Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Doctor0nline
Ares
Level 134
God Stats
2W - 0L
1,740 SR
Queue Stats
142W - 129L
1,549 Elo+
Party 1
Rama
Rama
TIPPO LXIX
Rama
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,234 Elo+
Solo
Tsukuyomi
Tsukuyomi
UfOtaKu
Tsukuyomi
Level 140
God Stats
13W - 8L
1,628 SR
Queue Stats
304W - 317L
1,447 Elo+
Solo
Ymir
Ymir
КармаТвоя
Ymir
Level 69
God Stats
1W - 1L
1,274 SR
Queue Stats
106W - 83L
1,460 Elo+
Party 1
Team Averages
Level 125
1,529 SR
1,438 Elo+

VS

Team Averages
Level 55
1,447 SR
1,410 Elo+
Vamana
Vamana
ChuckysWife
Vamana
Level 80
God Stats
1W - 5L
1,167 SR
Queue Stats
264W - 255L
1,523 Elo+
Solo
Bacchus
Bacchus
Dechu75
Bacchus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 80L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
TekkGun44
Xbalanque
Level 21
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 11L
1,510 Elo+
Solo
Thanatos
Thanatos
kilyb
Thanatos
Level 124
God Stats
0W - 3L
1,380 SR
Queue Stats
32W - 55L
1,414 Elo+
Solo
Anhur
Anhur
yugzi75
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 2 / 8
9,295
845
10,024
8,010
4,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 10
9,117
829
9,981
14,402
20,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 9
8,733
794
5,423
7,041
3,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
UfOtaKu
Tsukuyomi
18
6 / 0 / 9
10,057
914
15,728
6,241
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 9
8,025
730
4,401
10,915
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
5 / 3 / 4
8,964
815
11,006
12,432
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Dechu75
Bacchus
13
0 / 4 / 6
7,979
725
8,175
13,270
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
TekkGun44
Xbalanque
13
1 / 3 / 6
7,817
711
4,293
6,253
2,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kilyb
Thanatos
14
4 / 4 / 4
8,276
752
9,008
10,151
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
yugzi75
Anhur
13
0 / 3 / 5
7,363
669
5,111
8,289
2,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
17
Kills
10
10
Deaths
17
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
8
5
L
Vamana
5
3
4
2.33
L
Bacchus
Dechu75
Bacchus
0
4
6
0.75
W
2
3
10
2.33
W
2
1
9
6.5
L
Xbalanque
TekkGun44
Xbalanque
1
3
6
1.33
W
Tsukuyomi
UfOtaKu
Tsukuyomi
6
0
9
10.5
L
Thanatos
kilyb
Thanatos
4
4
4
1.5
L
Anhur
yugzi75
Anhur
0
3
5
0.83
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
37,593
46,609
Taken
50,395
37,560
Mitigated
37,042
14,356
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,024
1,610
233
2,042
8,010
4,288
1,059
589
7,233
0
25,331
L
Vamana
11,006
4,139
920
2,630
12,432
12,375
0
3,979
8,453
0
15,519
L
Bacchus
Dechu75
Bacchus
8,175
461
828
3,259
13,270
14,459
0
2,849
10,421
13,108
0
W
9,981
477
565
2,855
14,402
20,155
593
2,700
11,305
12,104
0
W
5,423
3,811
1,126
2,309
7,041
3,513
1,514
1,788
5,026
0
22,550
L
Xbalanque
TekkGun44
Xbalanque
4,293
1,750
622
706
6,253
2,605
0
1,981
4,272
0
11,459
W
Tsukuyomi
UfOtaKu
Tsukuyomi
15,728
2,381
850
1,545
6,241
3,455
615
887
5,305
0
29,912
L
Thanatos
kilyb
Thanatos
9,008
620
552
5,192
10,151
4,673
0
3,582
6,569
0
15,137
L
Anhur
yugzi75
Anhur
5,111
2,710
271
1,438
8,289
2,930
0
1,991
6,298
0
22,535
W
4,401
453
1,175
1,656
10,915
6,149
556
2,211
8,325
6,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
40,399
112
Minions Killed
84
0
Camps Cleared
0
1,019,677
Distance Traveled
1,027,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,295
845
43
4
0
175,696
0
L
Vamana
8,964
815
13
1
0
219,860
0
L
Bacchus
7,979
725
3
0
0
197,940
0
W
Ares
9,117
829
8
1
0
214,030
0
W
Rama
8,733
794
35
3
0
210,208
0
L
Xbalanque
7,817
711
19
2
0
196,032
0
W
Tsukuyomi
10,057
914
19
2
0
239,446
0
L
Thanatos
8,276
752
15
1
0
220,155
0
L
Anhur
7,363
669
34
3
0
193,686
0
W
Ymir
8,025
730
7
1
0
180,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role