Player Matchup

Medusa
Medusa
Silver IV
BlenzeyII
Medusa
Silver IV
Level 149
God Stats
10W - 11L
1,421 SR
Queue Stats
175W - 205L
716 MMR
Party 2
Neith
Neith
Silver III
ExitQ
Neith
Silver III
Level 54
God Stats
16W - 17L
1,524 SR
Queue Stats
43W - 67L
1,209 MMR
Solo
Zeus
Zeus
Gold IV
P4K CHAOS
Zeus
Gold IV
Level 173
God Stats
6W - 7L
1,371 SR
Queue Stats
486W - 566L
1,305 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,439 SR
1,077 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,408 SR
1,074 MMR
Cupid
Cupid
Bronze III
CaramelArch
Cupid
Bronze III
Level 60
God Stats
0W - 1L
1,349 SR
Queue Stats
2W - 8L
1,447 MMR
Party 1
Thanatos
Thanatos
Bronze III
QP QP ski
Thanatos
Bronze III
Level 44
God Stats
0W - 1L
1,430 SR
Queue Stats
3W - 9L
1,447 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
felixidane
Sylvanus
Bronze III
Level 109
God Stats
14W - 33L
1,446 SR
Queue Stats
192W - 278L
328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlenzeyII
Medusa
9
4 / 2 / 6
7,663
851
5,894
6,487
2,060
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Neith
ExitQ
Neith
11
6 / 1 / 7
8,326
925
8,316
6,732
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
11
3 / 2 / 8
8,078
898
13,211
5,546
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BacchusAthenaDiscordiaHadesArachne

VS

Bans
ScyllaChaacKumbhakarnaNikeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,780
753
4,613
9,023
3,071
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
QP QP ski
Thanatos
9
1 / 5 / 1
6,835
759
3,333
10,254
3,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
felixidane
Sylvanus
8
0 / 4 / 3
6,285
698
2,727
13,282
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
2
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BlenzeyII
Medusa
4
2
6
3.5
L
1
4
1
0.38
W
Neith
ExitQ
Neith
6
1
7
9.5
W
Zeus
3
2
8
3.5
L
Thanatos
QP QP ski
Thanatos
1
5
1
0.3
L
Sylvanus
felixidane
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,421
Damage
10,673
18,765
Taken
32,559
5,649
Mitigated
14,152
4,484
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BlenzeyII
Medusa
5,894
2,760
0
0
6,487
2,060
738
1,226
5,261
0
15,497
L
4,613
2,555
110
968
9,023
3,071
0
2,941
5,888
0
21,746
W
Neith
ExitQ
Neith
8,316
5,253
163
3,544
6,732
2,282
1,231
994
5,738
0
28,664
W
Zeus
13,211
1,532
0
777
5,546
1,307
823
1,172
4,374
40,599
0
L
Thanatos
QP QP ski
Thanatos
3,333
644
0
3,020
10,254
3,815
0
3,897
6,053
0
16,232
L
Sylvanus
felixidane
Sylvanus
2,727
368
1,073
1,148
13,282
7,266
0
5,902
7,075
6,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,067
Gold Earned
19,900
112
Minions Killed
56
0
Camps Cleared
0
446,322
Distance Traveled
461,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,663
851
22
2
0
152,299
0
L
Cupid
6,780
753
34
4
0
145,959
0
W
Neith
8,326
925
39
4
0
149,485
0
W
Zeus
8,078
898
51
6
0
144,538
0
L
Thanatos
6,835
759
17
2
0
164,181
0
L
Sylvanus
6,285
698
5
1
0
151,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role