Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Abstinência
Zhong Kui
Level 149
God Stats
10W - 5L
1,517 SR
Queue Stats
310W - 278L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Diferete
Nu Wa
Level 81
God Stats
1W - 0L
1,494 SR
Queue Stats
8W - 10L
1,466 Elo+
Solo
Ymir
Ymir
Guihzera
Ymir
Level 30
God Stats
1W - 2L
1,303 SR
Queue Stats
81W - 102L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Mohuga
Baron Samedi
Level 149
God Stats
12W - 5L
1,713 SR
Queue Stats
478W - 456L
1,544 Elo+
Party 1
Team Averages
Level 106
1,505 SR
1,491 Elo+

VS

Team Averages
Level 67
1,356 SR
1,484 Elo+
Ravana
Ravana
ARG-POLAR
Ravana
Level 29
God Stats
0W - 2L
1,245 SR
Queue Stats
49W - 74L
1,397 Elo+
Solo
Neith
Neith
Alaccioner
Neith
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Solo
Bellona
Bellona
BR1NU
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,602 Elo+
Solo
Cupid
Cupid
CrazyC0w
Cupid
Level 57
God Stats
0W - 2L
1,262 SR
Queue Stats
114W - 140L
1,433 Elo+
Solo
Cerberus
Cerberus
rhcp03
Cerberus
Level 121
God Stats
0W - 2L
1,273 SR
Queue Stats
189W - 177L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 4 / 19
11,031
735
12,710
13,443
7,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Abstinência
Zhong Kui
20
10 / 1 / 14
12,398
827
30,588
18,654
23,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Diferete
Nu Wa
19
5 / 2 / 18
11,646
776
22,445
9,628
3,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
3 / 1 / 13
10,391
693
5,014
12,561
11,094
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Mohuga
Baron Samedi
19
5 / 1 / 18
11,597
773
25,064
15,122
10,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ARG-POLAR
Ravana
15
0 / 7 / 3
8,879
592
7,535
23,082
12,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
18
3 / 5 / 2
10,636
709
13,011
17,769
7,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
BR1NU
Bellona
14
0 / 7 / 3
8,476
565
3,987
19,351
10,011
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
CrazyC0w
Cupid
17
1 / 3 / 4
10,051
670
8,628
15,336
6,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
rhcp03
Cerberus
17
4 / 4 / 2
9,859
657
17,917
25,934
25,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
26
Kills
8
9
Deaths
26
82
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
4
19
3.13
L
Ravana
ARG-POLAR
Ravana
0
7
3
0.21
W
Zhong Kui
Abstinência
Zhong Kui
10
1
14
17
L
Neith
3
5
2
0.8
L
Bellona
BR1NU
Bellona
0
7
3
0.21
L
Cupid
CrazyC0w
Cupid
1
3
4
1
W
Nu Wa
Diferete
Nu Wa
5
2
18
7
W
Ymir
3
1
13
9.5
W
Baron Samedi
Mohuga
Baron Samedi
5
1
18
14
L
Cerberus
rhcp03
Cerberus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,821
Damage
51,078
69,408
Taken
101,472
56,845
Mitigated
61,793
39,776
Healing
41,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,710
3,949
1,929
1,856
13,443
7,275
1,932
4,196
9,247
0
30,752
L
Ravana
ARG-POLAR
Ravana
7,535
883
1,688
3,016
23,082
12,506
0
19,009
4,073
1,344
19,670
W
Zhong Kui
Abstinência
Zhong Kui
30,588
1,549
788
8,383
18,654
23,571
1,694
5,833
12,821
56,687
0
L
Neith
13,011
3,238
921
5,144
17,769
7,707
0
14,864
2,905
0
46,078
L
Bellona
BR1NU
Bellona
3,987
259
496
577
19,351
10,011
0
16,706
2,645
2,345
10,594
L
Cupid
CrazyC0w
Cupid
8,628
2,804
9,203
6,945
15,336
6,010
0
13,605
1,731
0
37,930
W
Nu Wa
Diferete
Nu Wa
22,445
6,497
906
2,039
9,628
3,983
2,579
1,687
7,941
47,705
0
W
Ymir
5,014
294
2,060
3,279
12,561
11,094
253
4,250
8,311
6,245
0
W
Baron Samedi
Mohuga
Baron Samedi
25,064
901
10,263
8,273
15,122
10,922
1,342
3,293
11,829
43,855
0
L
Cerberus
rhcp03
Cerberus
17,917
497
1,093
12,390
25,934
25,559
0
18,927
7,007
32,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
47,901
166
Minions Killed
222
0
Camps Cleared
0
1,456,058
Distance Traveled
1,458,537
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,031
735
37
2
0
277,155
0
L
Ravana
8,879
592
28
2
0
280,494
0
W
Zhong Kui
12,398
827
63
4
0
285,860
0
L
Neith
10,636
709
68
5
0
291,806
0
L
Bellona
8,476
565
14
1
0
271,105
0
L
Cupid
10,051
670
67
4
0
238,528
0
W
Nu Wa
11,646
776
23
2
0
274,903
0
W
Ymir
10,391
693
4
0
0
319,923
2
W
Baron Samedi
11,597
773
39
3
0
298,217
0
L
Cerberus
9,859
657
45
3
0
376,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role