Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
TheBųtcher
Surtr
Level 168
God Stats
24W - 20L
1,563 SR
Queue Stats
396W - 374L
1,579 Elo+
Solo
The Morrigan
The Morrigan
WorstSupp
The Morrigan
Level 127
God Stats
2W - 2L
1,421 SR
Queue Stats
170W - 147L
1,578 Elo+
Solo
Bacchus
Bacchus
zimzoune13
Bacchus
Level 119
God Stats
15W - 5L
1,759 SR
Queue Stats
755W - 709L
1,550 Elo+
Solo
Team Averages
Level 141
1,549 SR
1,541 Elo+

VS

Team Averages
Level 152
1,622 SR
1,545 Elo+
Loki
Loki
 
Loki
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Andicica
Jing Wei
Level 125
God Stats
6W - 2L
1,772 SR
Queue Stats
47W - 48L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Mesiahh
Sylvanus
Level 212
God Stats
5W - 1L
1,706 SR
Queue Stats
254W - 231L
1,551 Elo+
Solo
Osiris
Osiris
Nudisti666
Osiris
Level 147
God Stats
0W - 1L
1,644 SR
Queue Stats
109W - 82L
1,597 Elo+
Solo
Persephone
Persephone
handlebars
Persephone
Level 142
God Stats
2W - 2L
1,489 SR
Queue Stats
171W - 163L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 0 / 3
7,590
584
6,023
11,210
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
 
Anhur
13
2 / 3 / 4
7,423
571
8,824
11,370
4,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
8,138
626
8,464
14,321
13,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Morrigan
WorstSupp
The Morrigan
12
1 / 2 / 0
7,264
559
4,758
3,739
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
zimzoune13
Bacchus
11
4 / 0 / 2
7,433
572
6,580
8,859
9,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 1
7,103
546
4,552
7,691
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Andicica
Jing Wei
11
1 / 4 / 1
6,424
494
5,056
9,565
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Mesiahh
Sylvanus
9
0 / 2 / 3
5,980
460
3,218
10,316
6,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Nudisti666
Osiris
13
1 / 4 / 1
7,476
575
8,866
14,349
16,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
handlebars
Persephone
11
0 / 1 / 1
6,715
517
3,493
7,914
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
7
7
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
3
5.5
W
Anhur
 
Anhur
2
3
4
1.33
L
Loki
 
Loki
5
2
1
2.75
L
Jing Wei
Andicica
Jing Wei
1
4
1
0.38
L
Sylvanus
Mesiahh
Sylvanus
0
2
3
0.75
L
Osiris
Nudisti666
Osiris
1
4
1
0.38
W
3
2
1
1.75
W
The Morrigan
WorstSupp
The Morrigan
1
2
0
0.5
L
Persephone
handlebars
Persephone
0
1
1
0.5
W
Bacchus
zimzoune13
Bacchus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,649
Damage
25,185
49,499
Taken
49,835
33,393
Mitigated
32,331
17,982
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,023
4,132
0
4,693
11,210
4,649
350
2,639
8,571
0
72,122
W
Anhur
 
Anhur
8,824
6,103
0
5,252
11,370
4,096
870
1,466
9,904
0
63,747
L
Loki
 
Loki
4,552
1,192
0
3,018
7,691
3,171
0
1,429
6,226
0
46,884
L
Jing Wei
Andicica
Jing Wei
5,056
3,492
0
2,090
9,565
2,905
0
1,469
8,096
0
44,143
L
Sylvanus
Mesiahh
Sylvanus
3,218
986
2,402
3,711
10,316
6,788
0
4,057
6,169
17,864
0
L
Osiris
Nudisti666
Osiris
8,866
2,489
0
2,805
14,349
16,450
0
1,459
12,890
0
71,218
W
8,464
3,068
0
4,738
14,321
13,839
40
0
14,321
4,264
56,127
W
The Morrigan
WorstSupp
The Morrigan
4,758
1,020
0
500
3,739
1,345
0
1,344
2,373
53,063
3,585
L
Persephone
handlebars
Persephone
3,493
88
0
823
7,914
3,017
0
3,342
4,395
55,994
0
W
Bacchus
zimzoune13
Bacchus
6,580
1,093
0
2,799
8,859
9,464
0
1,753
7,106
19,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
33,698
455
Minions Killed
386
0
Camps Cleared
0
1,308,909
Distance Traveled
1,229,321
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,590
584
101
8
0
316,753
0
W
Anhur
7,423
571
102
8
0
233,199
0
L
Loki
7,103
546
67
5
0
303,360
1
L
Jing Wei
6,424
494
70
5
0
224,374
2
L
Sylvanus
5,980
460
31
2
0
194,319
0
L
Osiris
7,476
575
112
9
0
237,873
2
W
Surtr
8,138
626
112
9
0
225,558
4
W
The Morrigan
7,264
559
120
9
0
264,154
3
L
Persephone
6,715
517
106
8
0
269,395
2
W
Bacchus
7,433
572
20
2
0
269,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role