Player Matchup

Fafnir
Fafnir
Aphrodite5420
Fafnir
Level 141
God Stats
1W - 2L
1,715 SR
Queue Stats
290W - 289L
1,476 Elo+
Solo
Lancelot
Lancelot
BingoBongox
Lancelot
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Hel
Hel
LUCKySk1LLs888x
Hel
Level 125
God Stats
1W - 2L
1,443 SR
Queue Stats
108W - 117L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
ShAdOw3K1nG
Ao Kuang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
lillja
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Team Averages
Level 101
1,532 SR
1,379 Elo+

VS

Team Averages
Level 115
1,562 SR
1,521 Elo+
Cthulhu
Cthulhu
CaptainRabies
Cthulhu
Level 111
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 49L
1,527 Elo+
Party 1
Shiva
Shiva
DiabloTheCute
Shiva
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,529 Elo+
Party 1
Baba Yaga
Baba Yaga
Holliewood67
Baba Yaga
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,537 Elo+
Party 1
Hel
Hel
YehuPyris
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,537 Elo+
Solo
Izanami
Izanami
iMaLLeY
Izanami
Level 144
God Stats
3W - 1L
1,597 SR
Queue Stats
139W - 156L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,898
1,180
1,985
5,448
5,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
BingoBongox
Lancelot
9
0 / 3 / 0
4,782
956
1,974
6,155
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,360
272
0
0
0
Ao Kuang
ShAdOw3K1nG
Ao Kuang
8
1 / 4 / 0
4,848
970
3,920
5,450
2,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
lillja
Erlang Shen
11
0 / 2 / 1
4,933
987
4,474
5,284
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 1 / 7
7,060
1,412
5,151
5,889
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 4
6,831
1,366
4,427
5,112
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Holliewood67
Baba Yaga
10
0 / 0 / 7
5,997
1,199
3,637
1,945
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 6
6,080
1,216
2,338
2,153
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
iMaLLeY
Izanami
10
2 / 3 / 7
6,524
1,305
3,896
5,348
2,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
10
10
Deaths
4
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Lancelot
BingoBongox
Lancelot
0
3
0
0
W
Cthulhu
3
1
7
6.5
W
4
0
4
6
W
Baba Yaga
Holliewood67
Baba Yaga
0
0
7
3.5
L
0
0
0
0
L
Ao Kuang
ShAdOw3K1nG
Ao Kuang
1
4
0
0.25
W
1
0
6
4
W
Izanami
iMaLLeY
Izanami
2
3
7
1.83
L
Erlang Shen
lillja
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
19,449
22,337
Taken
20,447
15,827
Mitigated
12,697
6,359
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,985
350
1,333
2,543
5,448
5,782
0
2,580
2,741
7,190
0
L
Lancelot
BingoBongox
Lancelot
1,974
417
138
613
6,155
3,144
0
3,824
2,162
0
7,257
W
Cthulhu
5,151
605
408
667
5,889
4,911
134
2,016
3,708
13,645
0
W
4,427
841
1,464
1,834
5,112
4,153
415
706
4,153
0
5,922
W
Baba Yaga
Holliewood67
Baba Yaga
3,637
369
342
166
1,945
696
1,440
691
1,216
9,943
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
ShAdOw3K1nG
Ao Kuang
3,920
1,521
0
743
5,450
2,636
0
2,648
2,680
4,344
0
W
2,338
268
3,434
1,505
2,153
869
344
757
1,396
5,481
0
W
Izanami
iMaLLeY
Izanami
3,896
3,009
0
250
5,348
2,068
1,363
1,735
3,529
0
9,584
L
Erlang Shen
lillja
Erlang Shen
4,474
868
213
776
5,284
4,265
0
2,074
3,074
0
6,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,821
Gold Earned
32,492
24
Minions Killed
64
0
Camps Cleared
0
401,758
Distance Traveled
522,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,898
1,180
3
1
0
107,473
0
L
Lancelot
4,782
956
11
2
0
102,680
0
W
Cthulhu
7,060
1,412
18
4
0
107,019
0
W
Shiva
6,831
1,366
5
1
0
123,114
0
W
Baba Yaga
5,997
1,199
9
2
0
101,037
0
L
Hel
1,360
272
0
0
0
0
0
L
Ao Kuang
4,848
970
3
1
0
86,923
0
W
Hel
6,080
1,216
15
3
0
103,128
0
W
Izanami
6,524
1,305
17
3
0
87,714
0
L
Erlang Shen
4,933
987
7
1
0
104,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role