Player Matchup

Cthulhu
Cthulhu
Alyshire
Cthulhu
Level 95
God Stats
5W - 1L
1,684 SR
Queue Stats
505W - 506L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Chesco_Stylez
Sylvanus
Level 177
God Stats
5W - 2L
1,560 SR
Queue Stats
368W - 388L
1,417 Elo+
Party 1
Thoth
Thoth
Tacklebox_Addict
Thoth
Level 82
God Stats
1W - 5L
1,032 SR
Queue Stats
172W - 229L
1,396 Elo+
Solo
Hachiman
Hachiman
chulia1993
Hachiman
Level 125
God Stats
1W - 5L
1,062 SR
Queue Stats
267W - 259L
1,361 Elo+
Party 1
Vamana
Vamana
matyasyt
Vamana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,285 Elo+
Solo
Team Averages
Level 100
1,368 SR
1,391 Elo+

VS

Team Averages
Level 120
1,400 SR
1,453 Elo+
Charon
Charon
AdamC137
Charon
Level 108
God Stats
0W - 1L
1,386 SR
Queue Stats
81W - 88L
1,499 Elo+
Solo
Janus
Janus
DazZdiLLusION
Janus
Level 121
God Stats
1W - 5L
1,250 SR
Queue Stats
308W - 315L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
LastDeahT
Kumbhakarna
Level 143
God Stats
7W - 8L
1,689 SR
Queue Stats
887W - 878L
1,422 Elo+
Solo
Ix Chel
Ix Chel
fromance
Ix Chel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
507W - 518L
1,497 Elo+
Solo
Bakasura
Bakasura
nktvc
Bakasura
Level 103
God Stats
0W - 2L
1,174 SR
Queue Stats
26W - 32L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alyshire
Cthulhu
13
2 / 1 / 10
7,426
928
9,762
11,541
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Chesco_Stylez
Sylvanus
13
2 / 2 / 11
7,321
915
6,846
10,142
6,383
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 9
7,540
943
6,390
5,145
2,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
chulia1993
Hachiman
14
5 / 1 / 8
8,061
1,008
11,729
4,241
2,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
matyasyt
Vamana
14
2 / 2 / 9
7,931
991
9,872
9,290
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AdamC137
Charon
14
3 / 4 / 2
7,433
929
7,372
12,438
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 2
6,332
792
10,764
4,785
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
LastDeahT
Kumbhakarna
12
0 / 3 / 4
6,618
827
2,095
19,919
11,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
fromance
Ix Chel
1
0 / 0 / 0
2,124
266
0
0
0
Bakasura
nktvc
Bakasura
13
2 / 5 / 2
6,892
862
7,160
11,070
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
13
Kills
5
7
Deaths
13
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
AdamC137
Charon
3
4
2
1
W
Cthulhu
Alyshire
Cthulhu
2
1
10
7
W
Sylvanus
Chesco_Stylez
Sylvanus
2
2
11
3.75
L
0
1
2
1
L
Kumbhakarna
LastDeahT
Kumbhakarna
0
3
4
0.67
W
2
1
9
6.5
W
Hachiman
chulia1993
Hachiman
5
1
8
9
L
Ix Chel
fromance
Ix Chel
0
0
0
0
W
Vamana
matyasyt
Vamana
2
2
9
3.25
L
Bakasura
nktvc
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,599
Damage
27,391
40,359
Taken
48,212
30,898
Mitigated
32,297
19,733
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AdamC137
Charon
7,372
589
1,301
2,345
12,438
11,508
0
4,656
7,017
18,604
0
W
Cthulhu
Alyshire
Cthulhu
9,762
864
895
1,888
11,541
11,874
0
4,640
6,449
15,002
0
W
Sylvanus
Chesco_Stylez
Sylvanus
6,846
281
8,913
5,237
10,142
6,383
330
5,198
4,653
9,203
0
L
10,764
883
214
244
4,785
2,190
0
2,873
1,792
17,807
0
L
Kumbhakarna
LastDeahT
Kumbhakarna
2,095
166
2,379
8,300
19,919
11,809
0
9,116
9,911
4,058
0
W
6,390
610
0
150
5,145
2,459
343
2,418
2,638
17,350
0
W
Hachiman
chulia1993
Hachiman
11,729
4,848
133
484
4,241
2,087
2,400
2,195
1,906
0
20,151
L
Ix Chel
fromance
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
matyasyt
Vamana
9,872
4,140
253
1,780
9,290
8,095
669
4,694
4,292
0
18,564
L
Bakasura
nktvc
Bakasura
7,160
4,180
890
1,976
11,070
6,790
0
5,178
5,418
0
14,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
29,399
102
Minions Killed
71
0
Camps Cleared
0
865,690
Distance Traveled
671,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,433
929
12
2
0
159,777
0
W
Cthulhu
7,426
928
20
3
0
185,341
0
W
Sylvanus
7,321
915
5
1
0
177,851
0
L
Janus
6,332
792
26
3
0
147,599
0
L
Kumbhakarna
6,618
827
4
1
0
183,811
0
W
Thoth
7,540
943
24
3
0
140,391
0
W
Hachiman
8,061
1,008
27
3
0
167,800
0
L
Ix Chel
2,124
266
0
0
0
0
0
W
Vamana
7,931
991
26
3
0
194,307
0
L
Bakasura
6,892
862
29
4
0
180,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role