Player Matchup

Jormungandr
Jormungandr
Dr3adfulDr
Jormungandr
Level 87
God Stats
1W - 2L
1,107 SR
Queue Stats
83W - 97L
1,525 Elo+
Party 1
Arachne
Arachne
DrSmackYou
Arachne
Level 116
God Stats
5W - 1L
1,599 SR
Queue Stats
112W - 125L
1,570 Elo+
Party 1
Hercules
Hercules
ItyBtyWtyTty
Hercules
Level 123
God Stats
18W - 20L
1,498 SR
Queue Stats
468W - 464L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
acmashton
Zhong Kui
Level 98
God Stats
8W - 3L
1,612 SR
Queue Stats
71W - 45L
1,558 Elo+
Party 2
Loki
Loki
real ignorant
Loki
Level 116
God Stats
463W - 368L
1,458 SR
Queue Stats
616W - 518L
1,421 Elo+
Party 2
Team Averages
Level 108
1,455 SR
1,512 Elo+

VS

Team Averages
Level 148
1,530 SR
1,498 Elo+
Cabrakan
Cabrakan
ALoneApache
Cabrakan
Level 171
God Stats
17W - 8L
1,648 SR
Queue Stats
465W - 446L
1,432 Elo+
Solo
Shiva
Shiva
ChaoticCharmer
Shiva
Level 142
God Stats
60W - 36L
1,577 SR
Queue Stats
211W - 208L
1,494 Elo+
Solo
Xbalanque
Xbalanque
cazadork75
Xbalanque
Level 126
God Stats
13W - 8L
1,652 SR
Queue Stats
90W - 92L
1,507 Elo+
Solo
Nu Wa
Nu Wa
desecho_opcional
Nu Wa
Level 143
God Stats
10W - 14L
1,477 SR
Queue Stats
599W - 556L
1,564 Elo+
Solo
Cliodhna
Cliodhna
lecutusin
Cliodhna
Level 159
God Stats
4W - 6L
1,297 SR
Queue Stats
394W - 358L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dr3adfulDr
Jormungandr
15
7 / 1 / 4
10,056
670
13,207
14,035
12,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
DrSmackYou
Arachne
16
5 / 0 / 2
9,390
626
7,200
12,514
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ItyBtyWtyTty
Hercules
12
2 / 2 / 4
7,046
470
4,954
12,920
11,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
acmashton
Zhong Kui
12
1 / 2 / 2
7,991
533
7,444
10,689
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 1
9,032
602
6,894
10,396
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ALoneApache
Cabrakan
14
3 / 7 / 0
8,268
551
9,417
16,123
11,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 3 / 5
7,746
516
8,200
15,453
15,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
cazadork75
Xbalanque
12
1 / 3 / 1
7,940
529
4,891
8,995
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 2
7,755
517
8,053
6,988
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
lecutusin
Cliodhna
11
0 / 3 / 1
6,537
436
5,514
12,025
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
7
7
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ALoneApache
Cabrakan
3
7
0
0.43
L
2
3
5
1.5
W
Jormungandr
Dr3adfulDr
Jormungandr
7
1
4
9
W
Arachne
DrSmackYou
Arachne
5
0
2
6
W
Hercules
ItyBtyWtyTty
Hercules
2
2
4
2
W
Zhong Kui
acmashton
Zhong Kui
1
2
2
1
L
Xbalanque
cazadork75
Xbalanque
1
3
1
0.5
L
1
1
2
2
L
Cliodhna
lecutusin
Cliodhna
0
3
1
0.17
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,699
Damage
36,075
60,554
Taken
59,584
40,431
Mitigated
38,581
24,404
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ALoneApache
Cabrakan
9,417
1,390
0
3,993
16,123
11,638
0
9,953
6,170
57,751
0
L
8,200
1,745
789
3,808
15,453
15,646
0
4,095
11,358
0
31,661
W
Jormungandr
Dr3adfulDr
Jormungandr
13,207
3,339
0
4,512
14,035
12,212
128
8,573
5,404
79,426
262
W
Arachne
DrSmackYou
Arachne
7,200
4,610
0
6,323
12,514
5,300
452
1,569
10,833
0
96,607
W
Hercules
ItyBtyWtyTty
Hercules
4,954
944
349
3,692
12,920
11,112
453
2,335
10,435
0
27,659
W
Zhong Kui
acmashton
Zhong Kui
7,444
513
0
6,634
10,689
7,776
826
4,162
6,218
63,126
0
L
Xbalanque
cazadork75
Xbalanque
4,891
2,227
0
2,736
8,995
3,239
0
0
8,995
0
57,596
L
8,053
2,494
0
1,170
6,988
3,156
0
3,260
3,728
57,809
0
L
Cliodhna
lecutusin
Cliodhna
5,514
411
0
3,966
12,025
4,902
0
3,081
8,944
0
43,902
W
6,894
2,085
0
2,894
10,396
4,031
566
174
10,194
0
76,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
38,246
529
Minions Killed
425
0
Camps Cleared
0
1,550,180
Distance Traveled
1,446,068
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,268
551
83
6
0
256,568
3
L
Shiva
7,746
516
48
3
0
293,957
4
W
Jormungandr
10,056
670
125
8
0
260,376
0
W
Arachne
9,390
626
132
9
0
365,030
2
W
Hercules
7,046
470
36
2
0
306,796
3
W
Zhong Kui
7,991
533
106
7
0
268,577
0
L
Xbalanque
7,940
529
103
7
0
273,179
4
L
Nu Wa
7,755
517
122
8
0
276,120
2
L
Cliodhna
6,537
436
69
5
0
346,244
0
W
Loki
9,032
602
130
9
0
349,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role