Player Matchup

Cu Chulainn
Cu Chulainn
KINGKRUSHER2002
Cu Chulainn
Level 125
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Lathipoo
Artemis
Level 128
God Stats
5W - 9L
1,483 SR
Queue Stats
38W - 43L
1,481 Elo+
Solo
Janus
Janus
SinFkey
Janus
Level 120
God Stats
9W - 11L
1,443 SR
Queue Stats
293W - 301L
1,432 Elo+
Solo
Da Ji
Da Ji
Tornillo1213
Da Ji
Level 65
God Stats
101W - 90L
1,537 SR
Queue Stats
183W - 172L
1,450 Elo+
Party 2
Maui
Maui
lHM-432l
Maui
Level 143
God Stats
4W - 10L
1,377 SR
Queue Stats
329W - 345L
1,469 Elo+
Party 2
Team Averages
Level 116
1,417 SR
1,466 Elo+

VS

Team Averages
Level 118
1,597 SR
1,449 Elo+
Izanami
Izanami
AnchoredViper
Izanami
Level 108
God Stats
9W - 6L
1,734 SR
Queue Stats
180W - 222L
1,419 Elo+
Party 1
Awilix
Awilix
AuriSnowFox
Awilix
Level 186
God Stats
7W - 5L
1,704 SR
Queue Stats
260W - 264L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
DJKakaHole33
Sun Wukong
Level 107
God Stats
2W - 1L
1,507 SR
Queue Stats
683W - 641L
1,456 Elo+
Solo
Jormungandr
Jormungandr
ReFriedBean2192
Jormungandr
Level 65
God Stats
2W - 2L
1,547 SR
Queue Stats
157W - 166L
1,432 Elo+
Party 1
Ra
Ra
WittyKitten8204
Ra
Level 122
God Stats
23W - 29L
1,493 SR
Queue Stats
473W - 437L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KINGKRUSHER2002
Cu Chulainn
10
0 / 3 / 1
6,608
441
6,912
9,969
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Lathipoo
Artemis
13
6 / 3 / 3
8,078
539
7,477
9,223
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SinFkey
Janus
13
3 / 4 / 3
8,222
548
5,992
8,610
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 2 / 1
7,406
494
4,886
12,147
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
9
1 / 2 / 5
6,358
424
2,206
9,041
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 6 / 2
7,347
490
5,313
10,451
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
15
6 / 1 / 2
9,479
632
7,509
8,804
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DJKakaHole33
Sun Wukong
15
3 / 1 / 5
10,076
672
8,817
14,363
9,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ReFriedBean2192
Jormungandr
12
1 / 3 / 3
7,827
522
4,194
10,424
7,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 1 / 3
10,314
688
5,491
6,903
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
14
14
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
6
2
0.17
W
Awilix
6
1
2
7
W
Sun Wukong
DJKakaHole33
Sun Wukong
3
1
5
5.5
L
Cu Chulainn
KINGKRUSHER2002
Cu Chulainn
0
3
1
0.17
L
Artemis
Lathipoo
Artemis
6
3
3
2.5
W
Jormungandr
ReFriedBean2192
Jormungandr
1
3
3
0.83
L
Janus
SinFkey
Janus
3
4
3
1.13
L
2
2
1
1.25
W
4
1
3
5.5
L
Maui
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,473
Damage
31,324
48,990
Taken
50,945
26,100
Mitigated
27,708
12,601
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,313
2,626
0
1,280
10,451
3,611
124
1,453
8,885
0
49,023
W
Awilix
7,509
2,903
0
536
8,804
3,429
0
2,505
6,261
0
77,488
W
Sun Wukong
DJKakaHole33
Sun Wukong
8,817
2,165
0
5,138
14,363
9,999
131
1,250
13,025
233
73,364
L
Cu Chulainn
KINGKRUSHER2002
Cu Chulainn
6,912
974
0
3,093
9,969
7,700
0
128
9,841
0
38,147
L
Artemis
Lathipoo
Artemis
7,477
2,249
0
2,652
9,223
3,209
0
2,710
6,411
0
51,424
W
Jormungandr
ReFriedBean2192
Jormungandr
4,194
865
243
1,111
10,424
7,226
335
950
9,406
39,132
0
L
Janus
SinFkey
Janus
5,992
1,259
0
500
8,610
2,583
0
1,515
6,993
42,769
0
L
4,886
1,079
0
5,033
12,147
4,423
0
2,337
9,755
0
51,681
W
5,491
375
950
3,341
6,903
3,443
0
2,112
4,670
91,332
0
L
Maui
2,206
254
0
1,323
9,041
8,185
0
2,695
6,072
23,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,672
Gold Earned
45,043
345
Minions Killed
540
0
Camps Cleared
0
1,323,949
Distance Traveled
1,569,955
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,347
490
80
5
0
254,031
0
W
Awilix
9,479
632
95
6
0
365,747
2
W
Sun Wukong
10,076
672
138
9
0
330,587
0
L
Cu Chulainn
6,608
441
68
5
0
167,903
1
L
Artemis
8,078
539
87
6
0
265,908
2
W
Jormungandr
7,827
522
61
4
0
292,641
0
L
Janus
8,222
548
63
4
0
264,574
0
L
Da Ji
7,406
494
82
5
0
311,460
1
W
Ra
10,314
688
166
11
0
326,949
3
L
Maui
6,358
424
45
3
0
314,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role