Player Matchup

Hachiman
Hachiman
Gold II
DSP Pineapple
Hachiman
Gold II
Level 148
God Stats
14W - 17L
1,544 SR
Queue Stats
159W - 169L
1,699 MMR
Solo
Susano
Susano
Platinum III
IISuki
Susano
Platinum III
Level 153
God Stats
13W - 10L
1,430 SR
Queue Stats
75W - 64L
1,719 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Ignorant Drunk
Baron Samedi
Platinum II
Level 164
God Stats
7W - 13L
1,574 SR
Queue Stats
118W - 114L
1,762 MMR
Solo
Nu Wa
Nu Wa
Gold V
THUGKITTY
Nu Wa
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,613 MMR
Solo
Yemoja
Yemoja
Gold IV
WillHumphree
Yemoja
Gold IV
Level 65
God Stats
1W - 0L
1,757 SR
Queue Stats
13W - 6L
1,598 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,561 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,598 SR
1,678 MMR
Sun Wukong
Sun Wukong
Platinum II
BrandonDawg
Sun Wukong
Platinum II
Level 120
God Stats
72W - 79L
1,546 SR
Queue Stats
392W - 379L
1,871 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
Jungle-Solo
Ao Kuang
Platinum V
Level 147
God Stats
15W - 15L
1,655 SR
Queue Stats
463W - 456L
1,760 MMR
Solo
Ares
Ares
Bronze III
Natee ScopeZ
Ares
Bronze III
Level 81
God Stats
1W - 1L
1,581 SR
Queue Stats
5W - 6L
1,567 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
SublimedPoem770
Hou Yi
Platinum IV
Level 142
God Stats
21W - 22L
1,538 SR
Queue Stats
764W - 771L
1,733 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
allstarcharm
Morgan Le Fay
Gold III
Level 107
God Stats
22W - 17L
1,672 SR
Queue Stats
173W - 167L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DSP Pineapple
Hachiman
17
0 / 1 / 2
11,222
534
11,273
13,618
5,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
IISuki
Susano
20
4 / 0 / 0
12,553
598
8,878
15,481
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Ignorant Drunk
Baron Samedi
16
3 / 2 / 2
10,830
516
13,553
11,947
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
THUGKITTY
Nu Wa
18
0 / 3 / 0
12,282
585
18,409
13,299
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
16
0 / 0 / 3
10,690
509
7,236
12,539
11,418
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
ThanatosAthenaThor

VS

Bans
Ah PuchPoseidonMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrandonDawg
Sun Wukong
18
1 / 2 / 2
10,604
505
8,246
23,483
25,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Jungle-Solo
Ao Kuang
19
5 / 1 / 0
11,195
533
19,973
25,802
11,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 1
8,008
381
1,703
10,798
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 0 / 1
10,383
494
4,127
12,152
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
allstarcharm
Morgan Le Fay
15
0 / 3 / 2
9,370
446
7,815
14,863
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
6
6
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BrandonDawg
Sun Wukong
1
2
2
1
W
Hachiman
DSP Pineapple
Hachiman
0
1
2
1
W
Susano
IISuki
Susano
4
0
0
4
W
Baron Samedi
Ignorant Drunk
Baron Samedi
3
2
2
2
L
Ao Kuang
Jungle-Solo
Ao Kuang
5
1
0
5
L
0
1
1
0.5
L
0
0
1
0.5
W
Nu Wa
THUGKITTY
Nu Wa
0
3
0
0
W
Yemoja
0
0
3
1.5
L
Morgan Le Fay
allstarcharm
Morgan Le Fay
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,349
Damage
41,864
66,884
Taken
87,098
38,125
Mitigated
58,056
31,877
Healing
31,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BrandonDawg
Sun Wukong
8,246
854
0
6,640
23,483
25,482
0
12,453
10,242
0
110,089
W
Hachiman
DSP Pineapple
Hachiman
11,273
8,855
0
5,950
13,618
5,704
1,651
7,183
6,435
0
98,255
W
Susano
IISuki
Susano
8,878
3,168
0
10,896
15,481
7,649
0
4,526
10,955
0
129,230
W
Baron Samedi
Ignorant Drunk
Baron Samedi
13,553
716
1,374
3,159
11,947
6,427
1,534
8,649
3,298
89,158
0
L
Ao Kuang
Jungle-Solo
Ao Kuang
19,973
4,379
0
15,893
25,802
11,378
0
8,975
16,661
125,487
3,760
L
1,703
91
0
1,186
10,798
10,064
93
5,046
5,596
12,519
0
L
4,127
1,501
0
5,127
12,152
5,230
0
2,568
9,428
0
93,286
W
Nu Wa
THUGKITTY
Nu Wa
18,409
4,327
0
2,666
13,299
6,927
2,494
2,100
11,199
111,418
0
W
Yemoja
7,236
1,556
3,817
4,015
12,539
11,418
298
7,496
5,043
39,177
0
L
Morgan Le Fay
allstarcharm
Morgan Le Fay
7,815
158
0
2,812
14,863
5,902
0
8,758
5,973
91,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,577
Gold Earned
49,560
648
Minions Killed
678
0
Camps Cleared
0
2,083,159
Distance Traveled
2,000,737
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,604
505
175
8
0
403,076
0
W
Hachiman
11,222
534
132
6
0
369,739
4
W
Susano
12,553
598
154
7
0
482,322
4
W
Baron Samedi
10,830
516
145
7
0
455,201
8
L
Ao Kuang
11,195
533
184
9
0
451,061
0
L
Ares
8,008
381
23
1
0
368,521
6
L
Hou Yi
10,383
494
159
8
0
356,565
4
W
Nu Wa
12,282
585
181
9
0
345,138
7
W
Yemoja
10,690
509
36
2
0
430,759
9
L
Morgan Le Fay
9,370
446
137
7
0
421,514
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role