Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AtingIe
Athena
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 119L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
BlueFrozenFox
Cthulhu
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 315L
1,583 Elo+
Party 1
Skadi
Skadi
Ntinos GREEK 30
Skadi
Level 109
God Stats
8W - 3L
1,725 SR
Queue Stats
398W - 388L
1,424 Elo+
Party 1
Hera
Hera
eppisaurus
Hera
Level 148
God Stats
6W - 3L
1,539 SR
Queue Stats
525W - 452L
1,577 Elo+
Party 1
Team Averages
Level 110
1,553 SR
1,506 Elo+

VS

Team Averages
Level 109
1,582 SR
1,580 Elo+
Bastet
Bastet
A FALL3N ANG3L
Bastet
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 309L
1,543 Elo+
Solo
Anubis
Anubis
Afroli
Anubis
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
92W - 86L
1,601 Elo+
Solo
Mercury
Mercury
NitroPiñata
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,729 Elo+
Solo
Anhur
Anhur
Rylis0
Anhur
Level 61
God Stats
3W - 5L
1,586 SR
Queue Stats
122W - 109L
1,518 Elo+
Solo
Ishtar
Ishtar
UnWantedSmokeR
Ishtar
Level 100
God Stats
3W - 3L
1,611 SR
Queue Stats
352W - 358L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 2 / 8
9,195
920
7,536
14,501
18,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
AtingIe
Athena
13
0 / 2 / 18
8,722
872
6,684
12,351
11,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
15
6 / 2 / 8
9,227
923
7,624
11,384
10,447
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 1 / 13
9,321
932
7,389
6,796
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 2 / 8
8,846
885
13,289
7,154
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,365
737
4,768
9,784
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Afroli
Anubis
14
2 / 4 / 2
8,061
806
12,309
8,176
4,718
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
NitroPiñata
Mercury
12
0 / 4 / 4
6,844
684
2,008
9,859
10,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Rylis0
Anhur
14
4 / 5 / 1
8,053
805
9,491
10,697
5,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 3
6,679
668
7,056
7,906
3,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
19
Kills
7
9
Deaths
21
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
8
4.5
L
1
4
4
0.75
L
Anubis
Afroli
Anubis
2
4
2
0.75
W
Athena
AtingIe
Athena
0
2
18
4.5
W
Cthulhu
6
2
8
5
L
Mercury
NitroPiñata
Mercury
0
4
4
0.5
W
3
1
13
9.5
L
Anhur
Rylis0
Anhur
4
5
1
0.9
L
0
4
3
0.38
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,522
Damage
35,632
52,186
Taken
46,422
46,961
Mitigated
28,323
17,842
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,536
635
2,935
4,900
14,501
18,718
335
2,726
11,775
11,961
0
L
4,768
1,498
793
958
9,784
4,485
0
6,243
3,258
0
13,085
L
Anubis
Afroli
Anubis
12,309
822
412
2,098
8,176
4,718
0
7,218
731
26,756
0
W
Athena
AtingIe
Athena
6,684
1,153
2,004
2,939
12,351
11,398
639
2,235
10,116
10,436
0
W
Cthulhu
7,624
172
640
1,299
11,384
10,447
1,279
3,779
7,605
16,785
155
L
Mercury
NitroPiñata
Mercury
2,008
353
864
2,060
9,859
10,076
0
6,355
3,376
0
6,090
W
7,389
2,330
671
543
6,796
3,261
759
2,639
4,157
0
24,663
L
Anhur
Rylis0
Anhur
9,491
6,784
699
1,358
10,697
5,293
0
7,522
3,002
0
16,606
L
7,056
3,718
1,144
841
7,906
3,751
0
6,749
1,077
0
13,407
W
13,289
1,557
1,029
882
7,154
3,137
388
930
6,224
23,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,311
Gold Earned
37,002
111
Minions Killed
92
0
Camps Cleared
0
1,021,958
Distance Traveled
932,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,195
920
7
1
0
213,659
0
L
Bastet
7,365
737
18
2
0
200,466
0
L
Anubis
8,061
806
36
4
0
171,799
0
W
Athena
8,722
872
10
1
0
215,395
0
W
Cthulhu
9,227
923
29
3
0
192,256
0
L
Mercury
6,844
684
4
0
0
220,457
0
W
Skadi
9,321
932
46
5
0
189,319
0
L
Anhur
8,053
805
20
2
0
157,575
0
L
Ishtar
6,679
668
14
1
0
182,695
0
W
Hera
8,846
885
19
2
0
211,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role