Player Matchup

Rama
Rama
 
Rama
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bleachme7595
Hades
Level 117
God Stats
1W - 3L
1,545 SR
Queue Stats
297W - 268L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
JoshGotcha
Sun Wukong
Level 107
God Stats
6W - 1L
1,771 SR
Queue Stats
132W - 136L
1,448 Elo+
Solo
Janus
Janus
NesKlip
Janus
Level 107
God Stats
18W - 25L
1,416 SR
Queue Stats
250W - 230L
1,493 Elo+
Solo
Maman Brigitte
Maman Brigitte
V1pEr xK
Maman Brigitte
Level 99
God Stats
17W - 13L
1,543 SR
Queue Stats
91W - 87L
1,484 Elo+
Solo
Team Averages
Level 120
1,555 SR
1,492 Elo+

VS

Team Averages
Level 85
1,630 SR
1,477 Elo+
Anubis
Anubis
Commader-Bison
Anubis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,439 Elo+
Solo
Nemesis
Nemesis
DamagedReplicant
Nemesis
Level 69
God Stats
5W - 2L
1,833 SR
Queue Stats
202W - 173L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Elmourice25
Kukulkan
Level 125
God Stats
109W - 83L
1,531 SR
Queue Stats
425W - 422L
1,437 Elo+
Solo
Anhur
Anhur
FreaKsiKrauseR
Anhur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VividDiamond
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,784 SR
Queue Stats
128W - 115L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 3
7,282
560
5,448
8,226
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 4
6,697
515
4,693
12,198
8,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JoshGotcha
Sun Wukong
14
4 / 0 / 1
8,543
657
7,053
11,661
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
NesKlip
Janus
10
0 / 0 / 3
6,285
483
3,819
3,473
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
V1pEr xK
Maman Brigitte
13
4 / 1 / 2
7,489
576
7,409
12,306
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,587
430
3,244
7,176
2,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 0
6,145
473
6,263
10,635
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Elmourice25
Kukulkan
12
0 / 1 / 1
6,680
514
3,907
7,562
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 3 / 1
5,442
419
3,777
8,465
3,014
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
VividDiamond
Morgan Le Fay
10
1 / 1 / 2
6,393
492
6,846
8,415
3,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
3
3.5
W
1
2
4
1.5
L
0
4
0
0
L
2
2
0
1
L
Kukulkan
Elmourice25
Kukulkan
0
1
1
0.5
L
1
3
1
0.5
W
Sun Wukong
JoshGotcha
Sun Wukong
4
0
1
4.5
W
Janus
NesKlip
Janus
0
0
3
1.5
W
Maman Brigitte
V1pEr xK
Maman Brigitte
4
1
2
5
L
Morgan Le Fay
VividDiamond
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,422
Damage
24,037
47,864
Taken
42,253
24,457
Mitigated
17,020
18,018
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,448
4,201
0
4,227
8,226
2,986
1,229
2,666
5,560
0
49,973
W
4,693
414
316
4,223
12,198
8,281
204
3,684
8,514
25,475
0
L
3,244
159
0
3,073
7,176
2,892
141
0
7,176
30,784
0
L
6,263
2,332
0
1,700
10,635
4,147
0
3,585
6,958
0
45,766
L
Kukulkan
Elmourice25
Kukulkan
3,907
306
0
3,699
7,562
3,059
51
5,761
1,609
55,918
0
L
3,777
2,084
0
1,832
8,465
3,014
72
3,143
5,322
0
22,075
W
Sun Wukong
JoshGotcha
Sun Wukong
7,053
1,604
0
2,346
11,661
7,158
70
4,304
7,357
0
58,211
W
Janus
NesKlip
Janus
3,819
0
0
984
3,473
1,184
469
1,014
2,459
41,342
0
W
Maman Brigitte
V1pEr xK
Maman Brigitte
7,409
511
0
5,922
12,306
4,848
0
2,329
9,977
60,368
1,774
L
Morgan Le Fay
VividDiamond
Morgan Le Fay
6,846
698
0
2,894
8,415
3,908
0
2,602
5,793
34,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
30,247
377
Minions Killed
287
0
Camps Cleared
0
1,208,411
Distance Traveled
1,112,375
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,282
560
79
6
0
213,776
2
W
Hades
6,697
515
28
2
0
250,396
1
L
Anubis
5,587
430
47
4
0
122,646
0
L
Nemesis
6,145
473
65
5
0
272,331
0
L
Kukulkan
6,680
514
98
8
0
242,410
0
L
Anhur
5,442
419
35
3
0
223,910
0
W
Sun Wukong
8,543
657
103
8
0
240,507
2
W
Janus
6,285
483
75
6
0
205,439
4
W
Maman Brigitte
7,489
576
92
7
0
298,293
2
L
Morgan Le Fay
6,393
492
42
3
0
251,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role