Player Matchup

Sol
Sol
 
Sol
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ohio_CIe
Thanatos
Level 107
God Stats
267W - 193L
1,632 SR
Queue Stats
822W - 790L
1,534 Elo+
Solo
Tiamat
Tiamat
ReadySetFeed
Tiamat
Level 47
God Stats
11W - 17L
1,492 SR
Queue Stats
62W - 89L
1,423 Elo+
Solo
Scylla
Scylla
Tavira0412
Scylla
Level 147
God Stats
4W - 11L
1,383 SR
Queue Stats
277W - 284L
1,494 Elo+
Solo
Horus
Horus
oPjxT
Horus
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 77L
1,406 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,471 Elo+

VS

Team Averages
Level 91
1,471 SR
1,492 Elo+
Nemesis
Nemesis
Diehardamerican
Nemesis
Level 124
God Stats
1W - 4L
1,250 SR
Queue Stats
474W - 463L
1,530 Elo+
Solo
Vulcan
Vulcan
GXPHER999
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,453 Elo+
Party 1
Agni
Agni
MFEARNYG
Agni
Level 183
God Stats
2W - 1L
1,419 SR
Queue Stats
266W - 264L
1,537 Elo+
Solo
Surtr
Surtr
Nazarov36
Surtr
Level 29
God Stats
2W - 1L
1,590 SR
Queue Stats
16W - 11L
1,434 Elo+
Party 1
Ymir
Ymir
chronos222
Ymir
Level 52
God Stats
2W - 1L
1,595 SR
Queue Stats
121W - 134L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 5 / 0
7,725
552
11,282
12,370
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Ohio_CIe
Thanatos
13
2 / 2 / 1
7,644
546
5,505
11,082
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
3 / 5 / 2
8,430
602
10,708
14,306
13,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Tavira0412
Scylla
12
0 / 1 / 1
6,996
500
2,610
5,568
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
oPjxT
Horus
9
0 / 2 / 2
6,103
436
1,857
8,533
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
8,734
624
6,009
9,420
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
GXPHER999
Vulcan
12
1 / 2 / 1
6,709
479
5,676
7,355
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
13
2 / 2 / 7
7,878
563
8,186
8,893
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Nazarov36
Surtr
11
2 / 4 / 3
7,454
532
5,934
11,939
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 2
7,754
554
6,031
12,365
8,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
14
15
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
5
0
1
W
5
0
4
7
W
Vulcan
GXPHER999
Vulcan
1
2
1
0.75
W
Agni
2
2
7
2.75
W
Surtr
Nazarov36
Surtr
2
4
3
0.88
L
Thanatos
Ohio_CIe
Thanatos
2
2
1
1.25
L
Tiamat
3
5
2
0.8
L
Scylla
Tavira0412
Scylla
0
1
1
0.5
W
4
2
2
2.5
L
Horus
oPjxT
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
31,836
51,859
Taken
49,972
31,303
Mitigated
24,819
22,110
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,282
4,743
0
3,919
12,370
5,225
728
7,291
5,079
54,897
11,129
W
6,009
2,543
0
1,436
9,420
3,591
0
1,562
7,858
0
77,343
W
Vulcan
GXPHER999
Vulcan
5,676
1,237
0
875
7,355
2,590
1,260
3,124
4,125
41,145
0
W
Agni
8,186
1,408
0
2,866
8,893
3,483
196
3,984
4,909
56,992
0
W
Surtr
Nazarov36
Surtr
5,934
2,552
0
2,572
11,939
6,735
585
8,799
3,100
1,111
40,295
L
Thanatos
Ohio_CIe
Thanatos
5,505
1,449
0
7,768
11,082
4,851
0
2,558
8,440
0
74,069
L
Tiamat
10,708
1,232
0
5,971
14,306
13,131
485
2,814
11,421
59,851
0
L
Scylla
Tavira0412
Scylla
2,610
507
0
250
5,568
1,948
82
2,088
3,376
55,789
0
W
6,031
1,658
0
3,331
12,365
8,420
273
6,110
6,253
20,668
0
L
Horus
oPjxT
Horus
1,857
1,067
575
3,627
8,533
6,148
0
5,079
3,348
0
10,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,898
Gold Earned
38,529
465
Minions Killed
359
0
Camps Cleared
0
1,186,082
Distance Traveled
1,414,274
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,725
552
106
8
0
230,562
2
W
Nemesis
8,734
624
123
9
0
348,217
0
W
Vulcan
6,709
479
64
5
0
267,456
0
W
Agni
7,878
563
86
6
0
281,838
2
W
Surtr
7,454
532
61
4
0
250,083
0
L
Thanatos
7,644
546
107
8
0
284,408
0
L
Tiamat
8,430
602
125
9
0
228,080
1
L
Scylla
6,996
500
113
8
0
218,963
0
W
Ymir
7,754
554
25
2
0
266,680
1
L
Horus
6,103
436
14
1
0
224,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role