Player Matchup

Athena
Athena
FrostyFairy
Athena
Level 145
God Stats
12W - 3L
1,660 SR
Queue Stats
290W - 276L
1,551 Elo+
Solo
Merlin
Merlin
HlinakCZ
Merlin
Level 127
God Stats
2W - 3L
1,332 SR
Queue Stats
148W - 135L
1,534 Elo+
Solo
Chaac
Chaac
hrvat12
Chaac
Level 101
God Stats
4W - 4L
1,538 SR
Queue Stats
153W - 149L
1,573 Elo+
Solo
Ares
Ares
stop1sg6
Ares
Level 148
God Stats
6W - 2L
1,590 SR
Queue Stats
350W - 349L
1,566 Elo+
Solo
Chernobog
Chernobog
xbo99
Chernobog
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 44L
1,536 Elo+
Solo
Team Averages
Level 129
1,567 SR
1,552 Elo+

VS

Team Averages
Level 154
1,557 SR
1,532 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MrKoalem
Serqet
Level 129
God Stats
9W - 8L
1,568 SR
Queue Stats
552W - 568L
1,447 Elo+
Solo
Ymir
Ymir
Rakepeda
Ymir
Level 179
God Stats
0W - 2L
1,357 SR
Queue Stats
95W - 86L
1,577 Elo+
Party 1
Awilix
Awilix
VulgarRed
Awilix
Level 129
God Stats
0W - 1L
1,985 SR
Queue Stats
104W - 95L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shadowcat125
Kumbhakarna
Level 176
God Stats
1W - 4L
1,374 SR
Queue Stats
229W - 239L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 1 / 13
8,916
892
5,553
10,526
9,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
HlinakCZ
Merlin
16
6 / 1 / 14
9,155
916
17,235
4,854
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
hrvat12
Chaac
15
3 / 2 / 16
8,559
856
12,918
14,254
20,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
5 / 4 / 11
8,848
885
7,648
13,990
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
xbo99
Chernobog
14
5 / 2 / 13
8,724
872
12,362
8,070
3,605
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 4
7,324
732
10,628
15,108
18,731
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
MrKoalem
Serqet
12
2 / 5 / 4
7,084
708
6,166
9,755
12,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
1 / 5 / 3
7,406
741
8,302
14,336
14,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
VulgarRed
Awilix
13
2 / 3 / 3
7,015
702
7,687
9,153
5,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
shadowcat125
Kumbhakarna
15
2 / 4 / 4
7,837
784
5,757
13,219
15,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
22
Kills
8
10
Deaths
22
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
4
0.6
W
Athena
3
1
13
9.5
W
Merlin
HlinakCZ
Merlin
6
1
14
13
L
Serqet
MrKoalem
Serqet
2
5
4
0.8
L
Ymir
1
5
3
0.5
L
Awilix
VulgarRed
Awilix
2
3
3
1.17
W
Chaac
hrvat12
Chaac
3
2
16
5.5
L
Kumbhakarna
shadowcat125
Kumbhakarna
2
4
4
1
W
Ares
5
4
11
2.63
W
Chernobog
xbo99
Chernobog
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
38,540
51,694
Taken
61,571
49,112
Mitigated
66,328
18,885
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,628
663
932
2,726
15,108
18,731
0
7,330
7,778
14,483
0
W
Athena
5,553
1,492
3,295
3,616
10,526
9,346
202
5,415
5,048
9,328
0
W
Merlin
HlinakCZ
Merlin
17,235
1,492
499
790
4,854
2,645
999
2,134
2,720
31,441
0
L
Serqet
MrKoalem
Serqet
6,166
500
0
210
9,755
12,090
0
4,392
5,363
0
9,995
L
Ymir
8,302
1,454
0
1,089
14,336
14,565
0
7,592
6,744
13,899
0
L
Awilix
VulgarRed
Awilix
7,687
2,319
645
1,796
9,153
5,240
0
4,509
4,644
0
14,717
W
Chaac
hrvat12
Chaac
12,918
1,373
1,339
5,693
14,254
20,261
300
5,676
8,093
0
22,840
L
Kumbhakarna
shadowcat125
Kumbhakarna
5,757
110
389
2,456
13,219
15,702
0
6,613
6,606
14,802
0
W
Ares
7,648
578
0
1,508
13,990
13,255
302
7,844
5,634
10,089
0
W
Chernobog
xbo99
Chernobog
12,362
7,382
559
1,586
8,070
3,605
2,311
3,096
4,510
0
24,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
36,666
105
Minions Killed
61
0
Camps Cleared
0
965,822
Distance Traveled
914,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,324
732
6
1
0
178,394
0
W
Athena
8,916
892
10
1
0
198,506
0
W
Merlin
9,155
916
32
3
0
182,841
0
L
Serqet
7,084
708
7
1
0
178,365
0
L
Ymir
7,406
741
12
1
0
162,102
0
L
Awilix
7,015
702
12
1
0
207,281
0
W
Chaac
8,559
856
24
2
0
219,491
0
L
Kumbhakarna
7,837
784
24
2
0
187,926
0
W
Ares
8,848
885
7
1
0
166,561
0
W
Chernobog
8,724
872
32
3
0
198,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role