Player Matchup

Sylvanus
Sylvanus
Hawkeyes8585
Sylvanus
Level 122
God Stats
20W - 15L
1,643 SR
Queue Stats
552W - 551L
1,425 Elo+
Solo
Cernunnos
Cernunnos
Jeff-RockNRollZ
Cernunnos
Level 69
God Stats
2W - 2L
1,543 SR
Queue Stats
255W - 234L
1,446 Elo+
Party 2
Janus
Janus
Saint_Nick4711
Janus
Level 109
God Stats
4W - 7L
1,383 SR
Queue Stats
245W - 233L
1,444 Elo+
Party 2
Arachne
Arachne
lahided
Arachne
Level 69
God Stats
0W - 5L
1,479 SR
Queue Stats
75W - 76L
1,430 Elo+
Party 2
Mulan
Mulan
xX-DARP_CR-Xx
Mulan
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
20W - 27L
1,393 Elo+
Party 2
Team Averages
Level 79
1,467 SR
1,428 Elo+

VS

Team Averages
Level 109
1,457 SR
1,422 Elo+
Vamana
Vamana
 
Vamana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Badoonian
Sylvanus
Level 158
God Stats
2W - 0L
1,698 SR
Queue Stats
20W - 35L
1,360 Elo+
Solo
Discordia
Discordia
BeskarCanuck
Discordia
Level 64
God Stats
1W - 3L
1,087 SR
Queue Stats
232W - 275L
1,416 Elo+
Party 1
King Arthur
King Arthur
ITZz Betta
King Arthur
Level 127
God Stats
11W - 11L
1,486 SR
Queue Stats
642W - 646L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheLuckyChewy
Ah Muzen Cab
Level 104
God Stats
2W - 0L
1,514 SR
Queue Stats
11W - 17L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hawkeyes8585
Sylvanus
18
1 / 5 / 14
11,208
560
17,512
29,590
21,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Jeff-RockNRollZ
Cernunnos
20
4 / 4 / 10
11,814
591
24,486
23,397
13,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 12
13,140
657
31,455
26,138
14,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
lahided
Arachne
18
4 / 6 / 9
11,696
585
10,397
25,994
15,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 11
11,314
566
7,797
25,368
24,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 4 / 3
11,181
559
12,027
19,016
17,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Badoonian
Sylvanus
20
3 / 6 / 17
13,695
685
20,677
32,797
39,127
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
BeskarCanuck
Discordia
20
4 / 1 / 17
13,024
651
29,899
8,582
3,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ITZz Betta
King Arthur
20
7 / 5 / 11
12,910
646
16,526
26,322
22,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
TheLuckyChewy
Ah Muzen Cab
20
8 / 2 / 13
14,984
749
37,217
18,501
9,075
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
86
18
Kills
25
25
Deaths
18
56
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
4
3
1.13
W
Sylvanus
Badoonian
Sylvanus
3
6
17
1.92
W
Discordia
BeskarCanuck
Discordia
4
1
17
12.5
L
Sylvanus
Hawkeyes8585
Sylvanus
1
5
14
1.6
W
King Arthur
ITZz Betta
King Arthur
7
5
11
2.5
L
Cernunnos
Jeff-RockNRollZ
Cernunnos
4
4
10
2.25
L
6
4
12
3
W
Ah Muzen Cab
TheLuckyChewy
Ah Muzen Cab
8
2
13
7.25
L
Arachne
lahided
Arachne
4
6
9
1.42
L
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,647
Damage
116,346
130,487
Taken
105,218
91,016
Mitigated
91,893
66,659
Healing
43,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,027
5,195
1,465
2,706
19,016
17,503
633
9,083
9,933
0
25,142
W
Sylvanus
Badoonian
Sylvanus
20,677
2,082
13,603
12,593
32,797
39,127
627
14,198
18,599
34,790
0
W
Discordia
BeskarCanuck
Discordia
29,899
799
1,059
683
8,582
3,845
1,654
4,597
3,985
44,918
0
L
Sylvanus
Hawkeyes8585
Sylvanus
17,512
3,222
24,506
11,450
29,590
21,765
0
12,050
17,540
33,976
0
W
King Arthur
ITZz Betta
King Arthur
16,526
659
2,722
2,087
26,322
22,343
533
12,624
13,698
0
28,799
L
Cernunnos
Jeff-RockNRollZ
Cernunnos
24,486
13,969
940
1,166
23,397
13,867
625
11,750
11,647
0
42,954
L
31,455
3,665
9,054
8,688
26,138
14,508
538
8,902
17,236
68,303
0
W
Ah Muzen Cab
TheLuckyChewy
Ah Muzen Cab
37,217
16,687
2,940
3,265
18,501
9,075
4,662
9,791
8,710
0
95,385
L
Arachne
lahided
Arachne
10,397
5,882
1,566
4,163
25,994
15,957
0
9,058
16,936
0
16,456
L
7,797
1,096
1,182
3,944
25,368
24,919
340
8,816
16,552
2,355
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,172
Gold Earned
65,794
239
Minions Killed
259
0
Camps Cleared
0
1,607,183
Distance Traveled
1,808,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,181
559
25
1
0
304,908
0
W
Sylvanus
13,695
685
33
2
0
320,820
0
W
Discordia
13,024
651
43
2
0
398,959
0
L
Sylvanus
11,208
560
48
2
0
318,897
0
W
King Arthur
12,910
646
26
1
0
405,691
0
L
Cernunnos
11,814
591
44
2
0
287,738
0
L
Janus
13,140
657
99
5
0
330,688
0
W
Ah Muzen Cab
14,984
749
132
7
0
378,019
0
L
Arachne
11,696
585
24
1
0
346,442
0
L
Mulan
11,314
566
24
1
0
323,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role