Player Matchup

Sobek
Sobek
Halitkopat
Sobek
Level 159
God Stats
4W - 19L
1,167 SR
Queue Stats
157W - 153L
1,240 Elo+
Solo
Pele
Pele
LukacDzukaC1061
Pele
Level 42
God Stats
6W - 13L
1,247 SR
Queue Stats
57W - 97L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaK3Na89Sntr
Morgan Le Fay
Level 80
God Stats
0W - 2L
1,080 SR
Queue Stats
29W - 41L
1,369 Elo+
Solo
Osiris
Osiris
VENOM09492
Osiris
Level 64
God Stats
16W - 12L
1,674 SR
Queue Stats
163W - 168L
1,471 Elo+
Solo
Izanami
Izanami
kaneki97400
Izanami
Level 74
God Stats
8W - 6L
1,651 SR
Queue Stats
109W - 105L
1,466 Elo+
Solo
Team Averages
Level 84
1,363 SR
1,369 Elo+

VS

Team Averages
Level 59
1,604 SR
1,427 Elo+
Chiron
Chiron
TTCanha
Chiron
Level 46
God Stats
4W - 2L
1,242 SR
Queue Stats
36W - 31L
1,436 Elo+
Solo
Raijin
Raijin
axeldu33cne
Raijin
Level 69
God Stats
5W - 3L
1,716 SR
Queue Stats
120W - 137L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
izanamii33
Sun Wukong
Level 13
God Stats
12W - 8L
1,716 SR
Queue Stats
19W - 27L
1,237 Elo+
Party 1
Pele
Pele
mokniot
Pele
Level 104
God Stats
11W - 6L
1,620 SR
Queue Stats
240W - 250L
1,425 Elo+
Solo
Athena
Athena
notSkis
Athena
Level 62
God Stats
3W - 0L
1,724 SR
Queue Stats
7W - 9L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 1 / 3
10,022
477
4,777
14,068
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 1
8,475
404
8,943
15,426
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
MaK3Na89Sntr
Morgan Le Fay
14
0 / 7 / 0
8,235
392
6,885
14,261
10,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
VENOM09492
Osiris
15
0 / 6 / 0
9,569
456
10,098
24,156
27,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
kaneki97400
Izanami
13
1 / 5 / 1
8,255
393
9,447
14,336
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
TTCanha
Chiron
16
4 / 1 / 9
10,365
494
13,537
16,086
6,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Raijin
18
4 / 0 / 6
11,491
547
12,527
9,238
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
izanamii33
Sun Wukong
18
4 / 0 / 4
12,192
581
13,780
18,143
16,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
mokniot
Pele
19
9 / 1 / 5
12,326
587
14,424
18,126
8,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
notSkis
Athena
14
1 / 3 / 9
9,467
451
6,849
22,999
24,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
22
22
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
1
3
3.5
L
2
3
1
0.83
L
Morgan Le Fay
MaK3Na89Sntr
Morgan Le Fay
0
7
0
0
W
Chiron
TTCanha
Chiron
4
1
9
8.5
L
Osiris
VENOM09492
Osiris
0
6
0
0
W
Raijin
4
0
6
7
W
Sun Wukong
izanamii33
Sun Wukong
4
0
4
6
L
Izanami
kaneki97400
Izanami
1
5
1
0.3
W
Pele
mokniot
Pele
9
1
5
11.5
W
Athena
notSkis
Athena
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,150
Damage
61,117
82,247
Taken
84,592
65,081
Mitigated
60,556
22,304
Healing
28,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,777
525
0
5,606
14,068
16,188
0
4,021
10,047
29,206
0
L
8,943
1,757
0
2,834
15,426
5,425
0
3,929
11,497
0
69,660
L
Morgan Le Fay
MaK3Na89Sntr
Morgan Le Fay
6,885
536
0
1,886
14,261
10,160
0
5,679
8,582
57,795
0
W
Chiron
TTCanha
Chiron
13,537
5,355
1,020
8,170
16,086
6,876
2,858
2,414
13,159
0
82,168
L
Osiris
VENOM09492
Osiris
10,098
3,757
0
7,584
24,156
27,074
0
1,089
23,067
0
77,569
W
Raijin
12,527
1,629
0
1,554
9,238
4,056
319
2,017
7,077
99,280
0
W
Sun Wukong
izanamii33
Sun Wukong
13,780
3,599
0
5,843
18,143
16,657
356
1,145
16,998
0
95,949
L
Izanami
kaneki97400
Izanami
9,447
3,616
0
4,394
14,336
6,234
0
4,658
9,678
0
55,409
W
Pele
mokniot
Pele
14,424
3,584
0
5,981
18,126
8,635
821
3,515
14,573
0
133,550
W
Athena
notSkis
Athena
6,849
1,925
0
5,544
22,999
24,332
153
3,040
19,236
26,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
55,841
465
Minions Killed
601
0
Camps Cleared
0
1,851,166
Distance Traveled
2,124,350
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,022
477
56
3
0
394,488
7
L
Pele
8,475
404
104
5
0
430,924
0
L
Morgan Le Fay
8,235
392
91
4
0
360,664
0
W
Chiron
10,365
494
91
4
0
390,329
0
L
Osiris
9,569
456
116
6
0
347,585
0
W
Raijin
11,491
547
167
8
0
396,869
4
W
Sun Wukong
12,192
581
165
8
0
408,939
0
L
Izanami
8,255
393
98
5
0
317,505
0
W
Pele
12,326
587
142
7
0
460,756
0
W
Athena
9,467
451
36
2
0
467,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role