Player Matchup

Chang'e
Chang'e
Fαng
Chang'e
Level 165
God Stats
3W - 3L
1,626 SR
Queue Stats
159W - 165L
1,542 Elo+
Solo
Poseidon
Poseidon
Monk2
Poseidon
Level 129
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 23L
1,347 Elo+
Party 1
Apollo
Apollo
PorsPwnz
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,030 Elo+
Party 1
Ares
Ares
SirFelek
Ares
Level 123
God Stats
6W - 1L
1,810 SR
Queue Stats
101W - 94L
1,573 Elo+
Solo
Hun Batz
Hun Batz
青风无痕
Hun Batz
Level 159
God Stats
67W - 66L
1,488 SR
Queue Stats
207W - 203L
1,509 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,400 Elo+

VS

Team Averages
Level 129
1,514 SR
1,497 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LupusNix
Bacchus
Level 89
God Stats
178W - 164L
1,507 SR
Queue Stats
238W - 247L
1,498 Elo+
Solo
Neith
Neith
danidelupi15
Neith
Level 141
God Stats
15W - 15L
1,562 SR
Queue Stats
169W - 176L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fαng
Chang'e
10
1 / 2 / 0
5,877
1,175
8,052
5,302
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Monk2
Poseidon
8
0 / 0 / 0
3,344
669
0
0
0
Apollo
PorsPwnz
Apollo
9
0 / 3 / 1
5,271
1,054
952
5,209
2,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
10
0 / 2 / 1
5,883
1,177
2,772
5,573
4,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
青风无痕
Hun Batz
8
0 / 0 / 0
4,844
969
0
0
0
Team 1 Tickets

344

VS

Team 2 Tickets

427

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 0 / 3
6,677
1,335
2,604
3,357
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
 
Poseidon
11
2 / 0 / 5
6,480
1,296
4,336
2,511
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
 
Scylla
11
1 / 0 / 4
6,162
1,232
3,366
2,961
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LupusNix
Bacchus
11
0 / 0 / 4
6,030
1,206
131
2,665
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 5
5,591
1,118
2,638
3,575
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
7
7
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
3
5.5
W
Poseidon
 
Poseidon
2
0
5
4.5
W
Scylla
 
Scylla
1
0
4
3
L
Chang'e
Fαng
Chang'e
1
2
0
0.5
W
Bacchus
LupusNix
Bacchus
0
0
4
2
L
Poseidon
Monk2
Poseidon
0
0
0
0
L
Apollo
PorsPwnz
Apollo
0
3
1
0.17
L
Ares
0
2
1
0.25
W
0
1
5
2.5
L
Hun Batz
青风无痕
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,776
Damage
13,075
16,084
Taken
15,069
8,484
Mitigated
7,685
1,799
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,604
496
0
0
3,357
2,055
0
1,785
1,474
0
8,001
W
Poseidon
 
Poseidon
4,336
1,181
0
0
2,511
1,032
0
2,053
398
22,594
0
W
Scylla
 
Scylla
3,366
813
0
495
2,961
1,144
0
2,084
805
17,040
0
L
Chang'e
Fαng
Chang'e
8,052
440
296
1,025
5,302
1,944
0
2,228
3,032
20,825
0
W
Bacchus
LupusNix
Bacchus
131
0
0
810
2,665
1,962
0
1,677
915
206
0
L
Poseidon
Monk2
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
PorsPwnz
Apollo
952
544
0
126
5,209
2,157
0
2,818
2,079
0
10,846
L
Ares
2,772
104
0
352
5,573
4,383
0
2,503
2,830
3,838
0
W
2,638
1,114
0
1,008
3,575
1,492
0
2,836
653
0
9,776
L
Hun Batz
青风无痕
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,219
Gold Earned
30,940
62
Minions Killed
106
0
Camps Cleared
10
207,730
Distance Traveled
365,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,677
1,335
6
1
4
93,026
0
W
Poseidon
6,480
1,296
46
9
1
95,344
0
W
Scylla
6,162
1,232
37
7
4
90,478
0
L
Chang'e
5,877
1,175
38
8
0
76,395
0
W
Bacchus
6,030
1,206
0
0
0
29,963
0
L
Poseidon
3,344
669
0
0
0
0
0
L
Apollo
5,271
1,054
24
5
0
61,579
0
L
Ares
5,883
1,177
0
0
0
69,756
0
W
Neith
5,591
1,118
17
3
1
57,120
0
L
Hun Batz
4,844
969
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role