Player Matchup

Shiva
Shiva
iShallRise
Shiva
Level 106
God Stats
0W - 2L
1,290 SR
Queue Stats
272W - 107L
1,717 Elo+
Solo
Hou Yi
Hou Yi
palkolo
Hou Yi
Level 147
God Stats
0W - 2L
1,377 SR
Queue Stats
46W - 40L
1,541 Elo+
Solo
Nox
Nox
switek77
Nox
Level 89
God Stats
1W - 4L
1,456 SR
Queue Stats
176W - 163L
1,557 Elo+
Solo
Team Averages
Level 114
1,374 SR
1,605 Elo+

VS

Team Averages
Level 99
1,569 SR
1,655 Elo+
Fenrir
Fenrir
SumitoRico
Fenrir
Level 43
God Stats
1W - 1L
1,324 SR
Queue Stats
29W - 19L
1,650 Elo+
Party 1
Ra
Ra
ericeldj
Ra
Level 120
God Stats
9W - 1L
1,763 SR
Queue Stats
21W - 16L
1,624 Elo+
Party 1
Medusa
Medusa
smt98
Medusa
Level 134
God Stats
4W - 0L
1,621 SR
Queue Stats
111W - 86L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
1 / 3 / 1
7,719
772
8,925
11,192
10,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
palkolo
Hou Yi
10
0 / 5 / 2
7,151
715
4,361
9,998
3,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
7,610
761
3,849
6,481
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SumitoRico
Fenrir
11
3 / 2 / 5
8,142
814
4,207
9,229
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 0 / 5
9,196
920
12,257
5,365
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
smt98
Medusa
12
2 / 0 / 8
8,351
835
8,687
7,122
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
SumitoRico
Fenrir
3
2
5
2.75
W
6
0
5
8.5
L
Shiva
1
3
1
0.5
L
Hou Yi
palkolo
Hou Yi
0
5
2
0.2
W
Medusa
smt98
Medusa
2
0
8
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
25,151
27,671
Taken
21,716
16,219
Mitigated
11,697
5,405
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
SumitoRico
Fenrir
4,207
972
0
1,388
9,229
5,992
400
1,689
7,373
526
13,822
W
12,257
391
1,319
1,848
5,365
2,150
0
865
4,224
48,639
0
L
Shiva
8,925
1,580
48
3,033
11,192
10,182
0
4,047
6,328
80
24,384
L
Hou Yi
palkolo
Hou Yi
4,361
1,131
0
1,621
9,998
3,378
0
5,171
4,322
0
25,907
W
Medusa
smt98
Medusa
8,687
3,737
0
2,816
7,122
3,555
1,197
1,536
5,306
0
27,422
L
3,849
493
0
703
6,481
2,659
0
3,391
2,797
32,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
25,689
127
Minions Killed
134
0
Camps Cleared
0
601,900
Distance Traveled
662,841
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,142
814
22
2
0
221,502
5
W
Ra
9,196
920
81
8
0
226,045
0
L
Shiva
7,719
772
30
3
0
211,109
0
L
Hou Yi
7,151
715
41
4
0
190,606
2
W
Medusa
8,351
835
31
3
0
215,294
0
L
Nox
7,610
761
56
6
0
200,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role