Player Matchup

Janus
Janus
FaCeWaTeR
Janus
Level 86
God Stats
3W - 2L
1,428 SR
Queue Stats
26W - 24L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
Komete_SMi
Ne Zha
Level 85
God Stats
1W - 3L
1,469 SR
Queue Stats
48W - 48L
1,453 Elo+
Party 1
Tyr
Tyr
R6-_RS
Tyr
Level 93
God Stats
0W - 2L
1,292 SR
Queue Stats
5W - 4L
1,707 Elo+
Party 1
Team Averages
Level 88
1,396 SR
1,551 Elo+

VS

Team Averages
Level 73
1,393 SR
1,572 Elo+
Cupid
Cupid
Trump69420
Cupid
Level 48
God Stats
1W - 0L
1,687 SR
Queue Stats
32W - 24L
1,630 Elo+
Solo
Cerberus
Cerberus
bigboybaker69
Cerberus
Level 84
God Stats
8W - 10L
1,278 SR
Queue Stats
121W - 126L
1,493 Elo+
Solo
Hera
Hera
seni
Hera
Level 86
God Stats
1W - 0L
1,213 SR
Queue Stats
72W - 53L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FaCeWaTeR
Janus
15
7 / 7 / 5
12,869
919
12,349
10,757
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Komete_SMi
Ne Zha
13
3 / 8 / 8
11,198
800
11,539
16,030
10,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
R6-_RS
Tyr
13
2 / 7 / 5
10,269
734
7,231
17,719
13,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
10 / 5 / 9
13,064
933
12,041
14,283
5,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
bigboybaker69
Cerberus
14
1 / 4 / 15
11,230
802
8,220
15,633
16,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
seni
Hera
16
11 / 3 / 6
13,343
953
15,546
8,245
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
22
22
Deaths
12
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
FaCeWaTeR
Janus
7
7
5
1.36
L
Ne Zha
Komete_SMi
Ne Zha
3
8
8
0.88
L
Tyr
R6-_RS
Tyr
2
7
5
0.64
W
Cupid
10
5
9
2.9
W
Cerberus
bigboybaker69
Cerberus
1
4
15
2.13
W
Hera
seni
Hera
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,119
Damage
35,807
44,506
Taken
38,161
28,480
Mitigated
24,993
2,706
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FaCeWaTeR
Janus
12,349
713
297
317
10,757
3,887
224
7,347
3,410
67,275
0
L
Ne Zha
Komete_SMi
Ne Zha
11,539
2,418
0
956
16,030
10,876
0
8,787
7,243
0
31,971
L
Tyr
R6-_RS
Tyr
7,231
764
0
1,136
17,719
13,717
0
7,919
9,800
1,070
15,014
W
Cupid
12,041
7,776
664
4,563
14,283
5,354
2,011
5,000
9,283
0
48,426
W
Cerberus
bigboybaker69
Cerberus
8,220
221
0
2,448
15,633
16,460
56
5,440
10,193
33,005
0
W
Hera
seni
Hera
15,546
4,051
330
1,013
8,245
3,179
1,138
2,726
5,519
57,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
37,637
137
Minions Killed
177
0
Camps Cleared
0
723,033
Distance Traveled
739,364
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,869
919
97
7
0
228,465
0
L
Ne Zha
11,198
800
29
2
0
227,807
0
L
Tyr
10,269
734
11
1
0
266,761
4
W
Cupid
13,064
933
60
4
0
232,926
0
W
Cerberus
11,230
802
35
3
0
246,207
0
W
Hera
13,343
953
82
6
0
260,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role