Player Matchup

Anubis
Anubis
Kilvater
Anubis
Level 145
God Stats
9W - 8L
1,627 SR
Queue Stats
508W - 513L
1,551 Elo+
Solo
Surtr
Surtr
NËJÏ
Surtr
Level 149
God Stats
13W - 27L
1,362 SR
Queue Stats
1,325W - 1,333L
1,512 Elo+
Solo
Janus
Janus
Wellanos
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Horus
Horus
Xolion
Horus
Level 156
God Stats
1W - 2L
1,537 SR
Queue Stats
33W - 30L
1,515 Elo+
Solo
Ishtar
Ishtar
messi1932
Ishtar
Level 81
God Stats
3W - 4L
1,654 SR
Queue Stats
101W - 97L
1,545 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,570 Elo+

VS

Team Averages
Level 142
1,448 SR
1,486 Elo+
Xbalanque
Xbalanque
HamKaasTosti
Xbalanque
Level 109
God Stats
3W - 4L
1,478 SR
Queue Stats
159W - 152L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Hima-87
Sun Wukong
Level 183
God Stats
12W - 6L
1,710 SR
Queue Stats
992W - 1,066L
1,467 Elo+
Solo
Zeus
Zeus
PAСTON
Zeus
Level 137
God Stats
1W - 1L
1,272 SR
Queue Stats
67W - 73L
1,479 Elo+
Solo
Terra
Terra
sokolishe
Terra
Level 157
God Stats
10W - 11L
1,527 SR
Queue Stats
572W - 603L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
turbulentie
Kumbhakarna
Level 122
God Stats
1W - 1L
1,251 SR
Queue Stats
203W - 181L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kilvater
Anubis
12
2 / 5 / 3
7,166
717
9,780
8,301
4,512
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
NËJÏ
Surtr
15
2 / 4 / 10
8,205
821
12,881
13,475
13,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Wellanos
Janus
13
2 / 7 / 7
8,029
803
9,887
10,610
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Xolion
Horus
12
0 / 5 / 7
7,539
754
4,633
16,668
18,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
messi1932
Ishtar
16
7 / 3 / 4
9,730
973
13,974
11,350
5,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HamKaasTosti
Xbalanque
15
6 / 3 / 14
8,964
896
15,063
13,914
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Hima-87
Sun Wukong
14
7 / 5 / 7
9,050
905
10,739
16,475
14,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Zeus
PAСTON
Zeus
15
4 / 4 / 14
8,736
874
14,501
10,498
4,812
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
sokolishe
Terra
16
3 / 2 / 18
9,512
951
7,909
16,078
18,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
turbulentie
Kumbhakarna
16
4 / 1 / 16
9,539
954
7,033
16,039
15,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
13
Kills
24
24
Deaths
15
31
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
HamKaasTosti
Xbalanque
6
3
14
4.33
W
Sun Wukong
Hima-87
Sun Wukong
7
5
7
2.1
L
Anubis
Kilvater
Anubis
2
5
3
0.7
L
Surtr
NËJÏ
Surtr
2
4
10
1.75
W
Zeus
PAСTON
Zeus
4
4
14
2.75
L
Janus
Wellanos
Janus
2
7
7
0.79
L
Horus
Xolion
Horus
0
5
7
0.7
L
Ishtar
messi1932
Ishtar
7
3
4
3
W
Terra
sokolishe
Terra
3
2
18
6
W
Kumbhakarna
turbulentie
Kumbhakarna
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,155
Damage
55,245
60,404
Taken
73,004
47,583
Mitigated
60,088
15,504
Healing
34,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
HamKaasTosti
Xbalanque
15,063
6,325
698
3,812
13,914
7,128
2,481
2,915
10,871
0
32,292
W
Sun Wukong
Hima-87
Sun Wukong
10,739
750
1,409
3,544
16,475
14,261
572
4,044
12,259
0
22,888
L
Anubis
Kilvater
Anubis
9,780
357
511
1,218
8,301
4,512
0
3,890
4,411
17,959
0
L
Surtr
NËJÏ
Surtr
12,881
3,949
1,120
2,406
13,475
13,431
15
5,952
7,523
506
18,834
W
Zeus
PAСTON
Zeus
14,501
907
756
758
10,498
4,812
260
2,801
7,637
27,801
0
L
Janus
Wellanos
Janus
9,887
366
0
180
10,610
4,757
0
5,551
5,059
19,176
0
L
Horus
Xolion
Horus
4,633
1,855
3,262
4,703
16,668
18,961
0
8,282
8,386
0
6,134
L
Ishtar
messi1932
Ishtar
13,974
8,518
22
2,082
11,350
5,922
0
5,768
5,582
0
31,822
W
Terra
sokolishe
Terra
7,909
1,410
9,045
5,174
16,078
18,487
0
4,905
11,003
18,039
0
W
Kumbhakarna
turbulentie
Kumbhakarna
7,033
678
4,606
4,929
16,039
15,400
42
4,704
11,162
11,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
45,801
108
Minions Killed
150
0
Camps Cleared
0
889,671
Distance Traveled
1,033,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,964
896
42
4
0
191,892
0
W
Sun Wukong
9,050
905
41
4
0
208,848
0
L
Anubis
7,166
717
15
2
0
157,525
0
L
Surtr
8,205
821
15
2
0
194,429
0
W
Zeus
8,736
874
34
3
0
199,764
0
L
Janus
8,029
803
26
3
0
175,511
0
L
Horus
7,539
754
3
0
0
183,015
0
L
Ishtar
9,730
973
49
5
0
179,191
0
W
Terra
9,512
951
22
2
0
206,150
0
W
Kumbhakarna
9,539
954
11
1
0
226,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role