Player Matchup

Lancelot
Lancelot
JangoDia
Lancelot
Level 135
God Stats
1W - 1L
1,719 SR
Queue Stats
136W - 130L
1,520 Elo+
Party 1
Surtr
Surtr
ShadowMedy
Surtr
Level 185
God Stats
4W - 1L
1,559 SR
Queue Stats
111W - 102L
1,515 Elo+
Party 1
Vamana
Vamana
Xyligan4ik74
Vamana
Level 159
God Stats
3W - 4L
1,551 SR
Queue Stats
728W - 759L
1,577 Elo+
Solo
Apollo
Apollo
kokosjump
Apollo
Level 127
God Stats
0W - 3L
1,200 SR
Queue Stats
53W - 57L
1,533 Elo+
Party 1
Ares
Ares
xReiN_SolzeNx
Ares
Level 125
God Stats
0W - 2L
1,299 SR
Queue Stats
33W - 30L
1,501 Elo+
Party 1
Team Averages
Level 146
1,466 SR
1,529 Elo+

VS

Team Averages
Level 129
1,479 SR
1,520 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Sunsoarian
Thoth
Level 126
God Stats
1W - 2L
1,189 SR
Queue Stats
189W - 176L
1,515 Elo+
Party 2
Cernunnos
Cernunnos
TerravanXLauw
Cernunnos
Level 149
God Stats
6W - 6L
1,400 SR
Queue Stats
173W - 160L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Xipiriwaki
Danzaburou
Level 97
God Stats
8W - 10L
1,569 SR
Queue Stats
479W - 486L
1,536 Elo+
Solo
Ravana
Ravana
jotus150
Ravana
Level 142
God Stats
2W - 0L
1,735 SR
Queue Stats
47W - 41L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JangoDia
Lancelot
14
4 / 5 / 2
8,371
930
5,876
10,284
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
12
0 / 5 / 4
7,241
805
4,186
10,079
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
13
1 / 7 / 6
7,453
828
7,844
15,444
18,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
kokosjump
Apollo
15
2 / 5 / 4
8,211
912
3,396
9,938
5,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 4
7,478
831
4,750
12,142
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 3 / 17
8,744
972
7,610
6,917
3,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
14
2 / 1 / 22
8,882
987
12,223
7,045
2,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TerravanXLauw
Cernunnos
16
4 / 1 / 23
9,131
1,015
8,919
5,148
2,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Xipiriwaki
Danzaburou
16
10 / 2 / 16
10,686
1,187
17,018
10,003
5,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
jotus150
Ravana
15
7 / 2 / 16
9,179
1,020
8,973
8,615
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
121
8
Kills
27
27
Deaths
9
20
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
17
4.17
L
Lancelot
JangoDia
Lancelot
4
5
2
1
L
Surtr
0
5
4
0.4
W
Thoth
2
1
22
13
W
Cernunnos
TerravanXLauw
Cernunnos
4
1
23
15.5
W
Danzaburou
Xipiriwaki
Danzaburou
10
2
16
9
L
Vamana
1
7
6
0.57
W
Ravana
jotus150
Ravana
7
2
16
7.5
L
Apollo
kokosjump
Apollo
2
5
4
0.8
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
54,743
57,887
Taken
37,728
60,833
Mitigated
18,373
7,324
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,610
2,406
267
1,031
6,917
3,291
1,276
1,018
5,771
0
22,601
L
Lancelot
JangoDia
Lancelot
5,876
1,048
0
957
10,284
7,431
0
2,251
8,033
0
12,962
L
Surtr
4,186
614
0
920
10,079
12,993
0
2,434
7,645
348
6,938
W
Thoth
12,223
564
1,068
1,267
7,045
2,638
2,477
1,162
5,748
26,184
0
W
Cernunnos
TerravanXLauw
Cernunnos
8,919
4,193
1,744
1,588
5,148
2,537
2,501
690
4,363
0
20,536
W
Danzaburou
Xipiriwaki
Danzaburou
17,018
9,816
0
3,979
10,003
5,153
2,938
1,388
8,399
0
35,843
L
Vamana
7,844
3,537
158
1,948
15,444
18,052
0
3,796
11,648
0
13,879
W
Ravana
jotus150
Ravana
8,973
2,257
952
1,964
8,615
4,754
774
607
7,808
0
14,941
L
Apollo
kokosjump
Apollo
3,396
897
1,493
1,384
9,938
5,429
0
992
8,946
0
17,270
L
4,750
72
0
464
12,142
16,928
0
2,750
9,392
10,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
46,622
87
Minions Killed
153
0
Camps Cleared
0
763,718
Distance Traveled
952,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,744
972
36
4
0
160,572
0
L
Lancelot
8,371
930
11
1
0
156,224
0
L
Surtr
7,241
805
14
2
0
155,618
0
W
Thoth
8,882
987
29
3
0
205,957
0
W
Cernunnos
9,131
1,015
26
3
0
189,501
0
W
Danzaburou
10,686
1,187
44
5
0
180,202
0
L
Vamana
7,453
828
12
1
0
148,063
0
W
Ravana
9,179
1,020
18
2
0
216,382
0
L
Apollo
8,211
912
41
5
0
151,253
0
L
Ares
7,478
831
9
1
0
152,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role