Player Matchup

Sylvanus
Sylvanus
KGKnights007
Sylvanus
Level 129
God Stats
2W - 0L
1,495 SR
Queue Stats
99W - 112L
1,330 Elo+
Solo
Nemesis
Nemesis
Sigthefeared
Nemesis
Level 157
God Stats
3W - 2L
1,406 SR
Queue Stats
152W - 156L
1,467 Elo+
Solo
Vulcan
Vulcan
UnitY-Hollow
Vulcan
Level 68
God Stats
10W - 7L
1,453 SR
Queue Stats
145W - 180L
1,396 Elo+
Solo
Freya
Freya
jmerlene
Freya
Level 65
God Stats
3W - 1L
1,775 SR
Queue Stats
22W - 18L
1,430 Elo+
Solo
Chiron
Chiron
sweet_primer
Chiron
Level 125
God Stats
275W - 229L
1,510 SR
Queue Stats
1,323W - 1,354L
1,435 Elo+
Solo
Team Averages
Level 109
1,528 SR
1,412 Elo+

VS

Team Averages
Level 78
1,457 SR
1,350 Elo+
Scylla
Scylla
JohnnyClaws
Scylla
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 63L
1,381 Elo+
Solo
Geb
Geb
K-r-a-f-t-y-22
Geb
Level 107
God Stats
3W - 7L
1,531 SR
Queue Stats
146W - 181L
1,449 Elo+
Solo
Odin
Odin
XCurie
Odin
Level 108
God Stats
2W - 3L
1,291 SR
Queue Stats
63W - 71L
1,391 Elo+
Solo
Ne Zha
Ne Zha
sparkplug0410
Ne Zha
Level 84
God Stats
10W - 10L
1,465 SR
Queue Stats
87W - 108L
1,373 Elo+
Solo
Neith
Neith
zoozayromo
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KGKnights007
Sylvanus
12
0 / 1 / 6
7,308
487
3,508
11,271
8,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Sigthefeared
Nemesis
15
8 / 1 / 3
8,881
592
9,858
13,315
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
13
3 / 2 / 1
8,144
543
8,026
5,365
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
jmerlene
Freya
13
3 / 1 / 5
7,848
523
7,166
10,696
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
14
0 / 1 / 0
8,430
562
1,090
8,576
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 3 / 2
7,534
502
3,024
10,393
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
6,223
415
6,372
10,961
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
XCurie
Odin
15
1 / 0 / 0
8,625
575
6,235
7,122
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 4 / 1
6,317
421
5,279
10,120
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
1 / 5 / 2
6,838
456
5,348
8,657
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
5
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
2
0.67
L
0
2
2
0.5
W
Sylvanus
KGKnights007
Sylvanus
0
1
6
3
W
Nemesis
Sigthefeared
Nemesis
8
1
3
9.5
W
Vulcan
3
2
1
1.75
L
Odin
XCurie
Odin
1
0
0
1
W
Freya
jmerlene
Freya
3
1
5
5.5
L
2
4
1
0.63
W
Chiron
0
1
0
0
L
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
26,258
49,223
Taken
47,253
24,380
Mitigated
24,547
16,643
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,024
183
0
2,750
10,393
3,675
510
6,169
4,224
41,582
0
L
6,372
698
0
2,184
10,961
7,741
0
5,559
5,402
21,951
0
W
Sylvanus
KGKnights007
Sylvanus
3,508
245
1,154
2,425
11,271
8,536
317
2,183
9,088
23,567
0
W
Nemesis
Sigthefeared
Nemesis
9,858
4,820
0
2,168
13,315
5,207
20
2,247
11,068
0
68,740
W
Vulcan
8,026
1,902
0
482
5,365
2,273
0
1,872
3,493
59,877
0
L
Odin
XCurie
Odin
6,235
639
0
1,830
7,122
6,002
0
0
7,122
0
64,580
W
Freya
jmerlene
Freya
7,166
2,296
0
5,506
10,696
4,690
343
3,094
7,602
53,100
0
L
5,279
2,497
0
2,168
10,120
3,513
0
3,497
6,623
0
33,349
W
Chiron
1,090
592
0
4,908
8,576
3,674
879
0
8,576
0
62,471
L
Neith
5,348
1,754
0
927
8,657
3,616
571
3,475
5,182
0
42,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
35,537
437
Minions Killed
329
0
Camps Cleared
0
1,397,285
Distance Traveled
1,258,713
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,534
502
73
5
0
267,914
0
L
Geb
6,223
415
25
2
0
265,594
2
W
Sylvanus
7,308
487
47
3
0
225,292
0
W
Nemesis
8,881
592
97
6
0
365,259
0
W
Vulcan
8,144
543
79
5
0
255,156
0
L
Odin
8,625
575
117
8
0
281,192
6
W
Freya
7,848
523
85
6
0
270,482
0
L
Ne Zha
6,317
421
47
3
0
187,699
0
W
Chiron
8,430
562
129
9
0
281,096
0
L
Neith
6,838
456
67
4
0
256,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role