Player Matchup

Raijin
Raijin
EL_MACHETE_85
Raijin
Level 98
God Stats
8W - 6L
1,622 SR
Queue Stats
136W - 166L
1,416 Elo+
Party 1
Charon
Charon
Highflyer590
Charon
Level 70
God Stats
3W - 0L
1,795 SR
Queue Stats
97W - 99L
1,477 Elo+
Party 1
Thanatos
Thanatos
Modjeta
Thanatos
Level 57
God Stats
8W - 6L
1,559 SR
Queue Stats
84W - 88L
1,422 Elo+
Party 1
Chiron
Chiron
Starrbuck11
Chiron
Level 157
God Stats
9W - 6L
1,581 SR
Queue Stats
239W - 248L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
TCPHazy
Gilgamesh
Level 87
God Stats
9W - 9L
1,671 SR
Queue Stats
127W - 124L
1,441 Elo+
Party 1
Team Averages
Level 94
1,646 SR
1,453 Elo+

VS

Team Averages
Level 98
1,491 SR
1,474 Elo+
Skadi
Skadi
D2R KDOT YT
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
D2RPABL0
Vulcan
Level 140
God Stats
0W - 4L
1,278 SR
Queue Stats
138W - 138L
1,450 Elo+
Party 2
Fenrir
Fenrir
D2RSVG
Fenrir
Level 128
God Stats
2W - 4L
1,598 SR
Queue Stats
89W - 88L
1,462 Elo+
Party 2
Bacchus
Bacchus
RareBurntBoy
Bacchus
Level 60
God Stats
40W - 29L
1,526 SR
Queue Stats
150W - 153L
1,487 Elo+
Solo
Discordia
Discordia
TRU3 BOR1CUA
Discordia
Level 110
God Stats
5W - 1L
1,555 SR
Queue Stats
128W - 123L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 1
9,093
606
12,739
10,520
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
11
0 / 2 / 3
6,842
456
3,564
11,836
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Modjeta
Thanatos
13
3 / 2 / 6
8,048
537
5,811
11,753
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
13
1 / 2 / 0
7,451
497
8,466
10,943
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
TCPHazy
Gilgamesh
14
2 / 1 / 0
8,106
540
6,895
10,652
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,995
400
5,439
9,028
3,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
D2RPABL0
Vulcan
13
1 / 3 / 0
7,451
497
5,118
8,074
4,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
D2RSVG
Fenrir
11
3 / 7 / 4
6,926
462
8,479
16,581
6,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
RareBurntBoy
Bacchus
11
2 / 0 / 4
7,483
499
7,830
10,304
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TRU3 BOR1CUA
Discordia
13
4 / 3 / 2
7,692
513
4,957
10,203
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
14
Kills
11
12
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Vulcan
D2RPABL0
Vulcan
1
3
0
0.33
L
Fenrir
D2RSVG
Fenrir
3
7
4
0.71
W
8
5
1
1.7
W
Charon
0
2
3
0.75
W
Thanatos
Modjeta
Thanatos
3
2
6
3
L
Bacchus
RareBurntBoy
Bacchus
2
0
4
4
W
Chiron
1
2
0
0.5
W
Gilgamesh
TCPHazy
Gilgamesh
2
1
0
2
L
Discordia
TRU3 BOR1CUA
Discordia
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
31,823
55,704
Taken
54,190
26,991
Mitigated
28,599
15,542
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
2,083
0
2,986
9,028
3,093
0
673
8,355
0
36,367
L
Vulcan
D2RPABL0
Vulcan
5,118
1,991
0
2,531
8,074
4,400
0
0
7,547
50,550
0
L
Fenrir
D2RSVG
Fenrir
8,479
2,048
0
1,107
16,581
6,494
0
6,040
10,460
0
46,275
W
12,739
1,310
0
692
10,520
3,947
948
3,405
7,002
69,806
0
W
Charon
3,564
916
0
1,556
11,836
8,126
52
3,750
7,769
24,137
0
W
Thanatos
Modjeta
Thanatos
5,811
845
0
7,338
11,753
4,525
0
2,402
9,351
0
51,251
L
Bacchus
RareBurntBoy
Bacchus
7,830
949
0
3,393
10,304
10,860
0
3,320
6,984
25,914
0
W
Chiron
8,466
2,276
434
4,046
10,943
4,401
469
2,845
8,098
0
68,959
W
Gilgamesh
TCPHazy
Gilgamesh
6,895
1,874
0
1,476
10,652
5,992
0
5,073
5,579
0
55,306
L
Discordia
TRU3 BOR1CUA
Discordia
4,957
42
0
250
10,203
3,752
144
6,270
3,884
51,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
35,547
399
Minions Killed
306
0
Camps Cleared
0
1,382,943
Distance Traveled
1,415,652
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,995
400
59
4
0
264,924
0
L
Vulcan
7,451
497
92
6
0
234,775
4
L
Fenrir
6,926
462
60
4
0
312,384
0
W
Raijin
9,093
606
102
7
0
247,421
0
W
Charon
6,842
456
29
2
0
263,940
0
W
Thanatos
8,048
537
77
5
0
315,952
0
L
Bacchus
7,483
499
11
1
0
319,132
0
W
Chiron
7,451
497
104
7
0
249,569
0
W
Gilgamesh
8,106
540
87
6
0
306,061
0
L
Discordia
7,692
513
84
6
0
284,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role