Player Matchup

Thanatos
Thanatos
Asakurious
Thanatos
Level 136
God Stats
6W - 7L
1,337 SR
Queue Stats
246W - 242L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
El-ClapoCheeks
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 79L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Kingcherubix
Cthulhu
Level 141
God Stats
2W - 3L
1,292 SR
Queue Stats
252W - 254L
1,508 Elo+
Party 1
Ix Chel
Ix Chel
elPichonaso
Ix Chel
Level 149
God Stats
1W - 0L
1,582 SR
Queue Stats
94W - 83L
1,511 Elo+
Solo
Chiron
Chiron
phatdoink
Chiron
Level 120
God Stats
11W - 8L
1,688 SR
Queue Stats
448W - 270L
1,666 Elo+
Solo
Team Averages
Level 139
1,480 SR
1,536 Elo+

VS

Team Averages
Level 144
1,609 SR
1,538 Elo+
Agni
Agni
Andre19167456
Agni
Level 147
God Stats
0W - 1L
1,626 SR
Queue Stats
8W - 7L
1,568 Elo+
Solo
Shiva
Shiva
CHRONIC B3AST
Shiva
Level 192
God Stats
5W - 6L
1,456 SR
Queue Stats
1,023W - 1,008L
1,508 Elo+
Solo
Sylvanus
Sylvanus
DerekakaDerek
Sylvanus
Level 124
God Stats
2W - 1L
2,021 SR
Queue Stats
230W - 213L
1,527 Elo+
Solo
Atlas
Atlas
HelenaKeller16
Atlas
Level 127
God Stats
3W - 6L
1,513 SR
Queue Stats
325W - 312L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
LikesBrownEye
Kumbhakarna
Level 129
God Stats
1W - 1L
1,426 SR
Queue Stats
149W - 148L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asakurious
Thanatos
17
5 / 1 / 16
10,156
781
14,623
18,461
14,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
El-ClapoCheeks
Danzaburou
15
7 / 3 / 11
9,787
753
16,749
12,992
6,539
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kingcherubix
Cthulhu
18
3 / 1 / 20
11,046
850
17,112
16,042
15,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
elPichonaso
Ix Chel
16
6 / 4 / 8
9,548
734
13,280
11,937
5,526
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
phatdoink
Chiron
18
4 / 2 / 14
10,518
809
21,650
13,853
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
7,861
605
11,350
11,779
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 6
9,863
759
24,395
24,043
22,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
DerekakaDerek
Sylvanus
16
3 / 2 / 5
8,967
690
8,243
16,064
12,088
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 9
8,406
647
11,915
21,430
27,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
LikesBrownEye
Kumbhakarna
15
2 / 6 / 8
9,423
725
5,521
21,845
25,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
25
Kills
11
11
Deaths
25
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Thanatos
Asakurious
Thanatos
5
1
16
13
L
5
5
6
1.6
L
Sylvanus
DerekakaDerek
Sylvanus
3
2
5
2.75
W
Danzaburou
El-ClapoCheeks
Danzaburou
7
3
11
4.17
L
0
6
9
0.75
W
Cthulhu
Kingcherubix
Cthulhu
3
1
20
13
L
Kumbhakarna
LikesBrownEye
Kumbhakarna
2
6
8
1
W
Ix Chel
elPichonaso
Ix Chel
6
4
8
2.5
W
Chiron
phatdoink
Chiron
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,414
Damage
61,424
73,285
Taken
95,161
48,202
Mitigated
92,759
42,696
Healing
31,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,350
250
339
1,999
11,779
4,925
261
2,262
9,517
18,818
0
W
Thanatos
Asakurious
Thanatos
14,623
788
2,360
10,648
18,461
14,530
70
8,277
9,827
0
18,183
L
24,395
2,205
2,449
3,658
24,043
22,737
372
5,696
18,347
0
49,085
L
Sylvanus
DerekakaDerek
Sylvanus
8,243
400
11,004
6,396
16,064
12,088
0
5,739
10,325
12,915
0
W
Danzaburou
El-ClapoCheeks
Danzaburou
16,749
7,559
1,001
2,892
12,992
6,539
1,013
6,313
6,481
0
25,543
L
11,915
5,169
431
2,175
21,430
27,946
245
7,296
14,134
23,091
0
W
Cthulhu
Kingcherubix
Cthulhu
17,112
1,846
7,343
4,215
16,042
15,179
0
7,869
7,655
36,043
899
L
Kumbhakarna
LikesBrownEye
Kumbhakarna
5,521
832
581
2,043
21,845
25,063
50
8,500
13,345
7,468
0
W
Ix Chel
elPichonaso
Ix Chel
13,280
1,586
5,973
2,219
11,937
5,526
413
7,859
3,799
24,099
0
W
Chiron
phatdoink
Chiron
21,650
9,057
2,134
3,911
13,853
6,428
72
6,306
7,043
0
39,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,055
Gold Earned
44,520
164
Minions Killed
113
0
Camps Cleared
0
1,270,690
Distance Traveled
1,115,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,861
605
19
1
0
177,873
0
W
Thanatos
10,156
781
17
1
0
287,389
0
L
Shiva
9,863
759
53
4
0
246,579
0
L
Sylvanus
8,967
690
7
1
0
233,821
0
W
Danzaburou
9,787
753
32
2
0
234,003
0
L
Atlas
8,406
647
28
2
0
219,610
0
W
Cthulhu
11,046
850
44
3
0
265,610
0
L
Kumbhakarna
9,423
725
6
0
0
237,395
0
W
Ix Chel
9,548
734
22
2
0
251,404
0
W
Chiron
10,518
809
49
4
0
232,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role