Player Matchup

Sol
Sol
EpicTonttu
Sol
Level 156
God Stats
2W - 0L
1,838 SR
Queue Stats
14W - 5L
1,724 Elo+
Party 1
Shiva
Shiva
Keiron--98
Shiva
Level 153
God Stats
7W - 2L
1,962 SR
Queue Stats
89W - 84L
1,505 Elo+
Solo
Tyr
Tyr
lefl
Tyr
Level 65
God Stats
1W - 0L
1,707 SR
Queue Stats
10W - 2L
1,723 Elo+
Party 1
Team Averages
Level 125
1,836 SR
1,651 Elo+

VS

Team Averages
Level 75
1,495 SR
1,582 Elo+
Sol
Sol
Fourever99
Sol
Level 56
God Stats
57W - 60L
1,515 SR
Queue Stats
111W - 112L
1,514 Elo+
Party 2
Mulan
Mulan
IchMagAim
Mulan
Level 123
God Stats
20W - 13L
1,654 SR
Queue Stats
112W - 107L
1,515 Elo+
Party 2
Chiron
Chiron
newgeorge99
Chiron
Level 47
God Stats
0W - 1L
1,317 SR
Queue Stats
31W - 18L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
8,239
824
14,299
8,416
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
11
3 / 2 / 7
8,331
833
9,559
11,498
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
lefl
Tyr
11
5 / 1 / 3
8,482
848
9,669
9,689
5,453
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
6,614
661
4,305
11,232
3,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
IchMagAim
Mulan
8
1 / 6 / 0
6,702
670
5,107
14,604
11,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
11
1 / 1 / 2
7,638
764
10,186
11,333
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
3
3
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
1
3
0
0.33
L
Mulan
IchMagAim
Mulan
1
6
0
0.17
W
Shiva
3
2
7
3.25
W
Tyr
lefl
Tyr
5
1
3
6.5
L
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
19,598
29,603
Taken
37,169
19,286
Mitigated
19,273
9,070
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,299
5,579
0
4,235
8,416
3,540
2,316
1,183
7,233
51,941
7,534
L
4,305
2,094
0
1,029
11,232
3,716
0
4,728
6,131
15,678
0
L
Mulan
IchMagAim
Mulan
5,107
808
0
2,388
14,604
11,121
0
4,988
8,811
0
13,976
W
Shiva
9,559
1,341
209
1,990
11,498
10,293
299
2,060
9,438
0
23,147
W
Tyr
lefl
Tyr
9,669
2,250
0
2,636
9,689
5,453
300
1,469
8,220
0
22,014
L
Chiron
10,186
3,993
400
2,832
11,333
4,436
0
3,834
7,136
0
37,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
20,954
129
Minions Killed
97
0
Camps Cleared
0
596,505
Distance Traveled
579,400
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,239
824
89
9
0
186,740
0
L
Sol
6,614
661
19
2
0
197,735
0
L
Mulan
6,702
670
17
2
0
184,725
0
W
Shiva
8,331
833
13
1
0
200,244
4
W
Tyr
8,482
848
27
3
0
209,521
0
L
Chiron
7,638
764
61
6
0
196,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role