Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Annaxa
Sobek
Level 28
God Stats
3W - 1L
1,759 SR
Queue Stats
113W - 116L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Hranolek101
Baron Samedi
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
6W - 12L
1,332 Elo+
Party 2
Serqet
Serqet
Player8271624
Serqet
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 90L
1,448 Elo+
Party 2
Yu Huang
Yu Huang
l RC23 l
Yu Huang
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,452 Elo+
Solo
Team Averages
Level 73
1,510 SR
1,422 Elo+

VS

Team Averages
Level 110
1,633 SR
1,443 Elo+
Mercury
Mercury
Falinion
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,303 Elo+
Solo
Thoth
Thoth
GubbGegg
Thoth
Level 124
God Stats
2W - 2L
1,633 SR
Queue Stats
172W - 162L
1,536 Elo+
Party 1
Eset
Eset
KlaMy
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ishtar
Ishtar
Malmush
Ishtar
Level 62
God Stats
2W - 1L
1,824 SR
Queue Stats
110W - 119L
1,496 Elo+
Party 1
Nemesis
Nemesis
YETMOR
Nemesis
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
690W - 688L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 1 / 11
8,693
869
9,072
8,014
3,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Annaxa
Sobek
13
2 / 1 / 11
8,751
875
2,432
10,113
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Hranolek101
Baron Samedi
14
3 / 2 / 10
8,613
861
9,237
6,839
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 10
8,412
841
7,191
7,217
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
l RC23 l
Yu Huang
17
4 / 0 / 11
9,724
972
9,360
6,634
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Falinion
Mercury
12
1 / 3 / 2
6,836
684
2,810
7,245
3,149
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thoth
GubbGegg
Thoth
15
1 / 3 / 2
7,753
775
9,032
8,110
3,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
KlaMy
Eset
15
0 / 2 / 3
7,139
714
5,027
5,740
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Malmush
Ishtar
12
1 / 5 / 2
6,849
685
8,189
9,026
3,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
YETMOR
Nemesis
13
2 / 2 / 3
6,941
694
6,210
10,616
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
15
Kills
5
5
Deaths
15
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
11
8.5
W
Sobek
Annaxa
Sobek
2
1
11
7.5
L
Mercury
Falinion
Mercury
1
3
2
0.67
L
Thoth
GubbGegg
Thoth
1
3
2
0.67
W
Baron Samedi
Hranolek101
Baron Samedi
3
2
10
4
L
Eset
KlaMy
Eset
0
2
3
0.75
L
Ishtar
Malmush
Ishtar
1
5
2
0.4
W
3
1
10
8
L
Nemesis
YETMOR
Nemesis
2
2
3
1.75
W
Yu Huang
l RC23 l
Yu Huang
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
31,268
38,817
Taken
40,737
26,421
Mitigated
21,468
13,608
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,072
5,360
1,303
784
8,014
3,753
2,508
2,352
5,535
0
15,949
W
Sobek
Annaxa
Sobek
2,432
159
65
2,412
10,113
10,273
75
3,500
6,484
3,372
0
L
Mercury
Falinion
Mercury
2,810
279
44
612
7,245
3,149
0
3,915
3,330
0
5,832
L
Thoth
GubbGegg
Thoth
9,032
47
787
1,157
8,110
3,454
0
4,158
3,924
26,454
0
W
Baron Samedi
Hranolek101
Baron Samedi
9,237
740
2,939
1,033
6,839
4,242
194
3,074
3,584
25,679
0
L
Eset
KlaMy
Eset
5,027
352
658
208
5,740
2,427
0
2,682
3,058
18,224
0
L
Ishtar
Malmush
Ishtar
8,189
5,444
213
475
9,026
3,597
0
4,581
4,221
0
16,063
W
7,191
904
1,392
1,283
7,217
4,675
980
2,660
4,428
0
8,491
L
Nemesis
YETMOR
Nemesis
6,210
584
1,273
2,939
10,616
8,841
0
5,693
4,752
0
8,008
W
Yu Huang
l RC23 l
Yu Huang
9,360
872
1,271
1,126
6,634
3,478
200
2,473
4,071
33,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,193
Gold Earned
35,518
128
Minions Killed
98
0
Camps Cleared
0
1,053,139
Distance Traveled
1,029,380
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,693
869
18
2
0
207,752
4
W
Sobek
8,751
875
6
1
0
232,873
0
L
Mercury
6,836
684
4
0
0
233,682
0
L
Thoth
7,753
775
38
4
0
213,494
0
W
Baron Samedi
8,613
861
35
4
0
182,994
0
L
Eset
7,139
714
25
3
0
199,169
0
L
Ishtar
6,849
685
19
2
0
178,925
0
W
Serqet
8,412
841
7
1
0
219,197
0
L
Nemesis
6,941
694
12
1
0
204,110
0
W
Yu Huang
9,724
972
62
6
0
210,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role