Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Exfiltrationn
Olorun
Level 27
God Stats
2W - 2L
1,706 SR
Queue Stats
74W - 77L
1,519 Elo+
Party 1
Merlin
Merlin
IChao555
Merlin
Level 68
God Stats
10W - 3L
1,792 SR
Queue Stats
315W - 293L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
Psychofunkk
Nu Wa
Level 186
God Stats
3W - 5L
1,508 SR
Queue Stats
326W - 347L
1,482 Elo+
Solo
Mulan
Mulan
iBrutalizer
Mulan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,564 Elo+
Party 1
Team Averages
Level 102
1,601 SR
1,504 Elo+

VS

Team Averages
Level 116
1,468 SR
1,523 Elo+
Gilgamesh
Gilgamesh
Big I3ooty
Gilgamesh
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 99L
1,693 Elo+
Party 2
Cupid
Cupid
BooBomb79
Cupid
Level 157
God Stats
3W - 3L
1,396 SR
Queue Stats
376W - 379L
1,459 Elo+
Solo
Danzaburou
Danzaburou
GumbyLV426
Danzaburou
Level 99
God Stats
5W - 7L
1,339 SR
Queue Stats
155W - 155L
1,462 Elo+
Party 2
Zeus
Zeus
iStayShmackked
Zeus
Level 68
God Stats
4W - 2L
1,601 SR
Queue Stats
157W - 188L
1,423 Elo+
Solo
Cthulhu
Cthulhu
unitedhcks
Cthulhu
Level 109
God Stats
6W - 2L
1,501 SR
Queue Stats
165W - 126L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 3 / 6
7,179
653
6,372
8,411
3,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 6 / 4
7,867
715
8,486
12,445
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
IChao555
Merlin
15
3 / 2 / 2
8,215
747
10,888
9,888
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 7
7,975
725
11,262
10,013
4,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 4
7,515
683
5,930
12,357
8,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big I3ooty
Gilgamesh
15
2 / 2 / 12
8,449
768
8,089
11,367
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
BooBomb79
Cupid
16
6 / 0 / 7
9,375
852
7,435
10,768
4,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
GumbyLV426
Danzaburou
13
1 / 2 / 8
7,945
722
5,658
6,967
3,145
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 4 / 6
9,085
826
14,779
10,550
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
unitedhcks
Cthulhu
17
5 / 2 / 13
9,758
887
13,150
13,095
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
10
Kills
20
20
Deaths
10
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
6
1
W
Gilgamesh
Big I3ooty
Gilgamesh
2
2
12
4
W
Cupid
BooBomb79
Cupid
6
0
7
9.5
L
3
6
4
0.83
W
Danzaburou
GumbyLV426
Danzaburou
1
2
8
2.5
L
Merlin
IChao555
Merlin
3
2
2
2
L
2
5
7
1.1
L
2
4
4
1
W
6
4
6
2.25
W
Cthulhu
unitedhcks
Cthulhu
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,938
Damage
49,111
53,114
Taken
52,747
26,559
Mitigated
36,697
16,975
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,372
2,193
662
363
8,411
3,941
591
4,883
3,321
0
15,756
W
Gilgamesh
Big I3ooty
Gilgamesh
8,089
776
425
2,195
11,367
9,537
377
4,419
6,694
80
14,389
W
Cupid
BooBomb79
Cupid
7,435
3,110
6,544
7,638
10,768
4,710
735
5,790
4,852
0
19,958
L
8,486
3,641
2,775
2,154
12,445
5,573
0
7,249
4,541
13,098
0
W
Danzaburou
GumbyLV426
Danzaburou
5,658
1,290
1,147
1,308
6,967
3,145
251
5,302
1,459
0
16,219
L
Merlin
IChao555
Merlin
10,888
579
1,823
4,281
9,888
4,436
414
5,722
3,868
27,014
0
L
11,262
1,783
551
1,965
10,013
4,059
171
5,245
4,451
19,913
0
L
5,930
940
743
1,658
12,357
8,550
44
3,665
8,186
0
9,883
W
14,779
369
829
1,989
10,550
3,531
49
7,987
2,325
27,274
0
W
Cthulhu
unitedhcks
Cthulhu
13,150
172
1,652
3,834
13,095
15,774
0
6,137
6,781
29,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,751
Gold Earned
44,612
113
Minions Killed
125
0
Camps Cleared
0
915,822
Distance Traveled
1,155,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,179
653
19
2
0
187,418
0
W
Gilgamesh
8,449
768
15
1
0
250,608
0
W
Cupid
9,375
852
52
5
0
236,537
0
L
Olorun
7,867
715
12
1
0
187,450
0
W
Danzaburou
7,945
722
8
1
0
170,372
0
L
Merlin
8,215
747
55
5
0
167,047
0
L
Nu Wa
7,975
725
20
2
0
178,824
0
L
Mulan
7,515
683
7
1
0
195,083
0
W
Zeus
9,085
826
26
2
0
222,071
0
W
Cthulhu
9,758
887
24
2
0
276,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role