Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DayWalkerXx75
Tyr
Level 108
God Stats
1W - 3L
1,212 SR
Queue Stats
186W - 190L
1,451 Elo+
Solo
Ix Chel
Ix Chel
Foregone75
Ix Chel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,498 Elo+
Solo
Jing Wei
Jing Wei
JuséNRoll
Jing Wei
Level 64
God Stats
3W - 3L
1,389 SR
Queue Stats
206W - 191L
1,462 Elo+
Solo
Chaac
Chaac
descabeludo5ever
Chaac
Level 134
God Stats
29W - 13L
1,665 SR
Queue Stats
681W - 717L
1,390 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,460 Elo+

VS

Team Averages
Level 76
1,547 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
Akira Haito
Tsukuyomi
Level 101
God Stats
7W - 3L
1,715 SR
Queue Stats
176W - 155L
1,443 Elo+
Solo
Zeus
Zeus
CosmicGator
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,430 Elo+
Solo
The Morrigan
The Morrigan
Handswet
The Morrigan
Level 120
God Stats
3W - 5L
1,264 SR
Queue Stats
472W - 495L
1,543 Elo+
Solo
Sylvanus
Sylvanus
RACHELYUI
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Toxic Wx
Achilles
Level 121
God Stats
6W - 4L
1,753 SR
Queue Stats
142W - 114L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 3 / 7
6,421
1,070
3,966
7,196
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 8
6,054
1,009
2,610
7,073
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Foregone75
Ix Chel
12
3 / 1 / 8
7,056
1,176
7,522
5,308
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
JuséNRoll
Jing Wei
12
2 / 1 / 8
6,636
1,106
3,122
3,225
1,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 2 / 6
6,821
1,137
8,298
7,636
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akira Haito
Tsukuyomi
13
3 / 2 / 5
6,432
1,072
9,196
6,497
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 3 / 3
6,211
1,035
3,978
5,411
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Handswet
The Morrigan
5
0 / 0 / 0
4,536
756
0
0
0
Sylvanus
RACHELYUI
Sylvanus
11
0 / 4 / 7
5,863
977
2,359
8,674
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
Toxic Wx
Achilles
12
5 / 3 / 2
6,498
1,083
6,076
8,087
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
12
Kills
10
10
Deaths
12
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
3
7
1.83
L
Tsukuyomi
Akira Haito
Tsukuyomi
3
2
5
2.75
L
2
3
3
1.17
W
1
3
8
1.67
W
Ix Chel
Foregone75
Ix Chel
3
1
8
7
L
The Morrigan
Handswet
The Morrigan
0
0
0
0
W
Jing Wei
JuséNRoll
Jing Wei
2
1
8
6
L
Sylvanus
RACHELYUI
Sylvanus
0
4
7
0.88
L
Achilles
Toxic Wx
Achilles
5
3
2
2
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
21,609
30,438
Taken
28,669
19,725
Mitigated
23,361
10,154
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,966
503
954
720
7,196
5,789
27
1,117
5,978
0
6,962
L
Tsukuyomi
Akira Haito
Tsukuyomi
9,196
1,026
139
1,215
6,497
3,498
0
1,977
4,520
0
20,710
L
3,978
309
120
849
5,411
2,083
0
787
4,624
9,038
0
W
2,610
173
1,104
1,129
7,073
5,157
96
1,190
5,801
0
3,401
W
Ix Chel
Foregone75
Ix Chel
7,522
1,272
897
2,137
5,308
1,985
953
1,481
3,762
19,576
0
L
The Morrigan
Handswet
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
JuséNRoll
Jing Wei
3,122
2,325
278
657
3,225
1,019
1,913
579
2,517
0
6,725
L
Sylvanus
RACHELYUI
Sylvanus
2,359
756
826
799
8,674
8,245
0
2,425
6,249
4,996
0
L
Achilles
Toxic Wx
Achilles
6,076
890
90
1,096
8,087
9,535
0
2,333
5,754
0
9,060
W
8,298
341
592
1,686
7,636
5,775
307
1,970
5,447
0
14,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
29,540
66
Minions Killed
48
0
Camps Cleared
0
642,203
Distance Traveled
428,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,421
1,070
4
1
0
126,479
0
L
Tsukuyomi
6,432
1,072
17
3
0
135,290
0
L
Zeus
6,211
1,035
20
3
0
94,894
0
W
Tyr
6,054
1,009
2
0
0
134,717
0
W
Ix Chel
7,056
1,176
22
4
0
121,689
0
L
The Morrigan
4,536
756
0
0
0
34
0
W
Jing Wei
6,636
1,106
24
4
0
118,116
0
L
Sylvanus
5,863
977
4
1
0
90,279
0
L
Achilles
6,498
1,083
7
1
0
108,323
0
W
Chaac
6,821
1,137
14
2
0
141,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role