Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dk76
Bacchus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,439 Elo+
Solo
Rama
Rama
HUNGRYFATPANDA99
Rama
Level 86
God Stats
3W - 4L
1,741 SR
Queue Stats
393W - 376L
1,523 Elo+
Solo
Ne Zha
Ne Zha
HastaLaByBye
Ne Zha
Level 126
God Stats
5W - 2L
1,511 SR
Queue Stats
358W - 308L
1,599 Elo+
Solo
Hel
Hel
drebrad
Hel
Level 185
God Stats
9W - 8L
1,542 SR
Queue Stats
622W - 575L
1,531 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,518 Elo+

VS

Team Averages
Level 136
1,570 SR
1,489 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aidan_DeDragonYT
Kukulkan
Level 81
God Stats
46W - 50L
1,509 SR
Queue Stats
87W - 106L
1,486 Elo+
Solo
Odin
Odin
Balkal
Odin
Level 144
God Stats
13W - 15L
1,507 SR
Queue Stats
514W - 470L
1,479 Elo+
Solo
Neith
Neith
Basch112
Neith
Level 154
God Stats
2W - 5L
1,681 SR
Queue Stats
259W - 267L
1,533 Elo+
Solo
Poseidon
Poseidon
DeuceDinero23
Poseidon
Level 166
God Stats
5W - 4L
1,653 SR
Queue Stats
709W - 702L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
3,976
795
1,270
4,202
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Dk76
Bacchus
5
0 / 1 / 1
3,262
652
1,279
4,265
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 1
3,398
680
1,170
3,068
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
7
2 / 0 / 0
4,135
827
1,380
4,482
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
7
1 / 0 / 1
4,185
837
1,428
2,232
529
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 0 / 0
3,736
747
2,664
3,780
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
3,477
695
310
2,802
907
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Balkal
Odin
6
0 / 0 / 2
3,758
752
1,195
3,347
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Basch112
Neith
5
1 / 1 / 0
3,279
656
3,052
2,959
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DeuceDinero23
Poseidon
1
0 / 0 / 0
2,582
516
0
600
90
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Ne Zha
 
Ne Zha
1
0
0
1
L
0
2
0
0
L
Odin
Balkal
Odin
0
0
2
1
L
Neith
Basch112
Neith
1
1
0
1
L
Poseidon
DeuceDinero23
Poseidon
0
0
0
0
W
Bacchus
Dk76
Bacchus
0
1
1
0.5
W
0
1
1
0.5
W
Ne Zha
2
0
0
2
W
Hel
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,527
Damage
7,221
18,249
Taken
13,488
7,588
Mitigated
4,629
6,650
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,270
185
0
829
4,202
1,747
0
0
4,202
0
24,015
L
Ne Zha
 
Ne Zha
2,664
1,076
0
1,196
3,780
1,070
0
0
3,780
0
21,416
L
310
96
0
625
2,802
907
0
1,428
1,374
19,853
0
L
Odin
Balkal
Odin
1,195
430
0
1,441
3,347
1,707
0
622
2,725
0
10,055
L
Neith
Basch112
Neith
3,052
1,376
0
812
2,959
855
0
657
2,302
0
18,692
L
Poseidon
DeuceDinero23
Poseidon
0
0
0
217
600
90
0
0
600
2,328
0
W
Bacchus
Dk76
Bacchus
1,279
93
170
1,497
4,265
3,198
0
0
4,265
7,667
0
W
1,170
1,131
0
1,268
3,068
788
0
0
3,068
0
17,096
W
Ne Zha
1,380
311
0
537
4,482
1,326
0
214
4,268
0
22,829
W
Hel
1,428
48
493
1,856
2,232
529
0
96
2,136
23,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,956
Gold Earned
16,832
167
Minions Killed
108
0
Camps Cleared
0
497,730
Distance Traveled
436,062
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,976
795
44
9
0
106,182
1
L
Ne Zha
3,736
747
33
7
0
125,931
0
L
Kukulkan
3,477
695
30
6
0
94,616
0
L
Odin
3,758
752
15
3
0
103,293
0
L
Neith
3,279
656
28
6
0
92,408
0
L
Poseidon
2,582
516
2
0
0
19,814
0
W
Bacchus
3,262
652
11
2
0
97,561
0
W
Rama
3,398
680
33
7
0
88,926
0
W
Ne Zha
4,135
827
41
8
0
123,774
2
W
Hel
4,185
837
38
8
0
81,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role