Player Matchup

Erlang Shen
Erlang Shen
Euranthion
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,363 Elo+
Party 1
Anubis
Anubis
Itz Chalked
Anubis
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 45L
1,443 Elo+
Party 1
Ymir
Ymir
Tacticalpuppy69
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,362 Elo+
Party 1
Nemesis
Nemesis
Tokyo Arts
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
taco210171
Xbalanque
Level 16
God Stats
6W - 8L
1,482 SR
Queue Stats
16W - 22L
1,389 Elo+
Party 1
Team Averages
Level 60
1,496 SR
1,412 Elo+

VS

Team Averages
Level 119
1,478 SR
1,474 Elo+
Osiris
Osiris
DaSwedishMeatboi
Osiris
Level 121
God Stats
1W - 1L
1,289 SR
Queue Stats
296W - 278L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Robznm
Aphrodite
Level 154
God Stats
10W - 5L
1,634 SR
Queue Stats
135W - 134L
1,490 Elo+
Solo
Chang'e
Chang'e
Takodachi
Chang'e
Level 102
God Stats
56W - 34L
1,597 SR
Queue Stats
190W - 178L
1,514 Elo+
Solo
Set
Set
jxydensol
Set
Level 88
God Stats
1W - 3L
1,316 SR
Queue Stats
36W - 46L
1,390 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 128
God Stats
270W - 258L
1,557 SR
Queue Stats
272W - 270L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Euranthion
Erlang Shen
14
4 / 6 / 2
8,826
490
15,296
23,120
10,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
6 / 4 / 2
10,151
564
17,691
17,980
9,796
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 8 / 3
8,495
472
4,562
19,541
16,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Tokyo Arts
Nemesis
11
0 / 7 / 2
7,141
397
4,320
13,825
6,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
taco210171
Xbalanque
13
0 / 7 / 0
8,275
460
6,277
12,019
3,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 7
11,156
620
12,604
20,833
21,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Robznm
Aphrodite
15
2 / 2 / 16
10,124
562
7,362
19,681
11,375
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
Takodachi
Chang'e
18
4 / 2 / 6
11,454
636
18,302
16,793
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
16 / 4 / 3
11,517
640
16,953
21,580
10,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
minby7
Danzaburou
16
5 / 2 / 11
10,689
594
10,693
13,131
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
11
Kills
32
32
Deaths
13
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Erlang Shen
Euranthion
Erlang Shen
4
6
2
0.83
L
Anubis
6
4
2
1.75
W
Aphrodite
Robznm
Aphrodite
2
2
16
5
L
1
8
3
0.31
W
Chang'e
Takodachi
Chang'e
4
2
6
3.5
L
Nemesis
Tokyo Arts
Nemesis
0
7
2
0.14
W
16
4
3
4.38
W
Danzaburou
minby7
Danzaburou
5
2
11
5.25
L
Xbalanque
taco210171
Xbalanque
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,146
Damage
65,914
86,485
Taken
92,018
47,614
Mitigated
56,125
15,814
Healing
49,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,604
4,431
0
6,008
20,833
21,853
1,468
2,625
18,208
0
82,616
L
Erlang Shen
Euranthion
Erlang Shen
15,296
8,114
0
3,149
23,120
10,783
0
4,013
19,107
0
65,480
L
Anubis
17,691
791
0
7,516
17,980
9,796
180
9,130
8,850
84,992
0
W
Aphrodite
Robznm
Aphrodite
7,362
695
4,846
14,150
19,681
11,375
883
5,414
14,267
40,709
0
L
4,562
1,480
369
2,616
19,541
16,285
0
7,064
12,477
21,047
0
W
Chang'e
Takodachi
Chang'e
18,302
1,054
1,825
8,976
16,793
6,435
333
6,666
10,127
106,481
1,981
L
Nemesis
Tokyo Arts
Nemesis
4,320
1,739
0
2,164
13,825
6,785
0
2,308
11,517
0
21,195
W
16,953
8,709
0
9,528
21,580
10,807
291
4,034
17,546
0
73,256
W
Danzaburou
minby7
Danzaburou
10,693
4,902
0
3,931
13,131
5,655
7,181
3,514
9,617
0
83,598
L
Xbalanque
taco210171
Xbalanque
6,277
2,031
0
0
12,019
3,965
949
2,585
9,434
0
64,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,888
Gold Earned
54,940
386
Minions Killed
538
0
Camps Cleared
0
1,661,459
Distance Traveled
1,646,298
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,156
620
111
6
0
293,789
0
L
Erlang Shen
8,826
490
84
5
0
358,473
0
L
Anubis
10,151
564
123
7
0
336,938
2
W
Aphrodite
10,124
562
62
3
0
326,492
0
L
Ymir
8,495
472
39
2
0
326,182
2
W
Chang'e
11,454
636
151
8
0
366,837
4
L
Nemesis
7,141
397
28
2
0
338,636
0
W
Set
11,517
640
87
5
0
356,467
0
W
Danzaburou
10,689
594
127
7
0
302,713
0
L
Xbalanque
8,275
460
112
6
0
301,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role