Player Matchup

Martichoras
Martichoras
SnorkleDwarf
Martichoras
Level 149
God Stats
14W - 9L
1,601 SR
Queue Stats
710W - 761L
1,531 Elo+
Solo
Arachne
Arachne
Trannybuns
Arachne
Level 159
God Stats
2W - 3L
1,504 SR
Queue Stats
100W - 115L
1,437 Elo+
Solo
Ix Chel
Ix Chel
alaneduar
Ix Chel
Level 87
God Stats
2W - 1L
1,570 SR
Queue Stats
269W - 275L
1,472 Elo+
Solo
Camazotz
Camazotz
stephenzhu
Camazotz
Level 123
God Stats
4W - 2L
1,575 SR
Queue Stats
817W - 868L
1,388 Elo+
Solo
Kali
Kali
takaakinice
Kali
Level 145
God Stats
1W - 1L
1,145 SR
Queue Stats
37W - 49L
1,393 Elo+
Solo
Team Averages
Level 133
1,479 SR
1,444 Elo+

VS

Team Averages
Level 137
1,484 SR
1,489 Elo+
Charybdis
Charybdis
FeelsLikeCPR
Charybdis
Level 144
God Stats
8W - 11L
1,523 SR
Queue Stats
1,065W - 1,090L
1,427 Elo+
Solo
Terra
Terra
InitialPrestige
Terra
Level 129
God Stats
1W - 4L
1,246 SR
Queue Stats
96W - 102L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Safeerah
Danzaburou
Level 159
God Stats
3W - 3L
1,634 SR
Queue Stats
245W - 256L
1,512 Elo+
Solo
Kali
Kali
Tesebony
Kali
Level 103
God Stats
0W - 3L
1,203 SR
Queue Stats
112W - 99L
1,539 Elo+
Solo
Fenrir
Fenrir
drxkr1ngle
Fenrir
Level 152
God Stats
2W - 1L
1,814 SR
Queue Stats
53W - 54L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
SnorkleDwarf
Martichoras
20
9 / 5 / 23
13,690
913
31,906
17,268
11,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Trannybuns
Arachne
20
14 / 5 / 16
13,185
879
13,880
16,581
12,118
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ix Chel
alaneduar
Ix Chel
20
7 / 3 / 20
12,319
821
20,682
14,804
9,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
stephenzhu
Camazotz
13
0 / 5 / 18
9,463
631
6,671
15,044
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 23
11,282
752
5,255
21,405
32,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FeelsLikeCPR
Charybdis
17
5 / 8 / 8
10,657
710
17,630
17,278
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 8
9,635
642
4,975
19,560
22,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Danzaburou
Safeerah
Danzaburou
18
6 / 6 / 7
10,944
730
16,128
15,500
7,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
19
3 / 9 / 8
11,588
773
10,889
17,660
8,510
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
drxkr1ngle
Fenrir
18
4 / 5 / 11
10,307
687
11,028
17,928
20,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
62
34
Kills
20
22
Deaths
34
100
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FeelsLikeCPR
Charybdis
5
8
8
1.13
L
2
6
8
1
L
Danzaburou
Safeerah
Danzaburou
6
6
7
1.58
W
Martichoras
SnorkleDwarf
Martichoras
9
5
23
4.1
L
Kali
3
9
8
0.78
W
Arachne
Trannybuns
Arachne
14
5
16
4.4
W
Ix Chel
alaneduar
Ix Chel
7
3
20
5.67
L
Fenrir
drxkr1ngle
Fenrir
4
5
11
1.9
W
Camazotz
stephenzhu
Camazotz
0
5
18
1.8
W
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,394
Damage
60,650
85,102
Taken
87,926
73,851
Mitigated
66,522
28,397
Healing
19,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FeelsLikeCPR
Charybdis
17,630
9,289
547
2,025
17,278
7,453
229
2,065
15,213
0
32,695
L
4,975
123
3,047
3,543
19,560
22,505
64
2,442
17,118
12,273
0
L
Danzaburou
Safeerah
Danzaburou
16,128
3,694
1,363
2,900
15,500
7,560
378
5,295
10,205
0
44,571
W
Martichoras
SnorkleDwarf
Martichoras
31,906
16,635
1,136
4,060
17,268
11,959
3,675
1,531
15,737
0
76,577
L
Kali
10,889
5,388
162
2,500
17,660
8,510
0
4,921
12,739
0
20,810
W
Arachne
Trannybuns
Arachne
13,880
10,896
1,637
2,204
16,581
12,118
2,035
1,718
14,863
0
18,728
W
Ix Chel
alaneduar
Ix Chel
20,682
1,180
5,358
3,884
14,804
9,143
1,534
1,762
13,042
36,971
0
L
Fenrir
drxkr1ngle
Fenrir
11,028
646
829
2,854
17,928
20,494
0
5,959
11,969
7,114
20,466
W
Camazotz
stephenzhu
Camazotz
6,671
777
1,011
2,269
15,044
8,061
1,691
1,414
13,630
0
11,537
W
5,255
1,537
500
6,338
21,405
32,570
364
1,879
19,526
0
14,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,939
Gold Earned
53,131
165
Minions Killed
169
0
Camps Cleared
0
1,228,643
Distance Traveled
1,158,963
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,657
710
38
3
0
189,294
0
L
Terra
9,635
642
17
1
0
235,667
8
L
Danzaburou
10,944
730
63
4
0
221,751
0
W
Martichoras
13,690
913
92
6
0
221,782
0
L
Kali
11,588
773
22
1
0
252,836
0
W
Arachne
13,185
879
11
1
0
263,211
0
W
Ix Chel
12,319
821
38
3
0
241,865
0
L
Fenrir
10,307
687
29
2
0
259,415
0
W
Camazotz
9,463
631
11
1
0
257,237
0
W
Kali
11,282
752
13
1
0
244,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role