Player Matchup

Athena
Athena
BussyCaptain
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,324 Elo+
Party 2
Ix Chel
Ix Chel
Joobersnoff
Ix Chel
Level 15
God Stats
2W - 2L
1,730 SR
Queue Stats
6W - 4L
1,704 Elo+
Party 2
Erlang Shen
Erlang Shen
Milkinmymout
Erlang Shen
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,682 Elo+
Party 2
Susano
Susano
Mommyjoo
Susano
Level 19
God Stats
0W - 1L
1,890 SR
Queue Stats
6W - 5L
1,614 Elo+
Party 2
Rama
Rama
PickleFarmers
Rama
Level 146
God Stats
17W - 9L
1,756 SR
Queue Stats
181W - 168L
1,554 Elo+
Party 2
Team Averages
Level 49
1,675 SR
1,576 Elo+

VS

Team Averages
Level 123
1,474 SR
1,557 Elo+
Ganesha
Ganesha
 
Ganesha
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
IsssTragic
Janus
Level 158
God Stats
3W - 8L
1,457 SR
Queue Stats
150W - 154L
1,595 Elo+
Solo
Bellona
Bellona
Meishhy
Bellona
Level 124
God Stats
1W - 1L
1,228 SR
Queue Stats
41W - 36L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
UgotTrollXD
Danzaburou
Level 127
God Stats
11W - 4L
1,669 SR
Queue Stats
491W - 460L
1,569 Elo+
Solo
Hun Batz
Hun Batz
xNacimex
Hun Batz
Level 148
God Stats
1W - 0L
1,515 SR
Queue Stats
136W - 114L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 0
5,149
468
1,760
9,160
3,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Joobersnoff
Ix Chel
10
0 / 1 / 1
5,541
504
3,131
5,474
1,911
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
Milkinmymout
Erlang Shen
12
1 / 1 / 0
6,009
546
2,713
10,104
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Mommyjoo
Susano
12
1 / 0 / 1
6,102
555
2,736
6,768
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,113
465
5,434
8,213
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 3
6,255
569
4,146
6,370
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
12
0 / 1 / 1
6,480
589
2,276
4,216
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Meishhy
Bellona
11
1 / 1 / 0
6,738
613
5,151
8,864
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
UgotTrollXD
Danzaburou
11
3 / 0 / 0
6,527
593
7,983
6,788
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
xNacimex
Hun Batz
11
2 / 0 / 0
5,920
538
2,688
7,706
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
3
1.5
L
Athena
0
2
0
0
W
Janus
0
1
1
0.5
L
Ix Chel
Joobersnoff
Ix Chel
0
1
1
0.5
W
Bellona
Meishhy
Bellona
1
1
0
1
L
Erlang Shen
Milkinmymout
Erlang Shen
1
1
0
1
L
Susano
Mommyjoo
Susano
1
0
1
1.5
L
0
2
0
0
W
Danzaburou
UgotTrollXD
Danzaburou
3
0
0
3
W
Hun Batz
xNacimex
Hun Batz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,774
Damage
22,244
39,719
Taken
33,944
16,228
Mitigated
18,431
15,495
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,146
526
0
3,097
6,370
4,676
0
1,085
5,285
21,846
0
L
Athena
1,760
726
1,128
1,030
9,160
3,890
0
2,755
6,405
9,070
0
W
Janus
2,276
331
0
939
4,216
1,353
0
0
4,216
53,888
0
L
Ix Chel
Joobersnoff
Ix Chel
3,131
565
69
3,301
5,474
1,911
0
0
5,474
34,030
0
W
Bellona
Meishhy
Bellona
5,151
903
0
4,166
8,864
6,510
269
3,131
5,733
0
44,795
L
Erlang Shen
Milkinmymout
Erlang Shen
2,713
953
0
5,147
10,104
5,169
0
1,421
8,683
0
48,080
L
Susano
Mommyjoo
Susano
2,736
705
0
3,332
6,768
2,662
0
855
5,913
0
43,925
L
5,434
4,379
0
1,488
8,213
2,596
0
1,391
6,822
0
45,000
W
Danzaburou
UgotTrollXD
Danzaburou
7,983
3,917
0
3,952
6,788
2,910
0
675
6,113
0
54,217
W
Hun Batz
xNacimex
Hun Batz
2,688
890
0
750
7,706
2,982
0
0
7,706
0
50,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
31,920
327
Minions Killed
377
0
Camps Cleared
0
1,131,105
Distance Traveled
1,101,145
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,255
569
4
0
0
201,540
4
L
Athena
5,149
468
23
2
0
218,608
0
W
Janus
6,480
589
102
9
0
211,775
0
L
Ix Chel
5,541
504
63
6
0
204,777
0
W
Bellona
6,738
613
83
8
0
225,585
0
L
Erlang Shen
6,009
546
81
7
0
237,471
3
L
Susano
6,102
555
74
7
0
250,169
2
L
Rama
5,113
465
86
8
0
220,080
0
W
Danzaburou
6,527
593
115
10
0
202,616
2
W
Hun Batz
5,920
538
73
7
0
259,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role