Player Matchup

Danzaburou
Danzaburou
Bronze II
Arrow2--TheKnee
Danzaburou
Bronze II
Level 270
God Stats
4W - 2L
1,626 SR
Queue Stats
430W - 481L
127 MMR
Solo
Hera
Hera
Bronze II
HarryZigum
Hera
Bronze II
Level 62
God Stats
46W - 50L
1,511 SR
Queue Stats
87W - 134L
248 MMR
Solo
Horus
Horus
Bronze III
Mad-_-Hatter-1
Horus
Bronze III
Level 69
God Stats
6W - 11L
1,030 SR
Queue Stats
42W - 72L
71 MMR
Solo
Discordia
Discordia
Bronze I
dHarcrow
Discordia
Bronze I
Level 84
God Stats
12W - 2L
1,445 SR
Queue Stats
67W - 85L
279 MMR
Solo
Fenrir
Fenrir
Bronze II
dakaatdaddy
Fenrir
Bronze II
Level 121
God Stats
4W - 1L
1,721 SR
Queue Stats
287W - 352L
274 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,467 SR
200 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,370 SR
415 MMR
Nike
Nike
Bronze I
 
Nike
Bronze I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze II
Immortalzone
Sol
Bronze II
Level 149
God Stats
11W - 12L
1,533 SR
Queue Stats
62W - 101L
519 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Lordhanma807
Sun Wukong
Bronze III
Level 43
God Stats
15W - 29L
1,233 SR
Queue Stats
75W - 119L
1 MMR
Solo
Arachne
Arachne
Bronze IV
TeeJayyv-v
Arachne
Bronze IV
Level 83
God Stats
0W - 2L
1,302 SR
Queue Stats
125W - 167L
-259 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
transonrama
Nu Wa
Bronze IV
Level 195
God Stats
0W - 2L
1,282 SR
Queue Stats
68W - 119L
314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arrow2--TheKnee
Danzaburou
7
1 / 0 / 0
4,445
635
1,859
2,553
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 1 / 0
5,007
715
3,375
4,388
1,119
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
1 / 1 / 1
4,444
635
1,083
4,075
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
dHarcrow
Discordia
8
1 / 1 / 1
5,083
726
2,459
1,903
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
8
3 / 2 / 1
4,856
694
3,893
7,084
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Maman BrigitteAo KuangCupid

VS

Bans
Ne ZhaThanatosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
2 / 2 / 1
4,726
675
1,869
6,184
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 2 / 1
3,924
561
2,220
3,710
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Lordhanma807
Sun Wukong
3
0 / 0 / 0
3,149
450
346
852
250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
TeeJayyv-v
Arachne
7
1 / 3 / 1
4,251
607
2,764
6,298
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

5
1 / 2 / 0
3,997
571
1,283
3,716
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
9
Kills
5
5
Deaths
9
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
1
1.25
W
Danzaburou
Arrow2--TheKnee
Danzaburou
1
0
0
1
W
3
1
0
3
L
1
2
1
0.75
L
Sun Wukong
Lordhanma807
Sun Wukong
0
0
0
0
W
1
1
1
1.5
L
Arachne
TeeJayyv-v
Arachne
1
3
1
0.5
W
Discordia
dHarcrow
Discordia
1
1
1
1.5
W
Fenrir
3
2
1
1.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,669
Damage
8,482
20,003
Taken
20,760
7,503
Mitigated
6,820
7,401
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,869
192
0
610
6,184
2,932
0
2,791
3,393
0
23,863
W
Danzaburou
Arrow2--TheKnee
Danzaburou
1,859
576
0
1,151
2,553
865
234
1,000
1,553
0
26,100
W
3,375
515
0
2,088
4,388
1,119
36
0
4,388
29,908
0
L
2,220
791
0
1,003
3,710
805
0
0
3,710
15,534
0
L
Sun Wukong
Lordhanma807
Sun Wukong
346
0
0
142
852
250
0
0
852
0
4,069
W
1,083
587
385
1,827
4,075
2,587
209
1,239
2,836
0
6,614
L
Arachne
TeeJayyv-v
Arachne
2,764
2,400
0
885
6,298
1,753
0
1,142
5,156
0
16,443
W
Discordia
dHarcrow
Discordia
2,459
234
0
490
1,903
483
869
731
1,172
34,931
0
W
Fenrir
3,893
1,821
0
1,460
7,084
2,449
0
533
6,551
0
28,104
L
1,283
476
0
1,095
3,716
1,080
0
1,901
1,815
15,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
20,047
221
Minions Killed
119
0
Camps Cleared
0
682,132
Distance Traveled
549,619
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,726
675
34
5
0
143,758
1
W
Danzaburou
4,445
635
50
7
0
111,573
0
W
Hera
5,007
715
47
7
0
142,489
0
L
Sol
3,924
561
21
3
0
128,111
2
L
Sun Wukong
3,149
450
9
1
0
55,434
0
W
Horus
4,444
635
9
1
0
149,968
3
L
Arachne
4,251
607
26
4
0
155,047
0
W
Discordia
5,083
726
69
10
0
134,084
1
W
Fenrir
4,856
694
46
7
0
144,018
0
L
Nu Wa
3,997
571
29
4
0
67,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role