Player Matchup

Hachiman
Hachiman
Gissell_PR
Hachiman
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ravana
Ravana
HimboLeFay
Ravana
Level 166
God Stats
1W - 1L
1,761 SR
Queue Stats
698W - 701L
1,473 Elo+
Solo
Persephone
Persephone
Kawaii Tony
Persephone
Level 137
God Stats
13W - 8L
1,646 SR
Queue Stats
217W - 205L
1,512 Elo+
Solo
Xing Tian
Xing Tian
LocalStingray80
Xing Tian
Level 22
God Stats
0W - 2L
1,065 SR
Queue Stats
2W - 4L
1,363 Elo+
Solo
Nu Wa
Nu Wa
Starexus
Nu Wa
Level 66
God Stats
9W - 7L
1,702 SR
Queue Stats
71W - 81L
1,482 Elo+
Solo
Team Averages
Level 80
1,535 SR
1,466 Elo+

VS

Team Averages
Level 84
1,718 SR
1,521 Elo+
Janus
Janus
Aboriginies
Janus
Level 172
God Stats
1W - 0L
1,823 SR
Queue Stats
51W - 31L
1,517 Elo+
Solo
Hun Batz
Hun Batz
BestHunBatzOAT
Hun Batz
Level 15
God Stats
27W - 13L
1,819 SR
Queue Stats
31W - 17L
1,720 Elo+
Party 1
Ao Kuang
Ao Kuang
IxtlitonAKR0M
Ao Kuang
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
157W - 182L
1,433 Elo+
Solo
Neith
Neith
Q was leuft
Neith
Level 18
God Stats
2W - 1L
1,706 SR
Queue Stats
15W - 25L
1,313 Elo+
Solo
Nu Wa
Nu Wa
itðshi
Nu Wa
Level 128
God Stats
3W - 1L
1,742 SR
Queue Stats
167W - 147L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gissell_PR
Hachiman
14
1 / 6 / 1
8,219
747
2,963
12,962
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
HimboLeFay
Ravana
15
4 / 1 / 3
9,114
829
7,248
7,191
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Kawaii Tony
Persephone
14
2 / 3 / 1
8,498
773
6,249
6,981
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
LocalStingray80
Xing Tian
15
0 / 2 / 5
8,269
752
2,251
11,418
10,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Starexus
Nu Wa
15
4 / 5 / 2
8,891
808
5,979
8,421
2,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,376
852
7,616
5,969
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
18
9 / 1 / 4
10,478
953
15,109
6,845
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
IxtlitonAKR0M
Ao Kuang
15
2 / 2 / 2
8,925
811
5,104
10,967
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 7 / 4
7,907
719
3,107
10,142
4,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
itðshi
Nu Wa
16
2 / 0 / 6
9,463
860
9,328
3,582
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
17
17
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Hun Batz
9
1
4
11
L
Hachiman
Gissell_PR
Hachiman
1
6
1
0.25
L
Ravana
HimboLeFay
Ravana
4
1
3
5.5
W
Ao Kuang
IxtlitonAKR0M
Ao Kuang
2
2
2
1.5
L
Persephone
Kawaii Tony
Persephone
2
3
1
0.83
L
Xing Tian
LocalStingray80
Xing Tian
0
2
5
1.25
W
0
7
4
0.29
L
Nu Wa
Starexus
Nu Wa
4
5
2
1
W
Nu Wa
itðshi
Nu Wa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
40,264
46,973
Taken
37,505
24,423
Mitigated
17,701
3,560
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,616
304
0
1,323
5,969
2,270
372
1,546
4,371
40,221
0
W
Hun Batz
15,109
2,889
0
233
6,845
3,710
0
2,139
4,587
0
47,318
L
Hachiman
Gissell_PR
Hachiman
2,963
2,270
0
992
12,962
4,072
905
4,840
7,860
0
18,669
L
Ravana
HimboLeFay
Ravana
7,248
1,034
0
1,121
7,191
5,098
0
4,033
2,770
0
23,434
W
Ao Kuang
IxtlitonAKR0M
Ao Kuang
5,104
983
0
2,890
10,967
5,664
857
2,874
7,997
26,791
0
L
Persephone
Kawaii Tony
Persephone
6,249
433
0
240
6,981
2,291
38
3,420
3,223
25,542
0
L
Xing Tian
LocalStingray80
Xing Tian
2,251
102
0
583
11,418
10,264
189
5,755
5,189
16,779
104
W
3,107
1,397
0
366
10,142
4,733
1,086
4,676
5,371
0
11,471
L
Nu Wa
Starexus
Nu Wa
5,979
2,765
135
489
8,421
2,698
21
2,399
5,879
26,756
0
W
Nu Wa
itðshi
Nu Wa
9,328
2,503
0
541
3,582
1,324
730
2,696
804
36,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
46,149
198
Minions Killed
282
0
Camps Cleared
0
1,002,533
Distance Traveled
1,075,090
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,376
852
75
7
0
241,007
4
W
Hun Batz
10,478
953
72
7
0
243,247
0
L
Hachiman
8,219
747
45
4
0
187,218
0
L
Ravana
9,114
829
34
3
0
242,848
0
W
Ao Kuang
8,925
811
35
3
0
227,376
0
L
Persephone
8,498
773
47
4
0
198,695
2
L
Xing Tian
8,269
752
28
3
0
204,201
0
W
Neith
7,907
719
22
2
0
150,934
0
L
Nu Wa
8,891
808
44
4
0
169,571
0
W
Nu Wa
9,463
860
78
7
0
212,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role