigated
28,965
18,664
Healing
22,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,045
1,494
1,083
2,023
11,472
3,514
0
5,746
5,506
60,438
0
W
Guan Yu
11,670
2,606
678
6,536
16,919
15,663
0
1,364
15,507
0
67,820
W
Cerberus
Kek-_-IsHere
Cerberus
9,138
366
0
4,994
13,371
12,480
0
4,834
8,469
33,698
0
L
Chang'e
S1lXx
Chang'e
5,046
422
2,560
5,213
12,581
4,355
0
3,546
8,871
42,898
0
W
9,464
2,242
0
106
5,804
2,060
0
3,271
2,526
53,591
0
L
Erlang Shen
SmailBoy
Erlang Shen
8,297
4,497
0
7,329
18,803
10,953
0
3,913
14,728
0
48,522
W
6,896
1,365
0
250
12,032
5,419
0
3,393
8,630
0
67,066
W
Cupid
dantej1
Cupid
9,560
6,291
649
5,451
9,909
3,888
937
983
8,926
0
87,828
L
Ne Zha
kiwei
Ne Zha
9,470
3,406
0
1,197
14,265
5,218
0
3,099
10,956
0
55,634
L
Rama
lGelAl
Rama
3,582
2,822
0
3,286
12,209
4,925
0
1,430
10,667
0
64,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
34,435
468
Minions Killed
411
0
Camps Cleared
0
1,417,179
Distance Traveled
1,347,494
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,570
469
99
7
0
246,033
0
W
Guan Yu
9,285
663
97
7
0
310,163
4
W
Cerberus
8,824
630
49
4
0
259,395
3
L
Chang'e
6,535
467
67
5
0
287,708
1
W
Nu Wa
7,490
535
99
7
0
294,012
0
L
Erlang Shen
6,884
492
66
5
0
255,766
0
W
Thor
8,205
586
91
7
0
295,841
0
W
Cupid
9,829
702
132
9
0
257,768
0
L
Ne Zha
6,735
481
62
4
0
294,041
1
L
Rama
7,711
551
117
8
0
263,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role