Player Matchup

Arachne
Arachne
Azai23
Arachne
Level 122
God Stats
73W - 65L
1,538 SR
Queue Stats
935W - 950L
1,476 Elo+
Solo
Vulcan
Vulcan
Flame0Alchemist
Vulcan
Level 164
God Stats
38W - 22L
1,600 SR
Queue Stats
225W - 207L
1,571 Elo+
Solo
Skadi
Skadi
IWannaSpankU
Skadi
Level 17
God Stats
3W - 6L
1,299 SR
Queue Stats
18W - 21L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
PromiseToMe
Gilgamesh
Level 36
God Stats
4W - 0L
1,884 SR
Queue Stats
27W - 38L
1,388 Elo+
Solo
Kali
Kali
ZXDIAC99
Kali
Level 88
God Stats
2W - 2L
1,582 SR
Queue Stats
591W - 593L
1,555 Elo+
Solo
Team Averages
Level 85
1,581 SR
1,472 Elo+

VS

Team Averages
Level 77
1,628 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chief-vTurbo
Sun Wukong
Level 104
God Stats
12W - 12L
1,502 SR
Queue Stats
140W - 129L
1,481 Elo+
Solo
Izanami
Izanami
DaTTeD
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Fenrir
Fenrir
GoodGuyWiFi
Fenrir
Level 121
God Stats
2W - 2L
1,731 SR
Queue Stats
131W - 119L
1,650 Elo+
Solo
Poseidon
Poseidon
NYFrankLucas
Poseidon
Level 25
God Stats
3W - 1L
1,907 SR
Queue Stats
101W - 125L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azai23
Arachne
12
0 / 0 / 2
6,243
892
2,051
5,131
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 4
8,035
1,148
14,592
4,363
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 2
7,012
1,002
3,710
4,433
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
PromiseToMe
Gilgamesh
11
0 / 0 / 7
6,054
865
2,638
6,174
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
0 / 3 / 4
6,262
895
4,375
10,110
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 4 / 1
6,122
875
5,299
7,224
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Chief-vTurbo
Sun Wukong
10
0 / 3 / 0
5,561
794
2,685
6,457
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
DaTTeD
Izanami
12
0 / 2 / 1
5,992
856
2,067
5,223
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
1 / 1 / 1
6,274
896
4,004
6,827
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
NYFrankLucas
Poseidon
13
2 / 1 / 1
7,073
1,010
6,944
4,847
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
Arachne
Azai23
Arachne
0
0
2
1
L
Sun Wukong
Chief-vTurbo
Sun Wukong
0
3
0
0
L
Izanami
DaTTeD
Izanami
0
2
1
0.25
W
7
0
4
9
L
Fenrir
1
1
1
1.5
W
4
1
2
5
L
Poseidon
NYFrankLucas
Poseidon
2
1
1
2.5
W
Gilgamesh
PromiseToMe
Gilgamesh
0
0
7
3.5
W
Kali
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
20,999
30,211
Taken
30,578
15,521
Mitigated
11,282
7,001
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,299
809
0
600
7,224
2,500
0
3,730
3,325
15,113
0
W
Arachne
Azai23
Arachne
2,051
1,734
0
2,103
5,131
3,061
0
1,258
3,769
0
13,335
L
Sun Wukong
Chief-vTurbo
Sun Wukong
2,685
280
0
992
6,457
3,128
0
3,079
3,222
0
7,846
L
Izanami
DaTTeD
Izanami
2,067
1,585
0
553
5,223
1,806
464
3,022
2,160
0
17,725
W
14,592
5,531
0
461
4,363
1,629
587
1,880
2,339
33,159
0
L
Fenrir
4,004
1,490
0
1,579
6,827
2,376
0
2,700
4,127
0
15,052
W
3,710
1,269
0
476
4,433
1,612
334
2,130
2,225
0
17,897
L
Poseidon
NYFrankLucas
Poseidon
6,944
588
0
750
4,847
1,472
0
2,061
2,786
29,724
0
W
Gilgamesh
PromiseToMe
Gilgamesh
2,638
561
0
1,068
6,174
4,108
663
3,092
2,984
0
8,166
W
Kali
4,375
2,604
0
2,893
10,110
5,111
175
3,321
6,651
0
15,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
31,022
158
Minions Killed
174
0
Camps Cleared
0
813,907
Distance Traveled
765,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,122
875
19
3
0
146,929
1
W
Arachne
6,243
892
28
4
0
163,311
0
L
Sun Wukong
5,561
794
7
1
0
105,057
0
L
Izanami
5,992
856
36
5
0
154,762
0
W
Vulcan
8,035
1,148
54
8
0
184,088
0
L
Fenrir
6,274
896
28
4
0
181,508
1
W
Skadi
7,012
1,002
39
6
0
150,758
0
L
Poseidon
7,073
1,010
84
12
0
177,642
0
W
Gilgamesh
6,054
865
11
2
0
143,658
0
W
Kali
6,262
895
26
4
0
172,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role