Player Matchup

Hades
Hades
AdeptScreamz
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,526 Elo+
Party 1
Poseidon
Poseidon
Lodyh
Poseidon
Level 78
God Stats
3W - 1L
1,602 SR
Queue Stats
14W - 4L
1,642 Elo+
Solo
Odin
Odin
Shinr4tensei7
Odin
Level 66
God Stats
24W - 17L
1,527 SR
Queue Stats
332W - 307L
1,504 Elo+
Solo
Bellona
Bellona
jestenn
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
sebnater
Thor
Level 29
God Stats
1W - 2L
1,271 SR
Queue Stats
36W - 26L
1,571 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,548 Elo+

VS

Team Averages
Level 71
1,422 SR
1,482 Elo+
Danzaburou
Danzaburou
D00MsDaYY
Danzaburou
Level 65
God Stats
0W - 5L
1,247 SR
Queue Stats
74W - 72L
1,399 Elo+
Party 2
Scylla
Scylla
Hooshee
Scylla
Level 55
God Stats
69W - 58L
1,581 SR
Queue Stats
93W - 86L
1,531 Elo+
Solo
Neith
Neith
Krypt0Wolf
Neith
Level 15
God Stats
5W - 7L
1,370 SR
Queue Stats
42W - 46L
1,414 Elo+
Party 2
Geb
Geb
WoaahStepBro
Geb
Level 156
God Stats
4W - 7L
1,411 SR
Queue Stats
45W - 46L
1,489 Elo+
Solo
Freya
Freya
Zeqhoo
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,874
1,375
2,399
3,421
1,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Lodyh
Poseidon
12
2 / 1 / 3
7,163
1,433
6,064
2,764
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
6,689
1,338
2,099
3,360
2,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
jestenn
Bellona
11
0 / 1 / 5
5,982
1,196
1,357
4,169
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
11
1 / 1 / 4
6,428
1,286
3,368
2,829
1,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

372

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D00MsDaYY
Danzaburou
11
0 / 2 / 3
6,267
1,253
2,386
3,667
1,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Hooshee
Scylla
10
0 / 0 / 0
5,383
1,077
0
0
0
Neith
11
0 / 2 / 3
6,206
1,241
2,878
5,116
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
7,156
1,431
3,580
5,400
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Zeqhoo
Freya
11
3 / 2 / 0
6,889
1,378
3,100
3,392
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
7
Kills
4
4
Deaths
7
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Danzaburou
D00MsDaYY
Danzaburou
0
2
3
0.75
L
Scylla
Hooshee
Scylla
0
0
0
0
L
Neith
0
2
3
0.75
W
Poseidon
Lodyh
Poseidon
2
1
3
3.5
W
2
1
3
3.5
L
1
1
2
2
L
Freya
Zeqhoo
Freya
3
2
0
1.5
W
Bellona
jestenn
Bellona
0
1
5
2.5
W
Thor
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
11,944
16,543
Taken
17,575
10,400
Mitigated
8,744
2,692
Healing
1,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,399
166
356
820
3,421
1,767
0
2,058
1,363
15,453
0
L
Danzaburou
D00MsDaYY
Danzaburou
2,386
589
0
300
3,667
1,589
0
1,882
1,687
0
16,697
L
Scylla
Hooshee
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Neith
2,878
270
0
295
5,116
1,827
0
2,446
2,538
0
12,850
W
Poseidon
Lodyh
Poseidon
6,064
308
0
866
2,764
1,073
0
929
1,835
27,921
0
W
2,099
0
0
283
3,360
2,766
0
985
2,375
0
3,961
L
3,580
404
0
701
5,400
4,136
0
2,205
3,101
10,611
0
L
Freya
Zeqhoo
Freya
3,100
819
0
609
3,392
1,192
0
1,570
1,786
13,906
0
W
Bellona
jestenn
Bellona
1,357
173
0
367
4,169
3,507
0
1,978
2,191
0
5,891
W
Thor
3,368
729
0
0
2,829
1,287
0
730
2,099
0
12,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
31,901
119
Minions Killed
107
9
Camps Cleared
3
546,903
Distance Traveled
434,515
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,874
1,375
40
8
0
114,726
1
L
Danzaburou
6,267
1,253
30
6
1
110,014
0
L
Scylla
5,383
1,077
0
0
0
0
0
L
Neith
6,206
1,241
37
7
0
117,154
0
W
Poseidon
7,163
1,433
38
8
4
120,717
0
W
Odin
6,689
1,338
5
1
3
126,992
0
L
Geb
7,156
1,431
14
3
1
104,206
0
L
Freya
6,889
1,378
26
5
1
103,141
0
W
Bellona
5,982
1,196
12
2
1
84,283
0
W
Thor
6,428
1,286
24
5
1
100,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role